#Prototyping
Prototyping a game about drinking piss, because I’m normal
November 3, 2026 at 3:48 AM
accidentally made a radio receiver while prototyping a filter i'm working on
November 4, 2026 at 12:09 AM
Handmade by Mee. Prototyping merch for LTM in February
November 4, 2026 at 3:02 AM
And the rapid prototyping is so fucking valuable!
November 1, 2026 at 12:55 AM
"why are you working on the final boss this early" because. theres a lot of prototyping needed for the bosses, especially this one
November 2, 2026 at 9:09 PM
Aidenn, when in prototyping was named Damiano, but once i settled on Aidenn, it never changed
November 1, 2026 at 11:30 PM
Prototyping with @voidrubber.bsky.social
He was forced to try out his own work. We think he liked the fuck-swing... more to cum!
October 31, 2026 at 5:58 PM
Over the last few months I’ve really gotten into some online multiplayer territory games, but all of them are 2D maps. So, you know, build the things you want to see in the world I guess. #prototyping
November 3, 2026 at 9:56 AM
impossible to calculate the hold this man would have had on the girlies 100 years after this movie was released

this is century old Gerard Way prototyping
November 1, 2026 at 2:02 AM
Json files are extra good for prototyping because of how quickly you can migrate schemas, and how eventually when you need a real database, any database will be better in every dimension (except schema migration).
November 2, 2026 at 5:06 PM
Back in 2020, I spent a week prototyping a Pac-Man game I intended to pitch someday. And...I never did.

I call it "Pac-Man Slide."
In this game, Pac-Man goes only one way until he hits a wall. Players are to figure out how to move around with this in mind.

I still enjoy the level with the ladders.
November 2, 2026 at 4:13 AM
Ideas are worth zero. You could have the most original game concept in history, but if players can't play it, it doesn't exist.

Talk is cheap. Execution is everything.

#gamedesign #gamedev #indiedev #prototyping
November 2, 2026 at 2:00 PM
During the course we will:

* find out how to use the ink scripting language
* learn the essentials of game urbanism
* create several cities in text
* collaborate to build and map urban worlds
* discuss prototyping with text tools
November 4, 2026 at 1:15 PM
CAD used to be such a major bottleneck for us in our prototyping design. We do what used to take weeks and thousands of dollars in a matter of hours on our own with AI, using Claude.
#Science #Physics #FreeEnergy #CADD #Prototyping
November 2, 2026 at 2:02 AM
still prototyping, I have a couple more things to try before committing to an idea
November 4, 2026 at 1:33 PM
GitHub open-sources Replica, an AI prototyping tool built from design systems

GitHub's design team open-sourced Replica on October 28, 2026, an MIT-licensed tool that builds A...

https://pondero.ai/news/2026-11-02-github-replica-ai-prototyping-tool/

#AINews #TechNews #LLM
GitHub open-sources Replica, an AI prototyping tool built from design systems
GitHub
pondero.ai
November 2, 2026 at 4:30 PM
I back them with regular playing cards. I have a poker-sized template I use for my own prototyping, four cards to a page, top folded.
November 3, 2026 at 4:12 PM
I just updated prototyping.games by adding a couple of recurring events:
- Spielautorentag (Germany)
- Spellenmaakgilde meetups (Netherlands)

If you are an author looking for opportunities that could support you during the prototyping process, feel free to take a look at the website!
Prototyping Games | Events for board game authors
Directory of events with opportunities for board game authors working on their prototypes.
prototyping.games
October 31, 2026 at 10:34 AM
📅 BADGE — @kittenpoker has now played on 7 different days.
Next badge: 14 days.
#Minesweeper #solitaire #chillgames #indiedevs #math #prototyping
November 4, 2026 at 8:14 AM
Lot of people asking how do you do translation at the tabletop? And yes, that is the correct question, and why we’ve been designing, prototyping and testing for a year to get something that plays easily while still getting stuck right into the detail.
November 2, 2026 at 5:52 PM
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Launch on Steam here 🚀 go.fiverr.com/visit/?bta=1...

#Unity3D #GameDev #IndieDev #Steam #PCGaming
November 2, 2026 at 4:04 PM
It's standard C so it's not hard to use it for prototyping Megadrive stuff. I know I do :)
November 2, 2026 at 5:10 PM
I don't have a lead on a job but I have a couple of items that could be paid research, consulting, prototyping for a handful of hours :\
October 31, 2026 at 5:31 PM
雑に vibe prototyping
-> 設計がごちゃついてきた
-> 雑にシンプルな設計を考え直せと指示
-> 雑に全部作り直せと指示
November 4, 2026 at 9:08 AM
Caltrain should likewise make their fare control system actually work, in addition to restoring the weekend express service pattern like we were promised.

Caltrain should additionally begin prototyping a level boarding solution
November 4, 2026 at 3:07 PM