#SpeedTree
experimenting with speedtree from 2023
February 8, 2026 at 9:35 PM
to combat the no one reads tutorials epidemic every video game will now include this in their boot animation next to the speedtree disclaimer
March 18, 2026 at 10:29 AM
weekend practice.

substance designer -> speedtree -> UE5
October 26, 2024 at 6:30 PM
Materials made in Designer
Tree creation in Speedtree
Testing/Rendering in #UE5
September 3, 2026 at 7:05 PM
Steam ought to have an Arbor Day sale for every game that uses Speedtree
April 24, 2026 at 8:13 PM
Speedtree is not Gen Ai.
June 25, 2025 at 5:51 PM
These SpeedTree ferns are <3
#speedtree #unity #vrc #musicvenue #blender
March 1, 2025 at 3:17 AM
This article is going to get hideously misunderstood by some. To clarify, this isn't gen-AI.

Giant open worlds like do not happen without some kind of procedural generation. Tech like Speedtree and tools to dynamically place detail and clutter has been part of the basic design tools for ages.
Monolith Soft says using procedural asset generation for Xenoblade Chronicles 3 "reduced man-hours considerably", freeing up time to focus on graphics and gameplay.

The studio says it's impossible to manually maintain games with 100,000+ assets.

www.videogameschronicle.com/news/monolit...
Monolith Soft says procedurally generating assets in Xenoblade Chronicles 3 ‘reduced man-hours considerably’ | VGC
The studio says automating the creation of some of its 100,000 assets allowed more time to focus on gameplay…
www.videogameschronicle.com
May 23, 2025 at 12:46 PM
speedtree® is truly mysterious technology
March 11, 2025 at 9:24 PM
Can’t ever question the power of the SpeedTree

youtu.be/wCaHTE0brL0?...
September 3, 2025 at 8:58 PM
the other annoying thing about the AI craze is that language about it is purposely muddled and unclear to lump all automated processes under it. remember that golf game that had an AI disclosure that turned out to be because they used fucking SpeedTree
June 7, 2026 at 6:51 PM
WIP of my stylized spruce trees. Made them in SpeedTree, have plans to make a tutorial on how to make the same.🌲🌲
March 9, 2026 at 12:40 PM
Oh yeah, like MTX ?
"An horse armor is fine" aged terribly well !!

And once again, no, we are not talking about SpeedTree...
November 17, 2025 at 2:56 PM
Before: "I bet this is about SpeedTree"
After: "This was about SpeedTree"
Monolith Soft says using procedural asset generation for Xenoblade Chronicles 3 "reduced man-hours considerably", freeing up time to focus on graphics and gameplay.

The studio says it's impossible to manually maintain games with 100,000+ assets.

www.videogameschronicle.com/news/monolit...
Monolith Soft says procedurally generating assets in Xenoblade Chronicles 3 ‘reduced man-hours considerably’ | VGC
The studio says automating the creation of some of its 100,000 assets allowed more time to focus on gameplay…
www.videogameschronicle.com
May 23, 2025 at 12:35 PM
speedtree now costs a billion dollars to license
May 29, 2024 at 6:08 AM
Like are they upset about inverse kinematics. Or speedtree
April 11, 2026 at 5:59 PM
Okay, because multiple people asked the same question.

SpeedTree which devs use since over a decade is not gen ai.

Speedtree is procedural generated.
Think of a paintbrush which paints trees but the trees are made by hand and devs can license this tool for a fee.
'Everybody's Golf Hot Shots' uses gen AI for tree and leaf textures.

store.steampowered.com/app/2730810/...
June 25, 2025 at 11:10 PM
Weichselia reticulata, Cretaceous fern. Dusting off my SpeedTree knowledge.
June 1, 2026 at 8:20 PM
Thank you for coming to Obsidian Garden.
I got to make a big tree for it :3

#speedtree #gameart
March 21, 2026 at 8:19 PM
and that's, y'know, without the company paying taxes, or having any freelancers, or paying for software/font/speedtree/cloudstorage/facilitiesifyouarenotremote/taxes/electricity/hardware/marketing/voiceacting/soundtrack
So if I wanted to hire a staff of 10 people for 3 years that's a 2million dollar dev cycle? On salaries alone?
April 30, 2025 at 2:44 PM
i add half a point to every game i review that uses SpeedTree
September 9, 2026 at 11:27 PM
'it has a logo for speedtree in the bootup' ok cope, got it
September 4, 2025 at 9:35 PM
blended terrain and assets today
#quixel #speedtree #vrchat
July 28, 2025 at 3:34 AM
Used SpeedTree once
July 23, 2025 at 3:47 PM
One little update at a time

Unlit vs Lit Test

#VRChat #Nature #GameDev #SpeedTree #Quixel
August 10, 2025 at 6:45 AM