#ParticularReality
Time flies! It's the second anniversary of #ParticularReality, celebrated with a new #DevLog entry.

#gameDev #indieGameDev #vrDev #prototyping #vrGame #metaquest
Two years of Particular Reality
Well, not really two years
particularreality.substack.com
August 5, 2025 at 5:12 PM
The implementation of the smart #particles continues, this time crossing paths with the #portal subsystem, which keeps evolving.

Check the latest #ParticularReality #DevLog!

#vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #gameprogramming #vrgame
Advanced Prototyping - Week #30
Particles and portals
particularreality.substack.com
November 17, 2024 at 3:08 PM
December 28, 2024 at 2:08 AM
October 25, 2024 at 9:26 PM
#ParticularReality #DevLog, week 34: making use of the hint system, it's time to teach players how to open portals...

#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
Advanced Prototyping - Week #34
Guiding through portals
particularreality.substack.com
January 25, 2025 at 5:11 PM
The #ParticularReality #DevLog is back! This time, we work on the hint system particles, one of the building blocks needed to teach players how to play.

Read it now!

#gamedev #vrDev #prototyping #tutorial #hintSystem #metaquest3 #indieGameDev
Advanced Prototyping - Week #31
Smart particles hints
particularreality.substack.com
December 28, 2024 at 5:04 PM
Particular Reality - Devlog 2024-10-03
YouTube video by BinaryCharm
www.youtube.com
October 3, 2024 at 5:23 PM
This week on the #ParticularReality #DevLog: using captured #bodytracking clips to teach gestures, another building block of the tutorial/hint system!

particularreality.substack.com/p/advanced-p...

#gameDev #indieGameDev #vrDev #prototyping #metaquest3 #gameProgramming #vrGame
Advanced Prototyping - Week #32
Smart particles hints
particularreality.substack.com
January 4, 2025 at 5:11 PM
Now editing the new post for the #ParticularReality #DevLog, to be published in a few hours.
Meanwhile, it's #screenshotsaturday!
#vrdev #indiegamedev #gamedev #prototyping #handtracking #bodytracking #gamedesign #metaquest
January 25, 2025 at 2:45 PM
A quick video extract from today's #gamedev notes, to be featured in the upcoming weekly entry of the #ParticularReality #DevLog :)

#vrdev #gameplay #metaquest #gamedevelopment #gameprogramming #solodev #prototyping #vrlocomotion #handtracking #bodytracking
Particular Reality - DevLog 2024-07-30 (B)
www.youtube.com
July 30, 2024 at 7:58 PM
#ParticularReality #DevLog, week 33: after working on the hint system, it's finally time to make use of it!
Let's start by teaching players how to get out of the #mixedreality limbo...

particularreality.substack.com/p/advanced-p...

#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
Advanced Prototyping - Week #33
Guiding out of the limbo
particularreality.substack.com
January 11, 2025 at 5:45 PM
#Portals are a key element of the #ParticularReality #locomotion system. In this week #DevLog, they get a bit of love with significant refactoring and a couple of important fixes.

#bodytracking #handtracking #vrdev #gamedev #indiegamedev #vrgame #indiedev
Advanced Prototyping - Week #28
Improving portals (again)
particularreality.substack.com
October 5, 2024 at 5:18 PM
You know when you wait for the holidays so that you can finally work in peace? :D

The #ParticularReality #DevLog will be back this saturday!

#happyHolidays #MerryXMAS #gamedev #vrdev #prototyping #handtracking #bodytracking #metaquest3
December 24, 2024 at 3:57 PM
September 27, 2024 at 7:47 PM
#ParticularReality #DevLog, week 26 of advanced #prototyping!

We go back to the avatar and prepare it to handle different modes...

#screenshotsaturday #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame
Advanced Prototyping - Week #26
Revisiting the player avatar
particularreality.substack.com
September 21, 2024 at 5:19 PM
In the natural prosecution of last week post, we handle the embodying of the (test) avatar when exiting the #mixedreality limbo...

Read now the #ParticularReality #DevLog!

#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprog
Advanced Prototyping - Week #27
Leaving the limbo
particularreality.substack.com
September 28, 2024 at 5:29 PM
Back at work on #ParticularReality! Time to put back some enemies in the game: a #DevLog entry with a nice balance of design and development.

#vrdev #gamedev #indiegamedev #gameplay #indiedev #metaquest
Advanced Prototyping - Week #20
Return of the enemies
particularreality.substack.com
May 25, 2024 at 3:24 PM
The #ParticularReality #DevLog will be back this weekend - I'm implementing step by step what I described in the "design" entry posted last time!

#vrdev #vrgamedev #bodytracking #indiegamedev #gamedev #prototyping #fsm
September 18, 2024 at 2:10 PM
It's been a while, but here's the new article, a special entry about the future of the #DevLog itself. No #gamedev this time!

Did the world need another static site generator?
Read to find out...
#rustlang #markdown #tera #bulma #particularreality
The road towards a better DevLog
Featuring: a static site generator written in Rust
particularreality.substack.com
May 19, 2024 at 8:30 PM
The enemy management work started last week continues in the new entry of the #ParticularReality #DevLog: the basic life cycle has been defined, implemented and tested. Enjoy!

#vrdev #gamedev #indiegamedev #gameplay #indiedev #metaquest #debugging #fsm
Advanced Prototyping - Week #21
Enemies life cycle
particularreality.substack.com
June 1, 2024 at 4:19 PM
Programmer with no time or will to exercise? Start developing for VR, and you will be forced to stand up and move for debugging purposes!

#DevLog coming in the weekend :)
#ParticularReality #bodytracking #buggy #motiontracking #mocap #gamedev #vrdev
Particular Reality - Devlog 2024-04-18
www.youtube.com
April 18, 2024 at 7:16 PM
#ParticularReality #prototyping week 28: done!
The #DevLog will get published tomorrow. Meanwhile, a small video preview just taken off my #metaquest3...

www.youtube.com/watch?v=lir4...

#vrdev #gamedev #indiegamedev #gameprogramming #vrgame #portal #rendering
Particular Reality - DevLog 2024-10-04
YouTube video by BinaryCharm
www.youtube.com
October 4, 2024 at 8:11 PM
Advanced Prototyping - Week #23
Clearing Enemy Waves
particularreality.substack.com
August 3, 2024 at 5:14 PM
Though the road was bumpy, some progress was ultimately made!

Find out the details in the latest #ParticularReality #DevLog: "Enemy attacks and player health".

#vr #vrdev #gamedev #indiegamedev #gameprogramming #metaquest #bodytracking #handtracking #gameplay #prototyping
Advanced Prototyping - Week #24
Enemy attacks and player health
particularreality.substack.com
August 17, 2024 at 5:31 PM