My picture, attached, shows a few more grid based transforms I have thought about over the years... [1/5]
My picture, attached, shows a few more grid based transforms I have thought about over the years... [1/5]
The current state of play with my WIP train/track-loop based procedural content game. I won't say too much here because I narrated on the video...
https://youtu.be/L2M3Q7QC9t8
The current state of play with my WIP train/track-loop based procedural content game. I won't say too much here because I narrated on the video...
https://youtu.be/L2M3Q7QC9t8
I wrote up one of my old game ideas.
A few years back I found the concept of "gardening games" by @maxkreminski.bsky.social .
mkremins.github.io/blog/gardeni...
[1/N]
I wrote up one of my old game ideas.
A few years back I found the concept of "gardening games" by @maxkreminski.bsky.social .
mkremins.github.io/blog/gardeni...
[1/N]
OK, finally got away from cubes... of course, you can't see exactly what shape this is, because I didn't add any normal calculations yet, but "roughly spherical" broadly sums it up...
If I get time [1/3]
OK, finally got away from cubes... of course, you can't see exactly what shape this is, because I didn't add any normal calculations yet, but "roughly spherical" broadly sums it up...
If I get time [1/3]
Looking to get into some #Indie #GameDev now I have time. Want to write the games I wanted to write all along: #Roguelike #Roguelite #ProceduralContent ...
Also available to help other people with projects/personal development... Commercial or unpaid, drop me a
Looking to get into some #Indie #GameDev now I have time. Want to write the games I wanted to write all along: #Roguelike #Roguelite #ProceduralContent ...
Also available to help other people with projects/personal development... Commercial or unpaid, drop me a
#AIGaming #Abasamiawins #ProceduralContent #InnovationInGaming
#AIGaming #Abasamiawins #ProceduralContent #InnovationInGaming