#TinyBASIC
https://vidakovich.itch.io/bagquest

ended up publishing a first version of BAGQUEST.BAS here.

this is a roguelike that is based on the concept of a line of tiles.

comes in at ~8KB RAM usage, and ~270 lines of pure Commodore V2 BASIC code.

please enjoy.

#gamedev #basic #TinyBASIC […]
Original post on anticapitalist.party
anticapitalist.party
September 20, 2026 at 11:53 PM
github.com/ruenahcmohr/...

I made some progress on disassembly of the binary, if your into it, I'd love help.

What system is this for!?!?!
GitHub - ruenahcmohr/1802BASIC: 1802 TinyBasic recovered from hard media
1802 TinyBasic recovered from hard media. Contribute to ruenahcmohr/1802BASIC development by creating an account on GitHub.
github.com
May 8, 2025 at 4:27 AM
August 6, 2026 at 1:00 AM
working on the video game i am collaborating on with my girlfriend, this evening <3

#gamedev #retrocomputing #bbcmicro #basic #TinyBASIC
August 7, 2026 at 11:43 AM
TinyBASIC(整数)版を修正、 02:23 → 01:43 に高速化!
#ASCIIART #Z80 EMUZ80-57Q-CPM 25MHz
August 20, 2024 at 5:48 AM
MC6802コンピューターが動いたので、1年前に挫折した MC6800シングルボードコンピュータの基板を 今度はビアのテンティング(保護)ありで再度製造してもらいまして、動きました~!!
回路は間違ってなかったのかぁぁぁぁ
オリジナルのMIKBUGモニタも、オリジナルの電大版TinyBASICも動きました。
April 13, 2025 at 7:32 AM
The game was for a jam. After the jam, I released an improved version which you can find, along with Tiny BASIC and some other games, on my Tiny BASIC web site. tinybasic.cyningstan.org.uk #TinyBASIC
Programming Like It's 1975! | Tiny BASIC
tinybasic.cyningstan.org.uk
September 14, 2025 at 1:17 PM
A while ago, I was briefly interested in writing compilers and interpreters. My only such project was Tiny BASIC. To demonstrate the language I made some games, including Kingdom of the Lyre, a text adventure (Tiny BASIC has no strings). It's at cyningstan.itch.io/kingdom-of-t... #TinyBASIC
Kingdom of the Lyre by Cyningstan
A simple procedurally-generated adventure game in Tiny BASIC
cyningstan.itch.io
September 14, 2025 at 1:15 PM
メモに Forthの他にも、Hi-TECH C, Turbo Pascal, Common Lispと MSBASIC, TinyBASICのソースも追加しました。

» ASCIIART (マンデンブロ集合) のソース | memo https://kyo-ta04.github.io/memo/
August 8, 2024 at 12:26 AM
with kim-1 ROM _and_ Tiny Basic
#tinybasic #drdobbs
December 29, 2025 at 1:56 AM
Forthの ASCIIART ちっとも動きそうにないから 電脳さんのとこのTinyBASICで動かしてみたんだけど、ダメダメだった、、😅

んで、直してみたソースです(画像) 😅
August 4, 2024 at 11:15 AM
We have roughly one half of our stock left on our zine listing on Etsy!

#TinyBASIC #retrocomputing #commodore64 #c64 #basic #zine #zines

https://dandelionbasic.etsy.com/listing/4520511258
July 9, 2026 at 8:14 AM
Writing a #compiler is interesting, I'm reviving an old #typescript project where I wrote a compiler for #tinybasic. Now I'm rewriting the project in #cpp, will also #OpenSource it once it's finished.

It will first be a #bytecode #vm but eventually be turned into a native compiler
November 5, 2025 at 1:10 PM
I've finally started getting into #Rust programming. As a learning project, I'm working on a TinyBASIC, which I'm calling FlakyBASIC.

I'm glad I persevered and overcame the steep learning curve. Now that things are beginning to click, I really enjoy Rust.

github.com/kbeecher/fla...

#rustlang
GitHub - kbeecher/flakybasic: A TinyBASIC implementation in Rust.
A TinyBASIC implementation in Rust. Contribute to kbeecher/flakybasic development by creating an account on GitHub.
github.com
December 17, 2025 at 4:52 PM
メモ> EMUZ80-57Q CP/M 25MHz、ASCIIARTのタイムw
MSBASIC v5.21(実数) → 00:47
TinyBASIC(整数) → 02:33
Hi-TECH C Z80 v3.09(実数) → 00:12
figFORTH Z80 1.1g(整数) → 00:14
TurboPASCAL v3.01a(実数) → 00:25
XLISP v1.1(整数) → 11:53
August 14, 2024 at 6:41 AM
さすがに今時 TinyBASICはねー、っていう訳で今時の MSBASICに書き換えてみました、JTCでは必須の技術ですねw
元にしたのが整数版なので丸め誤差?なのか若干違うけどヨシ!
#ASCIIART #マンデンブロ集合
August 10, 2024 at 10:42 AM
I'm live on Twitch, come hang out!

Doing some live coding of a Tiny BASIC flight simulator!

https://www.twitch.tv/comrade_vidak

#retrocomputing #TinyBASIC #basic #live #livecoding
comrade_vidak - Twitch
Watch me code in BASIC!
www.twitch.tv
July 3, 2026 at 12:10 PM
August 1, 2026 at 1:29 PM
please find attached here a video playthrough of BAGQUEST.BAS

it is getting close to being what i imagined.

it is quite a trippy game to play!

https://codeberg.org/vidak/BAGQUEST.BAS

#basic #TinyBASIC #commodore64 #c64 #retrocomputing
[Video] Original post on anticapitalist.party
anticapitalist.party
June 27, 2026 at 4:36 PM
August 3, 2026 at 9:46 PM
I stumbled on an article in @hackaday-feed.bsky.social about the Springboard connector socket having direct access to the CPU, and i'm a little intrigued! IIRC you code these with C language, but there was a TinyBASIC port online too.
December 6, 2024 at 3:02 PM