#Hyperscript
happy to announce hyperscript 0.9.93:

github.com/bigskysoftwa...

A few smaller bug fixes and one nice feature: hyperscript components can now be defined in separate files:

hyperscript.org/docs/compone...

Enjoy!
June 26, 2026 at 9:52 PM
Very happy to announce the release of hyperscript 0.9.14, which is release candidate 1 for hyperscript 1.0:

hyperscript.org/posts/2025-0...
February 1, 2025 at 5:19 PM
A whimsical yet functional security addition to my app based on a door keypad - mainly just to stop any drive-by access.

The keypad itself uses Hyperscript (hyperscript.org) because it makes client-side interactivity simple.

#HTMX #Hyperscript
January 12, 2026 at 5:04 AM
an essay on an AI/human (me) interaction when fixing a bug in the hyperscript parser:

htmx.org/essays/worki...
June 29, 2026 at 3:26 PM
i went to a website i saw talking about simplicity and they used a 100kb javascript library called "hyperscript" to do 3 lines of the dark mode selector
September 15, 2023 at 12:11 AM
Subscript Hyperscript
Submersion Hypernersion
Submission Hypermission
May 16, 2025 at 12:26 AM
6 new chapters are out for “ #ASPNET Core Reimagined with #htmx” book!

#Hyperscript for smarter UI logic

Navigation with hx-push-url and hx-replace-url

Forms and modal forms that work

Tabs and accordions made simple

Dynamic lists and tables

Buttons and action links done right

aspnet-htmx.com
April 28, 2025 at 11:10 AM
TIL.

> I’m the creator of hyperscript (and htmx). I know the syntax for hyperscript is a bit jarring but it is designed to embed well directly in HTML for light scripting needs, as a complement to htmx. It isn’t designed to be a language for building a ton of logic in.

Based off HyperCard.
///_hyperscript
hyperscript.org
August 16, 2025 at 3:44 PM
Looks like Hyperscript just added reactivity (signals?). HTMX and Hyperscript are not a bad combo for a low interactivity website. Unlike Datastar, they work with a strict CSP. They might eat Datastar's lunch
April 22, 2026 at 12:45 PM
My current stack of choice for SSR with moderately prominent interactive parts. Bun, Hono, JSX, HTMX, Hyperscript, and Biome on dev side. Never been happier.
May 30, 2025 at 11:28 AM
htmx + hyperscript + tailwind is like getting very powerful but very ugly markup superpowers
July 19, 2023 at 7:17 PM
HTMX and Hyperscript has made web development fun again for me. Wanted to refactor the JSON input for countries, plan id etc. with select fields and validation in openpaymenthost.com (FOSS payments host); I got it done without React or having to write JavaScript.

#htmx #hyperscript #javascript
April 10, 2025 at 1:49 PM
Yeah that trick might be worth playing with, I remember there's also a neat tagged template literals mechanism for JSX for Preact and React github.com/developit/htm
GitHub - developit/htm: Hyperscript Tagged Markup: JSX alternative using standard tagged templates, with compiler support.
Hyperscript Tagged Markup: JSX alternative using standard tagged templates, with compiler support. - developit/htm
github.com
December 23, 2024 at 9:10 PM
and AppleScript was similar to HyperScript, so you could transition from scripting Hypercard stacks to scripting your whole computer, automating huge workflows, with relative easy

eventually AppleScript lead Sal Soghoian developed Automator, a GUI tool to make it even easier
July 1, 2026 at 5:38 PM
And this is all the hyperscript it needs to make a functional keypad.
January 12, 2026 at 5:55 AM
HTMX+SSR+Hyperscript > React and other SPA
January 17, 2025 at 1:03 AM
Hyperscript! What a fun and kinda weird library. Feels good though, already refactored some pretty trivial UI but the syntax is indeed a lot more clear. Give it a try, especially if you like Alpine, htmx or even tailwind. Locality of behavior is a pretty powerful draw. Syntax reminds me of mocha etc
February 2, 2026 at 7:40 PM
my work codebase uses preact with htm and i wrote a script that uses the htm babel plugin to compile into normal hyperscript function calls and then run tsc over that. that works 90% of the time, except if there are inline function props we use your approach so the param types can be inferred.
February 18, 2026 at 7:30 PM
ok. somehow i posted this with a hyperscript 1 without my knowledge?
March 15, 2026 at 10:37 PM
What happened when we injected nitrous into the engine, DOM morphing strategies, pub/sub messaging systems and NATS.
#datastar #dom #hyperscript #nats
youtu.be/zu92P9wyUfI
Tuning the engine; Idiomorph; Pub/Sub; NATS
YouTube video by Datastar
youtu.be
February 11, 2025 at 2:04 PM
One approach i think wasn't covered, which does meet most (all?) the requirements is hyperscript-style like:

```
h('ul',
h('li', 'one'),
h('li', 'two'),
h('li', 'three')
)
```

Bonus here is JSX is immediately compatible

github.com/hyperhype/hy...
GitHub - hyperhype/hyperscript: Create HyperText with JavaScript.
Create HyperText with JavaScript. Contribute to hyperhype/hyperscript development by creating an account on GitHub.
github.com
June 30, 2025 at 7:21 PM
Hypermedia coping mechanisms.

Step 1: Implement interactivity through HTMX.

Feel proud that you didn't have to write JavaScript.

Step2: Re-implement the entire routine using Hyperscript.

Feel proud that you didn't have to write JavaScript.

#hypermedia #htmx #hyperscript
May 22, 2025 at 10:58 AM
Thanks I'll check that out too. I guess I meant something smaller than React that was still 'go-to' ie easily used, common enough. Might be Alpine. This is how I stumbled into Hyperscript though and it doesn't do this but is still super cool. Almost nobody will get hired for using it tho lol
February 4, 2026 at 11:10 PM
isso me lembrou de hyperscript, que não é exatamente isso, mas tá aí (e acho que tem syntax highlighting)
July 28, 2025 at 7:27 PM
I'd also note that Solid has gotten really good and has a hyperscript variant now that is very close to what Spellcaster offers.
September 6, 2025 at 11:11 AM