#GMS2
Here's a dumb lil turnaround thing I made in GMS2 last weekend where you command Ms. Anne to do random actions
January 19, 2026 at 9:18 PM
In the Manual for GMS2's game_change function, one of the examples shows the function being used to change the game into "Chapter3", it is highly likely this is a reference to Deltarune due to the function being made at the request of Toby fox.
September 24, 2026 at 12:52 PM
This week on 'Orca's once in a while GMS2 practice'...
3D Sonic bosses!
February 24, 2026 at 11:20 PM
untapped market for Gms2 manual audiobooks
May 4, 2025 at 3:06 AM
gms2 corrupted an export so @majatek.bsky.social got to meet another entity
April 22, 2025 at 9:43 AM
new opponent on the board!! (i have not named her yet)
#gamemaker #gms2 #gamedev #indiegame
August 15, 2025 at 12:31 AM
chess game has cutscene now
wow
#gamedev #gms2
September 15, 2025 at 7:51 PM
normally i'd wait till the game is out to show a title screen, but...
why the hell not?
#gamedev #gamemaker #gms2
October 3, 2025 at 11:45 PM
gms2 conversion got the hitboxes acting up

#gamedev #indiedev
October 23, 2025 at 4:13 PM
feeling out GMS2 after not touching proper programming in... a while let's say
#gamedev
February 22, 2025 at 5:15 AM
December 7, 2024 at 2:18 PM
September 23, 2026 at 9:31 PM
September 4, 2026 at 11:26 AM
For day 1359 of coding, the player can now successfully exit the inventory screen without worrying about the item still being held

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
September 25, 2026 at 8:16 PM
July 6, 2025 at 7:08 PM
Trying to figure out how to properly advertise this but like

Need help on your weird little furry game project?

Posm is here, and can work in both GMS2 & Godot :V
November 2, 2025 at 6:30 PM
For day 1358 of coding yesterday, the slot memory is working for the purpose of retuning item to its slot upon exiting. I just need to make sure the player can actually exit

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #GMS2 #gamemakerstudio2
September 25, 2026 at 11:28 AM
ive had access to gms2 for 9 years and literally today used the Favorites feature for the first time
November 10, 2025 at 1:42 AM
GMRT v0.20 is out now! Lots of fixes, further compatibility with GMS2, Android target platform, and some new 3D features 👀

🔗 releases.gamemaker.io/release-note...
June 16, 2026 at 1:50 PM
A bit more GMS2 3D Sonic boss practice from this week, it's Metal's turn! (also a slightly more finalized moveset)
February 27, 2026 at 11:20 PM
#wensleyworm #gamedev #gamemaker #gms2
music: super mario 3d world - fuzzy time mine
September 15, 2025 at 8:48 PM
For day 1360 of coding, I've applied the item slot memory function to the storage inventory so there'll be no worry of still holding the item upon exiting

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
September 26, 2026 at 4:21 PM
Since when did gms2 have ui layers?
Is this an actual ui system like unity or just a layer?
September 24, 2026 at 11:15 PM