#SecondaryMotion
wip generic SecondaryMotion {} container component,
and VRM-like API (SpringBone and SpringJoint components)
in mittens 0.5.2

GLTF{} spawns a bunch of stuff internally (transforms, primitives -> renderables etc). so SecondaryMotion uses component refs to handle those deferred things
#gamedev
July 13, 2026 at 7:16 AM