#LowLevel
lowlevel
November 7, 2026 at 6:37 PM
United States Navy F-16C VFC-13 "Fighting Saints" brings the heat in the R-2508 Sidewinder Low Level Complex, May 2026 #f16 #F16C #VFC13 #R2508 #milair #fightingSaints #nikon#aviationphotography #photography #Sidewinder #AvGeek #cvvhrn #lowlevel #afterburner
November 6, 2026 at 3:44 AM
United States Navy F-16C VFC-13 "Fighting Saints" rolls nearly inverted in the R-2508 Sidewinder Low Level Complex, May 2026 #f16 #F16C #VFC13 #R2508 #milair #fightingSaints #nikon#aviationphotography #photography #Sidewinder #AvGeek #cvvhrn #lowlevel #afterburner
November 6, 2026 at 3:45 AM
USN F/A-18E VFA-146 “Blue Diamonds” F/A-18E, CVW-17 (USS Nimitz CVN-68) and NAS Lemoore running the running the R-2508 Sidewinder Low Level Complex, May 29th 2026 #Sidewinder #NellisAFB #milair #planespotting #AvGeek #spotter #photography #Nikon #cvvhrn #R2508 #lowlevel #lowleveljets #VFA146
November 6, 2026 at 3:35 AM
USN F/A-18F of VX-31 "Dust Devils" NAWS China Lake rolls inverted before diving down a ridge downrange from my position in the R-2508 Sidewinder Low Level Complex, June 2, 2026 #Sidewinder #ChinaLake #VX31 #DustDevils #FA18 #AvGeek #photography #Nikon #cvvhrn #R2508 #lowlevel #lowleveljets
November 6, 2026 at 3:28 AM
The waiting is the hardest part
Every day you get one more yard
You take it on faith, you take it to the heart
The waiting is the hardest part
Yeah, the waiting is the hardest part - The Waiting, Tom Petty

Somewhere Between Points A and B
#Sidewinder #R2508 #nikon #AvGeek #cvvhrn #lowlevel
November 6, 2026 at 3:42 AM
@lowlevel Investigations NOW!!
November 4, 2026 at 10:25 PM
USAF F-16C 90-0726, 64th Aggressor Squadron "Gomers", Nellis AFB running the R-2508 Sidewinder Low Level Complex, May 29th 2026 #F16C #USAF #aggressor #Sidewinder #NellisAFB #milair #planespotting #AvGeek #spotter #photography #Nikon #cvvhrn #R2508 #lowlevel #lowleveljets
November 3, 2026 at 4:20 AM
@lowlevel @quinta Adesso il Nobel per la pace lo chiederà Melania per aver propiziato, organizzato e gestito l'evacuazione di Oleshky. Checché ne dica il Cardinale Zuppi
November 3, 2026 at 9:33 AM
Day-165 Project: Voxel-game

was a bit busy today, so didnt get anything big done

mostly cleaned up the greedy meshing function to try and make it more readable ( i didnt succeed vary much)

and cleaned up other places

#buildinpublic #100DaysOfCode #lowlevel #cpp #gamedev
October 29, 2026 at 12:30 AM
again I don't even know where I fit in

of course, as a "non family household" (no spouse or children) I'm essentially a non-person these days, but, like, growing up - my dad was a lowlevel college admin and prof, my mom was mostly a SAHM (her choice)
October 29, 2026 at 3:13 PM
Day-164 Project: Voxel-game

vertices are 12 bytes now,
there are 2 levels of chunks, LV0 which dont have greedy meshing and LV1 which has greedy meshing,
added texture atlesing, which had a bug for 2 hours...

