#GamePhysics
Most modern road cars and trucks already come equipped with this feature.

#MadeWithUnity #GamePhysics #Simulator #Driving #Engineering #Unity #VPPDev #IndieDev #GameDev #Trucks
November 2, 2026 at 2:34 PM
Using fluids in my 2D portal-inspired game!
#portal, #portal2, #indiegame, #steamgames, #pixelart, #gamephysics
October 30, 2026 at 1:04 PM
I’ve spent at least an hour just staring at these #waterphysics. Watching the rush of water run in, lapping over the rocks and filling the rock pools up and flowing back out. I’ve never seen anything like this before and honestly it’s truly astounding.

#crimsondesert
#gamephysics
#gamedevelopers
October 30, 2026 at 9:44 PM
Pogo Riot is a chaotic race on pogo sticks with weapon strapped to them! Collect letters, battle your rivals, and race to be the first to cross the finish line. Play solo or compete in multiplayer!

Add to wishlist:
store.steampowered.com/app/5288770/...

#pogo #pogostuck #gamedev #gamephysics
October 28, 2026 at 2:09 PM
The lock-release cycle runs at 6.25 Hz, with a working frequency of 12.5 Hz, which can be simulated comfortably at the default physics rate of 50 Hz.

#MadeWithUnity #Physics #TireSimulation #Simracing #Motorsport #VPPDev #GameDev #IndieDev #GamePhysics #Simulator #Engineering
October 26, 2026 at 2:57 PM
I made this small feature a while ago but forgot to share it. Unlike flowers, which just get temporarily squashed when you walk over them, mushrooms get destroyed (and their pieces have some ragdoll physics before disappearing)

#GameDev #DevLog #TowerDefense #PlayCanvas #GamePhysics #Mushrooms
October 22, 2026 at 9:12 PM
I am actually DEADDDD..... AION2 character creator is *wild* 😂 One tweak and the physics are doing the most. What would your character look like? 👀
#AION2 #Gaming #CharacterCreator #GamePhysics #MMORPG
October 20, 2026 at 2:02 PM
Kinda strange that I'd never thought about how these doors open without hitting the frame before... and I'm still thinking what todo with that..

#GameDev #GamePhysics #GameMechanics #Collision
October 14, 2026 at 2:09 AM
Short but sweet: a taste of what it's like when your game's physics start coming together beautifully!

#Physics #MadeWithUnity #GamePhysics
October 13, 2026 at 1:38 PM
🔫 ¡Rediseño de la escopeta de REDIRECTOR! Más contundencia en el disparo y un gancho con una sensación más física. 💥 ¿Qué os parece?

#REDIRECTOR #IndieDev #GameDev #UnrealEngine #BoomerShooter #FPS #IndieGame #GamePhysics
October 13, 2026 at 4:09 PM
I implemented a glue object (à la Tears of the Kingdom) to my toy car ramp-building game, and I think it might open up some avenues for player creativity.

#indiedev #gamedev #gamephysics
October 8, 2026 at 12:59 PM
🕳️ Mejorando el agujero negro de REDIRECTOR.

Ahora atrapa enemigos, objetos físicos y ragdolls. 💥

La física se nos está yendo de las manos 😂

¿Qué os parece? 👀

#REDIRECTOR #IndieDev #GameDev #UnrealEngine #BoomerShooter #FPS #IndieGame #GamePhysics
October 7, 2026 at 4:06 PM
Every application gets as much realism and accuracy as possible, in every situation.

#Unity #Physics #Engineering #Simulator #GameDev #VPPDev #IndieDev #GamePhysics #TireSimulation #Simracing #Motorsport
October 6, 2026 at 1:56 PM
The cable is the puzzle in Knode! It can snag, slip, and knot as you pull it through each level. 🪢

Read how the physics work:
jettelly.com/blog/knode-m...

#godot #gamedev #indiedev #gamephysics
October 4, 2026 at 6:02 PM
September 29, 2026 at 1:47 PM
I think I found a glitch in time 💀

Bro got TNT’d.
So I rewound time and did it again.
And again.
And again. 😂

Physics! Fun: where you control the laws of physics…
and apparently time too.

#PhysicsFun #Ragdoll #Gaming #GamePhysics #FunnyGaming #Sandbox #Gamedev
September 24, 2026 at 1:50 PM
Interesting interview: "Building Destruction - Red Faction: Guerrilla (Eric Arnold)" www.youtube.com/watch?v=mpNi... #gamedev #gamephysics #programming
BUILDING DESTRUCTION - Red Faction: Guerrilla | Meet the Makers Ep. 2
YouTube video by PTO Gamer
www.youtube.com
September 13, 2026 at 8:43 AM
Fruit Physics 101: Cherries 🍒

We'd appreciate it cherry much if you wishlisted Fruit Golf on Steam: store.steampowered.com/app/406890/F...

#indiegames #fruitgolf #gamephysics #vr #vrpartygame
September 13, 2026 at 1:01 AM
been optimizing my ragdoll physics engine for a while now.
starting to be playable at 50 monsters.

#gamedev #madewithunity #indiegame #gamephysics
September 11, 2026 at 9:18 PM
A working prototype of the kinematic suspension model now also incorporating steering data. This future extension to Vehicle Physics Pro will allow accurate reproduction of suspension data from real vehicles.

#Unity #Physics #GamePhysics #Simracing #Motorsport #Simulator #VPPDev
September 7, 2026 at 12:27 PM
Most game engines can’t stop flexible objects from passing through themselves under enough force.

Mine can’t either. But 99.8% of the time, it looks like it can.

#GameDev #GamePhysics
August 29, 2026 at 11:47 PM