#ParticleSystem
December 2, 2025 at 12:28 PM
I used a single spritesheet for its VFX!

#gamedev #indie #indiegame #2dvfx #animation #particlesystem #unity
December 18, 2025 at 2:12 PM
December 21, 2025 at 8:08 PM
I can't stop writing custom particle systems from scratch, help.

1 million particles 60+ fps by the way

#unity #creativecoding #graphics #vfx #graphicsprogramming #gamedev #particlesystem #physics
December 21, 2024 at 6:37 AM
i am fully embracing just using Shuriken (Unity ParticleSystem) for everything..

why did i ever write Update() loops for this stuff by hand?

scale a shape? Shuriken
render trail? Shuriken ( inspired by @TheMirzaBeig )
dots, lines, everything, Shuriken
May 5, 2026 at 3:35 PM
December 21, 2025 at 8:08 PM
Dusty dungeons done smart! 💨✨

#indiegamedev #indiegame #gaming #particlesystem #gamedevtips
June 30, 2025 at 1:06 PM
Added some speed trails today (using a #Unity ParticleSystem) and pause menu slowmo (by changing the engine timescale).

#threejs #madewithneedle #gamedev
March 7, 2025 at 6:00 PM
October 26, 2025 at 1:10 AM
June 20, 2025 at 8:18 AM
Some progress for my custom gravity particle system with GPU compute shaders. Hope to publish it in Asset Store soon for other developers to use in their creative works.

#unity #particlesystem #gamedev #vfx #creativecoding
December 16, 2024 at 5:59 AM
One of my first VFXs from 2025! It was fun :D It was for the ‘dark’ challenge on the RealtimeVFX forum.
realtimevfx.com/t/wallcoeur-...

#gamedev #indie #indiegame #2dvfx #animation #particlesystem #unity #RealtimeVFX #rtvfx #fx #vfx #game #cartoon
December 29, 2025 at 8:52 AM
A little art direction test! Quick test! It's all just cubes that I've applied a handpainted texture (paint by me) ! I like the atmosphere.

#gamedev #indie #indiegame #2dvfx #animation #particlesystem #unity #RealtimeVFX #rtvfx
December 29, 2025 at 8:39 AM
雪や砂漠に埋もれる表現として ParticleSystem の Soft Particle が使えると思ったけど、半透明の描画負荷が問題になるかも。
bravememo.hatenablog.com/entry/2020/0...
February 27, 2025 at 3:22 PM
#gamedev #pixelart #indiegame #twine twine-collapse doubles as helper to avoid backtracking and as a powerful attack. controlling #unity #particlesystem programmatically is actually surprisingly easy. and the end result is quite fun to play with!
March 16, 2025 at 9:44 AM
July 30, 2026 at 3:23 AM
November 15, 2025 at 11:53 AM
I'm experimenting! Which effect do you prefer for custom fireworks??? 🎆😁
#gamedev #indiegame #particlesystem
January 14, 2025 at 9:13 PM