#SoloStudio
Started working on the vehicle destruction system. Everything will have a health system to destroy. Decals on translucent materials (glass) are an issue. If anyone has suggestions please let me know! #GameDev #IndieDev #SoloStudio #BlueSky #Cars #Windshield #Destruction #Glass #UnrealEngine #UE5
March 31, 2025 at 1:36 PM
August 9, 2026 at 5:27 PM
Added the gas cap mechanic to destroy the car if you shoot it. I want to add fuel puddle decals and other FX still. #Cars #UnrealEngine5 #UE5 #Explosion #ActionMovies #Physics #Grenades #Tires #GameDev #IndieDev #SoloStudio #NiagaraParticles #Fire #Sparks #BlueSky #Art #3D #Animation #VideoGames
April 15, 2025 at 3:55 AM
January 10, 2025 at 6:57 PM
April 30, 2025 at 1:57 AM
Latest update on the car destruction blueprint. I may add a few more effects but we'll see. This has been a lot of fun! #Cars #UnrealEngine5 #UE5 #Explosion #ActionMovies #Physics #Grenades #Tires #GameDev #IndieDev #SoloStudio #NiagaraParticles #Fire #Sparks #BlueSky #Art #3D #Animation #VideoGames
April 12, 2025 at 4:08 AM
I still need to make the bullet decals attach to the car but I think it's a wrap for the car destruction blueprint. #Cars #UnrealEngine5 #UE5 #Explosion #ActionMovies #Physics #Grenades #Tires #GameDev #IndieDev #SoloStudio #NiagaraParticles #Fire #Sparks #BlueSky #Art #3D #Animation #VideoGames
April 17, 2025 at 7:03 PM
Started to implement a seamless cover system on the pillars. It's going well as you can tell (LOL). It's progress so I'll take it! This is a major gameplay mechanic I want to be close to perfect. #UE5 #Unreal #GameDev #Bug #SoloStudio #Cover #Peek #Arcade #Shooter #Art #BlueSky
September 28, 2025 at 7:24 PM
Still working on the car blueprint. It's been tons of fun learning and figuring out a pathway for total destruction on certain assets. Still plenty to work on so here's the latest. #GameDev #IndieDev #SoloStudio #BlueSky #Cars #Windshield #Destruction #Glass #UnrealEngine #UE5 #Physics #Grenades
April 8, 2025 at 1:34 PM
Been adding more stuff to the car blueprint. There's a ton more assets to destroy other than tires and windshields. #GameDev #IndieDev #BlueSky #Cars #Destruction #Physics #Constraints #UnrealEngine5 #UE5 #ActionMovies #VFX #SoloStudio #Art #Blueprints #FlatTire #Tires
April 3, 2025 at 2:41 AM
Experimenting with EQS / AI when player hides behind cover. Still working on spreading them out faster while in cover. #UnrealEngine #UE5 #Shooter #ActionMovies #GameDev #Bluesky #SoloStudio #Indie #GameDevelopment #Art #Movies #VideoGames #Retro #Nostalgia #Git #hashtags #indiedev
May 15, 2025 at 3:29 AM
Learning #BehaviorTrees in #Unreal this week. Some enemies when they're low on health, they'll run and hide, some just run towards the player while shooting. #AI #ArtificialIntelligence #Enemies #UE5 #Sequece #Selector #GameDev #SoloStudio #Arcade #ShootEmUp #BlueSky #Perception #ActionMovies
May 9, 2025 at 2:47 PM
Vehicle impact sparks with increased performance. Cleaning up blueprints and only activating physics when necessary makes a huge difference! #Cars #UnrealEngine5 #UE5 #Explosion #ActionMovies #Physics #Grenades #Tires #GameDev #IndieDev #SoloStudio #NiagaraParticles #Fire #Sparks #BlueSky #Art
April 24, 2025 at 1:30 PM
First minute #playthrough of my game. After a few tests and great feedback, I got a playable first minute in all its glory. Need to keep the player moving with #arcade #games like this. Sound effects are temporary. #Unreal #UE5 #GameDev #IndieDev #SoloStudio #Art #Bluesky #Animator #Artist #Indie
August 2, 2026 at 3:26 PM
Introducing quick mini game events and mini bosses like the Armored Vans that will spawn enemies if you don't taken them out in time. #UE5 #Arcade #VideoGame #Indie #IndieDev #SoloStudio #Maya #UnrealEngine #Unreal #Art #BlueSky #Physics #Explosion #Reload #Grenade #Movies #Action #Shooter #GameDev
April 10, 2026 at 8:17 PM
New #Enemy Variant : #RiotShield. They do lethal hits, if you find a way to shoot them once they drop the #Shield and become regular enemies. The shield have health to trigger a #Stagger and expose the enemy, but be quick! #Unreal #UE5 #Indie #GameDev #Art #Arcade #Bluesky #Animation #SoloStudio
July 22, 2026 at 8:01 PM
#Gameplay #trailer for #AThousandBees. Relaxed #soundtrack, beautiful backgrounds, it's like a summer afternoon. Even relaxes me to do the dev work 😊

