#FTUE
I used to hate saying "FTUE" (first-time user experience) (pronounced "fih-TOO-ee") and would avoid it in favor of being specific about aspects of player onboarding (tutorial, UI, etc.). Then a dev playtester was like "I love 'FTUE' because 'fatui' means 'fool' in Latin. And players are fools."
July 3, 2026 at 4:41 PM
U RGOWUZS XAHQ FTUE SGK! EFQHQ, KAG MDQ FTQ NQEF AZ FTUE BXMZQF!
August 14, 2025 at 10:25 PM
#1WordFor1Music - Heroin
#MusicChallenge

Heroin

Echo & The Bunnymen

youtube.com/watch?v=FtUe...
Heroin (Live, 1983)
YouTube video by Echo & the Bunnymen - Topic
youtube.com
March 24, 2026 at 9:11 PM
We're back to updating the beta branch this week with v0.104.0! Highlights include:

↩️ A few card reworks
⚖️ A balance pass (ft. a Neow's Fury buff)
🎨 New card art (and Vakuu art!)
🗨️ Feedback tool UX improvement
📈 Ascension FTUE

Patch notes: store.steampowered.com/news/app/286...
April 24, 2026 at 12:14 AM
All Heroes Unlocked in #Overwatch2 👥

Updates to the FTUE System will make all heroes available to new players! The first 20 Levels of the progression system will also grant free legacy cosmetics for each hero.
August 22, 2025 at 8:59 PM
I find fascinating that I must have watched countless talks about how much onboarding and FTUE is important for mobile games yet every top earner I played is exactly like this
December 8, 2025 at 4:21 PM
FTUE being First Time User Experience

I forget not everyone speaks live service dev ><
Which also everyone: PUT SOME REAL ELBOW GREASE INTO YOUR FTUE. That's where you capture and keep your players. Find your least game literate relative, hand them your game, and if you can mostly be hands off with them in the first hour or two of play? You win
October 19, 2023 at 2:40 AM
New game design blog post, about mobile games this time! 📱

I always record my first session when I’m studying a mobile game, because the first-time user experience (FTUE) is crucial. Here’s why it’s important: buymeacoffee.com/lunajavier/m...

#gamedev #gamedesign
Mobile FTUE: Why you should record your first session — Luna Javier
Post by Luna Javier
buymeacoffee.com
May 7, 2026 at 1:31 PM
Just finished building a proper FTUE for my Godot 4 game, Impious.
In this devlog I go through the full system: tutorial design, crafting, trading, shrine interactions and a UX overhaul.
Hope you find it interesting. Cheers!
#Godot #GameDev #IndieDev
Fixing My FTUE: From Broken to Playable | Impious Devlog (Godot 4)
YouTube video by Enrique Gándara
www.youtube.com
July 23, 2025 at 5:22 PM
First Time User Experience: The 60 Seconds That Decide If Your Player Stays.

Adrian Wüst of Steer Studios and I collaborated to break down. I handled the PC/ Console side of FTUE while he covered mobile FTUE.

Adrian's Article is here lnkd.in/dunu2bzY

Mine is below

#IndieGames #GameDev #FTUE
First Time User Experience: The 60 Seconds That Decide If Your Player Stays.
The first 60 seconds in a game are the most critical experience for a player. Capturing their attention within this time is the difference between a good and bad game
open.substack.com
June 29, 2026 at 7:18 AM
whats the diff between NUX and OOBE and FTUE
January 21, 2026 at 9:20 PM
TGI-FTUE 👻🧩 Pathways & Poltergeists - wishlist on Steam! Link in the bio 🌱 #thinkygames #indiegames #cozygames #puzzlegames
February 6, 2026 at 11:44 PM
FTUE - "Fuck The User's Expectations" 💁‍♀️✨
February 22, 2025 at 3:48 AM
⚔️ Do you know the difference between Onboarding, FTUE, and Tutorials in games?

Subscribe (it's free!) and get the next Game UX lessons directly in your inbox, plus unlock 🗝️ the secret messages that only go out in emails! 😉

questforux.beehiiv.com/p/do-you-kno...

#UX #gamedev #gamedevelopment
⚔️ Do you know the difference between Onboarding, FTUE, and Tutorials?
Let's learn what these concepts mean in games so you can master them.
questforux.beehiiv.com
March 18, 2026 at 11:34 AM
Short and sweet Highguard impressions
January 27, 2026 at 5:35 AM
Private log #90 - Pest.

E-3 ue nqoayuzs m bqef, m sdqmf mzzakmzoq mzp uf ue m egdbdueq tqd nqtmhuagd ue sqffuzs gzpqd yk bxmfuzs ftue ygot, ngf bqdtmbe ftqk vgef zqqp fa nq fmgstf m xqeeaz.

-
October 16, 2025 at 1:48 PM
Do you still think onboarding is about learning how to play the game?

Today's #LightningLesson explores the #FTUE in #GameDesign #Gamedev

More Lessons on https://www.youtube.com/@Arcanix_ai
October 14, 2025 at 3:04 PM
The pandemic allowed me to witness my husband working, and I got to know him much better.

#comics
#boumeries
May 27, 2026 at 12:11 PM
In a previous job, I said something in what I thought was fairly neutral terms regarding a design mechanic and was chastised for being too blunt and hurting people’s feelings. What I wanted was a FTUE and I described my user experience being unable to cope with unfamiliar inputs.
November 7, 2025 at 12:22 AM
So, I've just been laid off from Wargaming. After 3 years on WoT:HEAT (mostly the only one), I'm looking for work as senior narrative designer/game writer who can develop and deliver from the narrative bible to dialogue systems and FTUE. DM me, refer me, share 💪

www.linkedin.com/in/pokrovska...
www.linkedin.com
May 7, 2026 at 1:57 PM
Avant dernier jour de stream sur Twitch pour la #GMTKJam, c'est parti !

👉 www.twitch.tv/colisan

Hier soir, dans un élan de fièvre délirante, le T-word a été prononcé ("tutoriel"), on va essayer d'avoir une FTUE qui soit pas éclatée au sol cette fois-ci !

#gamejam #gamedev #madeWithFusion #gmtk
August 2, 2025 at 8:19 AM
FTUE pronounced like "ptooey."
May 22, 2026 at 6:24 PM
in a cruel twist of fate I am at work hearing about ROI and FTUE, and not chilling on my balcony with a book
(at least there are snacks)
May 27, 2026 at 9:30 AM
Ben Franklins of Civ 7 FTUE, unite!
February 13, 2025 at 2:53 AM
Why does everything have to be a souls like? I just wanted to play control resonant and have a normal time of things and its just why does every fucking game now have to have a souls boss at the very start.

The boss does nothing. It's completely thrown me out of the FTUE and made me feel awful.
September 25, 2026 at 12:26 AM