#gamehistory #videogames
#gamehistory #videogames
Westwood Studios released a real-time strategy game about time travel and Tesla coils three decades ago, and PC gaming was never the same.
#Retro #gamehistory #gamepreservation #opensource #pcgaming
Westwood Studios released a real-time strategy game about time travel and Tesla coils three decades ago, and PC gaming was never the same.
#Retro #gamehistory #gamepreservation #opensource #pcgaming
#TheSims #WillWright #Maxis #PCgaming #retrogaming #gamehistory #videogamehistory #gamedesign
#retrogaming #classicgaming
https://museum.enjoygamejapan.online/en/stories/?utm_source=bluesky&utm_medium=social&utm_campaign=exhibit
#TheSims #WillWright #Maxis #PCgaming #retrogaming #gamehistory #videogamehistory #gamedesign
#retrogaming #classicgaming
https://museum.enjoygamejapan.online/en/stories/?utm_source=bluesky&utm_medium=social&utm_campaign=exhibit
#StardewValley #EricBarone #ConcernedApe #HarvestMoon #indiegames #retrogaming #gamehistory #gamedesign
#retrogaming #classicgaming
https://museum.enjoygamejapan.online/en/stories/?utm_source=bluesky&utm_medium=social&utm_campaign=exhibit
#StardewValley #EricBarone #ConcernedApe #HarvestMoon #indiegames #retrogaming #gamehistory #gamedesign
#retrogaming #classicgaming
https://museum.enjoygamejapan.online/en/stories/?utm_source=bluesky&utm_medium=social&utm_campaign=exhibit
Go check out the academic stream schedule for more details on the talks.
everygametalkpossible.org/speakers/
#sydneygamesfest #everygametalkpossible #gameresearch #gameineducation #gamehistory
Go check out the academic stream schedule for more details on the talks.
everygametalkpossible.org/speakers/
#sydneygamesfest #everygametalkpossible #gameresearch #gameineducation #gamehistory
🎙️ We’ve published an interview with Petr Tuček and his ZX Spectrum games! 📼
Born in 1970, Tuček created several small games in the late 1980s. We backed them all up in 2026 and have now published the interview and games online.
🎙️Interview: buff.ly/BSeUpqB
#zxspectrum #speccy #gamehistory
🎙️ We’ve published an interview with Petr Tuček and his ZX Spectrum games! 📼
Born in 1970, Tuček created several small games in the late 1980s. We backed them all up in 2026 and have now published the interview and games online.
🎙️Interview: buff.ly/BSeUpqB
#zxspectrum #speccy #gamehistory
Saw it and liking #gamehistory stories, thought it was an interesting post to share:
https://gbatemp.net/threads/i-now-own-a-piece-of-wiis-history.684690/
Would post to !gamehistory@preserve […]
Saw it and liking #gamehistory stories, thought it was an interesting post to share:
https://gbatemp.net/threads/i-now-own-a-piece-of-wiis-history.684690/
Would post to !gamehistory@preserve […]
Its real leap was scheduled NPCs, clock-driven progress, and everyday interaction as mechanics. That design DNA is everywhere now. #Shenmue #Dreamcast #GameHistory #DreamcastHistory #SegaHistory #GameDesignHistory #OpenWorld…
Its real leap was scheduled NPCs, clock-driven progress, and everyday interaction as mechanics. That design DNA is everywhere now. #Shenmue #Dreamcast #GameHistory #DreamcastHistory #SegaHistory #GameDesignHistory #OpenWorld…
youtu.be/RZ2Aep9Kj0E?...
It is one of the largest and most complete essays on the lowest point of #gamehistory. #gamedesign
youtu.be/RZ2Aep9Kj0E?...
It is one of the largest and most complete essays on the lowest point of #gamehistory. #gamedesign
#nas #gamehistory #ancientgames #historicalgames
#nas #gamehistory #ancientgames #historicalgames