ended up publishing a first version of BAGQUEST.BAS here.
this is a roguelike that is based on the concept of a line of tiles.
comes in at ~8KB RAM usage, and ~270 lines of pure Commodore V2 BASIC code.
please enjoy.
#gamedev #basic #TinyBASIC […]
ended up publishing a first version of BAGQUEST.BAS here.
this is a roguelike that is based on the concept of a line of tiles.
comes in at ~8KB RAM usage, and ~270 lines of pure Commodore V2 BASIC code.
please enjoy.
#gamedev #basic #TinyBASIC […]
I made some progress on disassembly of the binary, if your into it, I'd love help.
What system is this for!?!?!
I made some progress on disassembly of the binary, if your into it, I'd love help.
What system is this for!?!?!
come join the porting process of BAGQUEST!
https://www.twitch.tv/comrade_vidak
#TinyBASIC #basic #retrocomputing #gamedev #retrogaming #bbcmicro #bbc #c64 #commodore64
come join the porting process of BAGQUEST!
https://www.twitch.tv/comrade_vidak
#TinyBASIC #basic #retrocomputing #gamedev #retrogaming #bbcmicro #bbc #c64 #commodore64
#gamedev #retrocomputing #bbcmicro #basic #TinyBASIC
#gamedev #retrocomputing #bbcmicro #basic #TinyBASIC
回路は間違ってなかったのかぁぁぁぁ
オリジナルのMIKBUGモニタも、オリジナルの電大版TinyBASICも動きました。
回路は間違ってなかったのかぁぁぁぁ
オリジナルのMIKBUGモニタも、オリジナルの電大版TinyBASICも動きました。
» ASCIIART (マンデンブロ集合) のソース | memo https://kyo-ta04.github.io/memo/
» ASCIIART (マンデンブロ集合) のソース | memo https://kyo-ta04.github.io/memo/
んで、直してみたソースです(画像) 😅
んで、直してみたソースです(画像) 😅
#TinyBASIC #retrocomputing #commodore64 #c64 #basic #zine #zines
https://dandelionbasic.etsy.com/listing/4520511258
#TinyBASIC #retrocomputing #commodore64 #c64 #basic #zine #zines
https://dandelionbasic.etsy.com/listing/4520511258
It will first be a #bytecode #vm but eventually be turned into a native compiler
It will first be a #bytecode #vm but eventually be turned into a native compiler
I'm glad I persevered and overcame the steep learning curve. Now that things are beginning to click, I really enjoy Rust.
github.com/kbeecher/fla...
#rustlang
I'm glad I persevered and overcame the steep learning curve. Now that things are beginning to click, I really enjoy Rust.
github.com/kbeecher/fla...
#rustlang
#Commodore64 #Commodore1541 #MOS6502 #RetroComputing #VintageComputing #8Bit #HardwareHacks #TinyBASIC #KIM1 #CommodoreHistory
theoasisbbs.com/1541-kim-1-k...
#Commodore64 #Commodore1541 #MOS6502 #RetroComputing #VintageComputing #8Bit #HardwareHacks #TinyBASIC #KIM1 #CommodoreHistory
theoasisbbs.com/1541-kim-1-k...
MSBASIC v5.21(実数) → 00:47
TinyBASIC(整数) → 02:33
Hi-TECH C Z80 v3.09(実数) → 00:12
figFORTH Z80 1.1g(整数) → 00:14
TurboPASCAL v3.01a(実数) → 00:25
XLISP v1.1(整数) → 11:53
MSBASIC v5.21(実数) → 00:47
TinyBASIC(整数) → 02:33
Hi-TECH C Z80 v3.09(実数) → 00:12
figFORTH Z80 1.1g(整数) → 00:14
TurboPASCAL v3.01a(実数) → 00:25
XLISP v1.1(整数) → 11:53
Doing some live coding of a Tiny BASIC flight simulator!
https://www.twitch.tv/comrade_vidak
#retrocomputing #TinyBASIC #basic #live #livecoding
Doing some live coding of a Tiny BASIC flight simulator!
https://www.twitch.tv/comrade_vidak
#retrocomputing #TinyBASIC #basic #live #livecoding
https://www.twitch.tv/comrade_vidak
#retrocomputing #TinyBASIC #basic #bbcmicro #bbc #8bit
https://www.twitch.tv/comrade_vidak
#retrocomputing #TinyBASIC #basic #bbcmicro #bbc #8bit
it is getting close to being what i imagined.
it is quite a trippy game to play!
https://codeberg.org/vidak/BAGQUEST.BAS
#basic #TinyBASIC #commodore64 #c64 #retrocomputing
it is getting close to being what i imagined.
it is quite a trippy game to play!
https://codeberg.org/vidak/BAGQUEST.BAS
#basic #TinyBASIC #commodore64 #c64 #retrocomputing
https://www.twitch.tv/comrade_vidak
#retrocomputing #TinyBASIC #basic #bbcmicro #bbc
https://www.twitch.tv/comrade_vidak
#retrocomputing #TinyBASIC #basic #bbcmicro #bbc
https://www.twitch.tv/videos/2819567122
#retrocomputing #TinyBASIC #asm #assembly #Permacomputing
https://www.twitch.tv/videos/2819567122
#retrocomputing #TinyBASIC #asm #assembly #Permacomputing
https://www.youtube.com/watch?v=vVSzaxeds5I
#retrocomputing #basic #retro #retrogames