#dailycodingchallenge
September 23, 2026 at 9:31 PM
For day 1358 of coding yesterday, the slot memory is working for the purpose of retuning item to its slot upon exiting. I just need to make sure the player can actually exit

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September 25, 2026 at 11:28 AM
For day 1359 of coding, the player can now successfully exit the inventory screen without worrying about the item still being held

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September 25, 2026 at 8:16 PM
For day 1356 of coding, I've gotten most of the pause functionality in the menu state machine. There's just one bug that I need to fix before it should be ready

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September 23, 2026 at 5:04 AM
September 18, 2026 at 8:04 PM
repost @dv5e1n on IG
Genuary 2024 Day 09: ASCII
ASCII Wave by Sunghun Park

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February 23, 2026 at 10:01 AM
For day 1354 of coding; to better handle menus, I am currently working on integrating the pause menu into the object handling pop-up menus

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September 20, 2026 at 6:28 PM
For day 1348 of coding, I have made sure the switches to the menu display states happen once instead of consistently checking states

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September 15, 2026 at 3:53 AM
May 29, 2026 at 5:06 AM
February 6, 2026 at 4:26 PM
February 12, 2026 at 5:55 AM
April 29, 2026 at 12:11 AM
For day 1294 of coding, I've learned that the deactivate and activate object functions does not work with persistent objects

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July 23, 2026 at 5:04 AM
For day 1121 of coding, I tried some tests to find out the problem to no success. Array_push works, array_length works, but array_contains_ext doesn't for some reason

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January 31, 2026 at 6:14 AM
September 9, 2026 at 9:09 PM
For day 1119 of coding; following a suggestion by @paulohpbender.bsky.social, I made an object that will draw speech bubbles for a calling instance

Thank you

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January 29, 2026 at 6:05 AM
September 15, 2026 at 9:30 PM
For day 1350 of yesterday's coding, I added a cursor for the inventory menu
For day 1351 today, I made it possible to move items around in the inventory menu

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September 17, 2026 at 9:33 AM
June 9, 2026 at 4:55 AM
September 1, 2026 at 6:22 AM
August 17, 2026 at 4:10 AM