#Wishlist on #Steam: store.steampowered.com/app/4281370/...

#indiegame #indiedev #hiddenobjects #miat #solostudio #womeningaming #screenshotsaturday
February 14, 2026 at 3:03 PM
Well I started the journey to learn #AI in #UnrealEngine. Right now they're doing basic reactions with a retriggerable delays after hits. Need to learn behavior tree next #EnemyAI #UE5 #Pawns #NiagaraParticles #ShootOut #FireFight #ActionMovies #Explosion #GasTank #GameDev #SoloStudio #IndieDev
May 5, 2025 at 7:23 PM
I made a post on Kofi check it out there and give it a read please.
If you can please consider supporting me there it really helps support my work!
Thank you!
ko-fi.com/i/IA0A11YTY2J
#screenshotsaturday #indiegame #solostudio #gamedev #cosygames #scottishgamedev #solodev
May 2, 2026 at 2:44 PM
Started working on the pillar destruction blueprints. These will be used as cover down the road. Much more destruction to come ! #Destruction #UnrealEngine5 #UE5 #ParkingGarage #Cement #NiagaraParticles #MatrixLobbyScene #ActionMovies #SoloStudio #BlueSky #GameDev #IndieDev
April 28, 2025 at 3:43 PM
I'm posting monthly #devlogs over on Steam and I just published my second update:

store.steampowered.com/news/app/313...

Lots of exciting news in December, but be sure to check out my discussion on "difficulty" as it relates to BoJ minigame design.

#indiegames #solostudio #godot
Bundle of Joy - Footnotes #2 | Difficulty and the New Demo - Steam News
This is it. The start of regular updates from Essay Games as we ramp towards the release of Bundle of Joy. To kick things off, we wanted to start at the beginning...
store.steampowered.com
December 3, 2024 at 2:05 PM
❓Did you know that I have an itch io ? ludus-pax-studio.itch.io
I have quite a number of games there some free demos, even a horror game. If you want to support my studio you could purchase my #RPG , Rise of the Village Hero!
🥰Thank you!
#gamedev #indie #indiegame #solostudio #showcaseThursday
Ludus Pax Studio
ludus-pax-studio.itch.io
October 3, 2024 at 12:08 PM
🥳3rd day is a charm thank you to anyone who purchased my game on Steam you are epic! I really needed this you made may day!
🙏Please consider leaving a review!
For anyone else interested its 35% off: store.steampowered.com/app/2737960/...
#indiedev #gamedev #pcgame #RPG #solodev #solostudio
June 30, 2024 at 2:09 PM
Announcement!
My studio will be at Scottish Games Frenzy '24 hosted by @BarclaysGames! Thank you to them for the opportunity!
I'll have demos of Path to Serenity & Rise of the Village Hero!
Register your interest:
games.creative.barclays/events/sgw/
#solodev #gamedev #event #solostudio #ARPG
September 13, 2024 at 10:26 AM
Ready for next week's conference! It's going to be a busy 4 days. I am excited to showcasemy my studios work.
✅️ Posters
✅️ Game Demo
✅️ Visit cards
✅️ Videos showcase of studio work.
#ShowMeSunday #RPG #indiegame #indie #solodev #madewithunity #unitydeveloper #solostudio
August 4, 2024 at 10:07 AM