#Optimizations
optimizations will continue until the perf improves
November 7, 2024 at 1:26 PM
working on ucupaint optimizations
October 15, 2024 at 8:58 PM
optimizations are fun
March 2, 2026 at 7:44 PM
little glow up to autoexplore behavior, which has been a little wonky since switch optimizations
September 24, 2026 at 1:12 AM
Blacksky's app view source code has been released publicly here.
GitHub - blacksky-algorithms/atproto: Blacksky fork of bluesky-social/atproto with AppView performance optimizations, caching, and community features
Blacksky fork of bluesky-social/atproto with AppView performance optimizations, caching, and community features - blacksky-algorithms/atproto
github.com
March 8, 2026 at 7:56 PM
Music is reverb now, yippee! Plus a bunch of optimizations & other stuff

#psxdev #programming #gamedev
September 22, 2026 at 1:36 AM
Some of my old 6502 machine code optimizations tips....part 1
April 15, 2025 at 2:50 PM
"WEIRD optimizations"
*looks inside*
*completely normal bog-standard optimizations*
September 28, 2025 at 1:37 AM
All Optimizations 1.4

#ZenlessZoneZero #ZZZero #ZZZ
December 6, 2024 at 7:41 PM
tons of optimizations to atcute packages landing this week
February 12, 2026 at 5:47 AM
I'm adding optimizations:
March 19, 2025 at 3:46 PM
publishing workers need raises and additional staffing, not AI workflow optimizations
AI isn’t coming to publishing—it’s already here. PW’s new AI for Publishing Bootcamp gives teams the tools and workflows to keep up.

First session is Feb 11. Early Bird pricing is now open.
👉 buff.ly/jTdumKC
December 17, 2025 at 8:46 PM
Hikaru is out here with the optimizations.

twitch.tv/evo2 | #Evo2025
August 2, 2025 at 2:46 AM
Spreadsheet LLM optimizations
September 25, 2026 at 2:07 PM
Just posted Dwarf Fortress 53.13. Your messengers can make peace, declare war, seek alliances, make contact, and improve trade relations now. Also various optimizations etc.
May 13, 2026 at 3:30 PM
Everyoneeeeee, a friend has released a beautiful painting software with tons of optimizations and streamlined process. There's literally something for everyone! (including timelapse!!)

Consider checking out if you've ever wanted to quit adobe and subscription models

kalapaint.app
August 25, 2026 at 7:25 AM
i think wider ai discourse would be wildly different if everyone actually understood that Claude and ChatGPT are “eldritch creations via petajoules of stochastic optimizations” rather than “chat bot programmed by a san francisco tech company’s engineers”
March 8, 2026 at 6:37 AM
meshoptimizer 1.3 is out! Featuring a new voxel remesher, support for normal generation, several simplification improvements and various optimizations and fixes. GitHub stars and reposts appreciated!

meshoptimizer was started 10 years ago; excited for the years to come!

github.com/zeux/meshopt...
September 25, 2026 at 3:55 PM
Satisfactory gets optimizations, and improved Steam Deck support in patch 1.1.1.7
#Satisfactory #SteamDeck #SteamOS #Gaming
Satisfactory gets optimizations, and improved Steam Deck support in patch 1.1.1.7
Coffee Stain Studios are showing how it's done, with Satisfactory getting a bunch of optimizations, and there's also improved Steam Deck support.
www.gamingonlinux.com
November 12, 2025 at 3:36 PM
Added the bullet hell bullets to the minimap!

I also made the black smoke emanating from the bullets cull when past a short distance for optimizations sake.
July 15, 2025 at 12:54 AM
CachyOS April 2026 release brings a new package manager and even more optimizations
#CachyOS #Linux #OpenSource #LinuxGaming
CachyOS April 2026 release brings a new package manager and even more optimizations
CachyOS remains as one of the most popular Linux distributions for gaming, and a fresh download has arrived with the CachyOS April 2026 release.
www.gamingonlinux.com
April 27, 2026 at 8:51 AM
(6.x) Questionable - Character Model Optimizations

Albedo, Ayaka, Itto & the Traveler

-Via Hoshino

#GenshinImpact
July 28, 2025 at 4:01 PM
“Allocating on the Stack” by Keith Randall — https://go.dev/blog/allocation-optimizations

#golang
February 27, 2026 at 4:14 PM
(2.7) Storage optimizations:

-Delete Past Mission Resources
-Client Resource Optimization

#HonkaiStarRail
November 28, 2024 at 4:05 AM
I think I’ve been getting too into optimizations 😔

#UE5 #gamedev #indiedev
February 28, 2025 at 5:04 PM