putmanmodel.github.io/guided-dialo...
A deterministic prototype for exploring how phrasing changes interpretation, scene state, and cue outputs. It also shows the direction I’m taking Scene Designer.
#GameDev #NarrativeDesign #DialogueSystems #IndieDev
putmanmodel.github.io/guided-dialo...
A deterministic prototype for exploring how phrasing changes interpretation, scene state, and cue outputs. It also shows the direction I’m taking Scene Designer.
#GameDev #NarrativeDesign #DialogueSystems #IndieDev
Built for inspectable scene authoring, not generative dialogue or branching runtime simulation.
#NarrativeDesign #DialogueSystems #GameDev
Built for inspectable scene authoring, not generative dialogue or branching runtime simulation.
#NarrativeDesign #DialogueSystems #GameDev
📍 SIGDIAL 2025 — Avignon, Aug 25–27
Cutting-edge research in discourse & dialogue, keynotes, demos, and a banquet at the Palace of the Popes!
📅 Early reg. ends July 18
🔗 2025.sigdial.org
#SIGDIAL2025 #NLP #DialogueSystems #AIConferences
📍 SIGDIAL 2025 — Avignon, Aug 25–27
Cutting-edge research in discourse & dialogue, keynotes, demos, and a banquet at the Palace of the Popes!
📅 Early reg. ends July 18
🔗 2025.sigdial.org
#SIGDIAL2025 #NLP #DialogueSystems #AIConferences