image is 50x50 LV1 chunks at 150FPS

#buildinpublic #100DaysOfCode #lowlevel #cpp
October 28, 2026 at 12:17 AM
Day-163 Project: Voxel-game

tried to make block rendering faster
separated chunk meshes into 6, one for each face direction
shrank 32byte*6 per face data, into 8 bytes
implemented multi draw calls in my API

results: 200FPS -> 20FPS
vram: 3.7GB -> 214MB

#buildinpublic #100DaysOfCode #lowlevel #cpp
October 27, 2026 at 1:14 AM
Day-162 Project: Voxel-game

chunks now know about there neighbors,
mesh generation, while still temparary, accounts for neighbors,

working on a world manager that manages chunks, and how im going to handle meshes and rendering

#buildinpublic #100DaysOfCode #lowlevel #cpp
October 26, 2026 at 12:11 AM
Day-161 Project: Voxel-game

working on chunks

first design doenst know its neighbors, and isnt optimized for rendering at all, also no chunk manager for loading/save/generating or anything, meaning its all manual

im working on the new design

#buildinpublic #100DaysOfCode #lowlevel #cpp
October 25, 2026 at 12:28 AM
United States Navy F-16C VFC-13 "Fighting Saints" in the R-2508 Sidewinder Low Level Complex, May, 2026 #f16 #F16C #VFC13 #R2508 #fightingSaints #nikon #AvGeek #aviationphotography #photography #Sidewinder #cvvhrn #lowlevel #afterburner
October 23, 2026 at 3:00 AM
Et voila : premier test complet !!!
youtu.be/-3SoEoQUxdE
Le point interessant est que ca ne prend rien en CPU : même pas 3% (le décodage de la vidéo). Sans les calques, le CPU aurait été à 100% et le résultat hyper saccadé.

#linux #drm #lowlevel
Essais de programmation bas niveau DRM sous Linux
YouTube video by destroyedlolo
youtu.be
October 25, 2026 at 2:26 PM
Day-160 Project: Voxel-game

name for my library will be ubylib.
ill be posting it once its in a more "functional state"

cleaned up ubylib and added cmake

working on chunks for my game, 32x32x32, separated into layers and lists.

2h to fix z coordinate

#buildinpublic #100DaysOfCode #lowlevel #cpp
October 23, 2026 at 11:50 PM
Day-159 Project: Voxel-game

started working on voxel renderer (vary new, i know)

the image is 100x100x100 cubes with no face culling
(36,000,000 vertices) at 200~300FPS, ill use this as i standard for now.

the game is a programming colony sim of sorts

#buildinpublic #100DaysOfCode #lowlevel #cpp
October 23, 2026 at 1:15 AM
i should stop doing mentor roulette in the middle of US night time because the only thing that pops is synced lowlevel dungeons (and the rare, quick guildhest) and my mind is turning to numbed sludge. i did get two bardam's that did the first two death pulls flawlessly tho so there's that.
October 24, 2026 at 11:14 AM
USAF F-16C 88-0422, South Dakota ANG, 114th Fighter Wing “Lobos.” the R-2508 Sidewinder Low Level Complex, Note the Live Missiles June 2 2026 #F16C #USAF #aggressor #Sidewinder #lobos #milair #lobos #AvGeek #spotter #photography #Nikon #cvvhrn #R2508 #lowlevel #lowleveljets
October 22, 2026 at 3:22 AM
Day-158 Project: Learning-Vulkan?

finished InputObject.
action/keybindings input style done.
window events done.

also made everything cleanup, something ive been ignoring
(wish i didnt)
spent 2~3h fixing memory leaks.

#buildinpublic #100DaysOfCode #lowlevel #cpp
October 22, 2026 at 12:59 AM
@lowlevel La Madre, padre, zio, zia e cugini di tutti i sussidi
October 21, 2026 at 3:54 PM
Day-157 Project: Learning-Vulkan?

unfortunately i was quite busy today, so i did not complete InputObject.

things left to finish:
action/keybindings input style,
window events(resizing, mode changes, etc)

also need a name for said library/API

#buildinpublic #100DaysOfCode #lowlevel #cpp
October 21, 2026 at 12:48 AM
sorry dudes i didn't know i had a lowlevel hit on here lol I don't check my bsky that much.
October 21, 2026 at 9:56 AM