#LightningLesson
Another #LightningLesson about #gamedev

How to avoid the pitfalls common in #Liveops!!
July 15, 2025 at 3:33 PM
Friday Bonus! Part 3 or 2 for our Player Utility #LightningLesson 

#Gamedev #Gamedesign #Liveops
July 25, 2025 at 3:33 PM
Getting your game in front of people!

In today's #LightningLesson we talk about networking including conferences and events

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 13, 2025 at 4:44 PM
Do you still think onboarding is about learning how to play the game?

Today's #LightningLesson explores the #FTUE in #GameDesign #Gamedev

More Lessons on https://www.youtube.com/@Arcanix_ai
October 14, 2025 at 3:04 PM
Its Tuesday so time for another #LightningLesson - This week its 'how we keen the trains running'

#gamedev #LiveOps #GaaS

Did you know that you can catch up on all this series on https://www.youtube.com/@Arcanix_ai
September 9, 2025 at 3:05 PM
Time for another #LightningLesson in #LiveOps 
Why should you care about templates and checklists?

#GaaS #GameDev

Did you know that you can catch up on all this series on https://www.youtube.com/@Arcanix_ai
September 11, 2025 at 3:04 PM
Legendary games aren't the ones that are flash in the pans!

In today's #LightningLesson we talk about 30 Day Retention

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 7, 2025 at 4:32 PM
Getting your game in front of people!

In today's #LightningLesson we talk about networking including conferences and events

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 13, 2025 at 4:44 PM
Data tells you what players did; but not how they felt!

In today's #LightningLesson we talk about Net Promoter Score

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 6, 2025 at 4:32 PM
Legendary games aren't the ones that are flash in the pans!

In today's #LightningLesson we talk about 30 Day Retention

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 7, 2025 at 4:31 PM
It may be Gamescom but that doesn't mean we don't have time for another #LightningLesson on #Liveops

This week is all about Lifecycle!

#gaas #gamedev #gamedesign #PlayerPsychology
August 19, 2025 at 3:03 PM
This is supposed to be a game - not a job!!

In this #LightningLesson on #Gamedev #LiveOps we talk about why it's not good enough to add meaningless challenges

More Lessons on https://www.youtube.com/@Arcanix_ai
October 23, 2025 at 3:04 PM
Great retention means players stay, but ROAS tells you if they'll pay...

In today's #LightningLesson we talk about ROAS

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 11, 2025 at 4:31 PM
Great retention means players stay, but ROAS tells you if they'll pay...

In today's #LightningLesson we talk about ROAS

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 11, 2025 at 4:32 PM
As Gamescom switches gears to the consumer show; time for part 2 of our #LightningLesson on #Liveops for this week

This time the 5 Player lifestages!  

#gaas #gamedev #gamedesign
August 21, 2025 at 3:02 PM
Players HATE broken promises!

In today's #LightningLesson #Gamedev # LiveOps I talk about the impact of technical glitches and failure to keep your promises

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
October 24, 2025 at 3:03 PM
Did you forget about the Second Time User Experience in your game?

In today's #LightningLesson we look at the STUE - the UX for making it feel great for returning players

#GameDev #GameDesign 

More Lessons on https://www.youtube.com/@Arcanix_ai
October 16, 2025 at 3:03 PM
another #LightningLesson in #LiveOps

This time we talk Extrinsic Rewards!

and don't forget if you are @Gamescom and want to meet DM me!
August 14, 2025 at 3:04 PM
Single player fans love the genre, but live service players love the experience...
In this #LightningLesson in #LiveOps we discuss Genre Loyalty vs Genre Fluidity

More Lessons on https://www.youtube.com/@Arcanix_ai
December 18, 2025 at 4:31 PM
Launch is not the end... its the start... 

In this #LightningLesson in #LiveOps we make the case that every release is data, every update a progress marker

More Lessons on https://www.youtube.com/@Arcanix_ai
November 18, 2025 at 4:31 PM
Another #LightningLesson in #LiveOps 

This week we are talking motivation!

If you are @Gamescom and want to meet DM me!
August 12, 2025 at 3:05 PM
The final #LightningLesson of the week

This time we talk about Context... There is always Context!

If you are @Gamescom and want to meet DM me!
August 15, 2025 at 3:04 PM
Launch isn't just a date...

In this #LightningLesson in #LiveOps we discuss awareness and how to expand it

More Lessons on https://www.youtube.com/@Arcanix_ai
November 20, 2025 at 4:31 PM
What do your players want?
In this #LightningLesson in #LiveOps we discuss why What Players Value Isn’t Universal

More Lessons on https://www.youtube.com/@Arcanix_ai
December 19, 2025 at 4:31 PM
There is no such thing as the Live Service Player...
In this #LightningLesson in #LiveOps we discuss how Live Service Isn’t One Audience

More Lessons on https://www.youtube.com/@Arcanix_ai
December 16, 2025 at 4:31 PM