#Indie_dev
A glimpse of the briny blue..
BGM: Freedom Planet - Meet the Team
#gamedev
#indie_dev
#unity
April 29, 2025 at 8:27 AM
포폴 들어갈 아이콘들을 그리는 작업을 했어요.
기왕에 플라네타에 아이콘도 만들어졌다.

#PLANETAE #indie_dev
August 3, 2026 at 8:09 AM
Art for one potential summon in the game, Judgement. Playing around with different colors. #hex_summons #gamedev #game_dev #indiedev #indie_dev #videogames #pixelart #pixel_art
September 28, 2025 at 1:52 AM
Created another design for the potential summon, Urania. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames #conceptart #pixelart
November 16, 2025 at 5:32 AM
February 26, 2026 at 10:44 AM
팀 블루레몬에이드에서 함께 플라네타에의 여정을 그려나갈 팀원을 모집합니다!

구인 세부사항 : app.notion.com/p/3cd1505651...

#indie_dev #planetae #teambluelemonade #indie #구인글
August 31, 2026 at 1:08 PM
I hadn't shared the animated version of spring bonnie before so here is it

#2d #pixel_art #pixel #art #fnaf #game_dev #commissions #indie_dev #springtrap #animation #aseprite
January 15, 2026 at 11:18 AM
The pixels are aligning. Something is soon coming.

#INDIE_DEV #Indiedev #gamedev #videogame
August 4, 2026 at 3:17 PM
January 20, 2025 at 11:56 PM
Updated the UI display for the initiative tracker and added movement button. Camera size was adjusted to allow for different sized sprites. #hex_summons #gamedev #game_dev #indiedev #indie_dev #videogames
September 28, 2025 at 1:51 AM
August 18, 2025 at 7:56 AM
Implemented the initial system for spells. Fixed issues with UI buttons. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames
November 2, 2025 at 2:22 AM
The new engine will allow us to make this look considerably better

#INDIE_DEV #Indiedev #gamedev #videogame
July 31, 2026 at 8:53 AM
This week, will continue to work on new menu layout. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames #updates
February 2, 2026 at 2:47 AM
Played around with colors of the summon, Judgement. #hex_sumons #game_dev #indie_dev #videogames #pixelart #conceptart
October 4, 2025 at 8:16 PM
Implemented the logic for placing a summon on the map and handling their turn. Also added tracking function to the camera. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames #updates
January 4, 2026 at 1:56 AM
v0.3 of my demo is out! ^^
Added in new level with bunny suit hehe 🤤
#INDIE_DEV #indie_game #screenshotsaturday
July 18, 2026 at 3:56 PM
Created more designs for wind wisps. #hex_summons #game_dev #indie_dev #videogames #pixelart
August 31, 2025 at 1:45 AM
I made a simple game using Godot. You can move the orange ball with the arrow keys.

#godot
#gamedev
#indie_dev
August 29, 2026 at 9:52 PM
Finished reworking the old map data system. Added the ability to select and use summon spawn actions if criteria are met. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames #updates
December 28, 2025 at 1:12 AM
Created sprite palette comparison for wind wisps. Currently, I am leaning towards the third palette, but feedback is appreciated. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames #conceptart #pixelart
November 12, 2025 at 5:22 AM
This week, I will work on fixing bugs in the spell system. I may start work on the initial system for summons. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames
November 2, 2025 at 2:23 AM
Concept art for the summon Urania, inspired by the muse of Astronomy and Astrology. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames #conceptart #pixelart
November 2, 2025 at 2:24 AM