Shut this down!
Customer service workers are entitled to be paid for time in queue rather than time on calls.
#EmployeeAbuse
#WageTheft
#1099Fraud
#LiveOps
Shut this down!
Customer service workers are entitled to be paid for time in queue rather than time on calls.
#EmployeeAbuse
#WageTheft
#1099Fraud
#LiveOps
📍Remote, Full-time (Poland & Cyprus)
💡5+ years XP
🎯 Own, analyze, and optimize monetization
⤵️
📍Remote, Full-time (Poland & Cyprus)
💡5+ years XP
🎯 Own, analyze, and optimize monetization
⤵️
A Halloween event that launches on 5 November is a missed event.
How to build event kits a PM can run alone.
#GameDev #LiveOps
Completion time sets the minimum event window. Player slack and the hours your team is actually staffed decide the rest of the schedule.
gamedesign.gg/Y3EV7T
#GameDesign #LiveOps
Completion time sets the minimum event window. Player slack and the hours your team is actually staffed decide the rest of the schedule.
gamedesign.gg/Y3EV7T
#GameDesign #LiveOps
Studio: Twin Harbour Interactive
Looking for Manager / Supervisor LiveOps Manager
Type of work: Hybrid
Apply Here!
#Malta#St.Julian's
#animationjobs
Like, follow, tag, donate and repost to keep the updates coming!
Studio: Twin Harbour Interactive
Looking for Manager / Supervisor LiveOps Manager
Type of work: Hybrid
Apply Here!
#Malta#St.Julian's
#animationjobs
Like, follow, tag, donate and repost to keep the updates coming!
The first recording is now available! 📺
Andy Tran walks us through the Heroic Labs tech stack, from #multiplayer with Nakama to LiveOps, social features, and scalable game backends.
www.youtube.com/watch?v=BTG3...
The first recording is now available! 📺
Andy Tran walks us through the Heroic Labs tech stack, from #multiplayer with Nakama to LiveOps, social features, and scalable game backends.
www.youtube.com/watch?v=BTG3...
Studio: CoolGames
Looking for Senior Game Designer, Systems & LiveOps
Type of work: On-Site or Remote
Apply Here!
#Netherlands#Amsterdam
#animationjobs
Like, follow, tag, donate and repost to keep the updates coming!
Studio: CoolGames
Looking for Senior Game Designer, Systems & LiveOps
Type of work: On-Site or Remote
Apply Here!
#Netherlands#Amsterdam
#animationjobs
Like, follow, tag, donate and repost to keep the updates coming!
💼 Position: Senior Game Producer (Casual Games) - Fully Remote
🏢 Company: SOFTGAMES
🌍 Location: EU
📁 Category: Product Manager
🛠️ Skills: GAME PRODUCTION, PRODUCT MANAGEMENT, GAME DESIGN, FREE-TO-PLAY MOBILE GAMES, LIVEOPS...
#RemoteJobs #RemoteWork #WorkFromHome #Hirin
💼 Position: Senior Game Producer (Casual Games) - Fully Remote
🏢 Company: SOFTGAMES
🌍 Location: EU
📁 Category: Product Manager
🛠️ Skills: GAME PRODUCTION, PRODUCT MANAGEMENT, GAME DESIGN, FREE-TO-PLAY MOBILE GAMES, LIVEOPS...
#RemoteJobs #RemoteWork #WorkFromHome #Hirin
If they all vanished from Earth today, every production schedule would save 6-12 months immediately
If they all vanished from Earth today, every production schedule would save 6-12 months immediately
Tech Lead — LiveOps Team — Xsolla
🌎 Canada Only · 💵 $120K - $145K USD
#RemoteWork #RemoteJobs
Tech Lead — LiveOps Team — Xsolla
🌎 Canada Only · 💵 $120K - $145K USD
#RemoteWork #RemoteJobs
Pulled from top-grossing games, 470#
▸ Card album collection
▸ Cannon smash minigame
▸ Exploration tracks
businessofgames.icartic.com/p/3-trending...
#gamedev #liveops
Pulled from top-grossing games, 470#
▸ Card album collection
▸ Cannon smash minigame
▸ Exploration tracks
businessofgames.icartic.com/p/3-trending...
#gamedev #liveops
1️⃣October 20, 11:30 a.m to 12:15 p.m
“Liveops: How do you keep players coming back?”, a Q&A with Benjamin Laulan @evilempirestudio.bsky.social, Etienne Odorico @sloclap.bsky.social, @mxiaa.bsky.social @passtechgames.bsky.social
1️⃣October 20, 11:30 a.m to 12:15 p.m
“Liveops: How do you keep players coming back?”, a Q&A with Benjamin Laulan @evilempirestudio.bsky.social, Etienne Odorico @sloclap.bsky.social, @mxiaa.bsky.social @passtechgames.bsky.social
Remote config, A/B tests, live events, localization, leaderboards and push. One SDK, one dashboard, no new build to change your game.
Free for your first game:
Remote config, A/B tests, live events, localization, leaderboards and push. One SDK, one dashboard, no new build to change your game.
Free for your first game:
Complete with analytics, ban, mute, warning, audit logs, player lists, you name it, all linked into the game.
#gamedev #indiedev #indiegame #pixelart #liveops
Complete with analytics, ban, mute, warning, audit logs, player lists, you name it, all linked into the game.
#gamedev #indiedev #indiegame #pixelart #liveops
And if you are curious about the other kind of work we have been doing and you might have missed, go check our freshly updated website 👀
And if you are curious about the other kind of work we have been doing and you might have missed, go check our freshly updated website 👀
In this episode of #LightningLessons we're looking at successful premium games...
More Lessons:
https://f.mtr.cool/dkgvnhstxb
https://f.mtr.cool/o0ophvcb3q
In this episode of #LightningLessons we're looking at successful premium games...
More Lessons:
https://f.mtr.cool/dkgvnhstxb
https://f.mtr.cool/o0ophvcb3q
Studio: Makera Games
Looking for Mid Game Designer, Systems & LiveOps
Type of work: Remote
Apply Here!
#SaudiArabia#Riyadh
#animationjobs
Like, follow, tag, donate and repost to keep the updates coming!
Studio: Makera Games
Looking for Mid Game Designer, Systems & LiveOps
Type of work: Remote
Apply Here!
#SaudiArabia#Riyadh
#animationjobs
Like, follow, tag, donate and repost to keep the updates coming!
In this episode of #LightningLessons we're continuing our argument that all games are LiveOps now...
More Lessons:
https://f.mtr.cool/dkgvnhstxb
https://f.mtr.cool/o0ophvcb3q
In this episode of #LightningLessons we're continuing our argument that all games are LiveOps now...
More Lessons:
https://f.mtr.cool/dkgvnhstxb
https://f.mtr.cool/o0ophvcb3q
If your team has to write new code for every weekend event, your pipeline will collapse. Build flexible config tools first.
#gamedev #gamedesign #liveops
If your team has to write new code for every weekend event, your pipeline will collapse. Build flexible config tools first.
#gamedev #gamedesign #liveops