#UDMF
Making a walk-in portal (UDMF)
#Doom #DoomMapping #RAMP2025
June 2, 2025 at 11:29 AM
April 10, 2026 at 3:10 PM
trading UDMF for MBF, arches for torches
January 14, 2026 at 9:20 PM
Four-Song Peel Session of Velvet Underground drummer Moe Tucker from February 18, 1992. Length: 15:04. m.youtube.com/watch?v=UDMf...
Moe Tucker - Peel Session 1992
YouTube video by Vibracobra23 Ennui
m.youtube.com
March 5, 2025 at 4:15 AM
Probably my best map so far. A sprawling, multifloor open-sea base with secrets, interactable NPCs, and a carrier you can hijack.
#DOOM #RAMP2026 #retrofps #levedesign #UDMF #uzdoom #retro
May 27, 2026 at 9:03 PM
"NAILS.wad"

My first UDMF map in, like... five years? Figured I needed some practice before RAMP. Tries to use UDMF-isms in tasteful ways. UZDoom *required* #DOOM #retrofps #boomershooter #uzdoom #udmf

www.doomworld.com/idgames/leve...
January 18, 2026 at 9:35 AM
Enviromental and antiwar propaganda? in my boomer shooter? #Strife #Doom #retrofps #boomershooter #UZDoom #UDMF #leveldesign #gamedevlife
March 16, 2026 at 10:02 PM
The thing with Doom engine ports is that they all need to adhere to the same under-the-hood standards. The most popular of which are MBF21 (used for most 'vanilla-ish' maps and mods), ID24 (a few new features added for last year's official re-release) and UDMF ('ZDoom-style' with room-over-room).
November 9, 2025 at 2:41 PM
Discount Putrefier coming along nicely. #Doom #leveldesign #uzdoom #UDMF #screenshotsaturday
January 8, 2026 at 2:51 PM
Land thief Oil thief
UDMF - Union des Démocrates Musulmans Français
Via UDMF - Union des Démocrates Musulmans Français
January 5, 2026 at 7:10 AM
Very, very, very early WIP for... a thing. #DOOM #retrofps #leveldesign #UDMF #UZDoom #screenshotsaturday #gamedesign
March 20, 2026 at 10:09 PM
So two days ago I submitted my #BlueSkyMapJam "Entertaining The Cacodemon Gods" which is an experimental GZDoom UDMF format map which I had fun making using an idea of I wanted to use for a while that has giant Cacodemons watching you from a ZDoom skybox 😈💜
December 23, 2024 at 9:16 PM
Loading UDMF #doombuilder maps into #gamemaker like, whatever. lol
September 16, 2025 at 3:37 AM
In a surprising plot twist, set is... pretty much done. A lighting pass in a few weak spots, a few more rounds of testing, and the thing is ready to go out of the door. #screenshotsaturday #Strife #doom #leveldesign #UDMF #UZDoom #retro
March 27, 2026 at 10:12 PM
DSDA does support rudimentary UDMF...
July 31, 2025 at 8:32 PM
Small UDMF experiment. I would love to continue this thread of thought for a map idea, but the current polyobject system suuuuucks.

But the goal here is ZScript powered map design. Featured here is an ACS like system that handles each action and can even imitate the delay function.
September 2, 2026 at 8:36 PM
Final map (bar the outro) taking shape. Very tempting to overdetail, but I'm trying to sort of stick to traditional #Strife aesthetics and tbh some spots are already too busy as it is. #screenshotsaturday #gamedev #levedesign #DOOM #retrofps #uzdoom #UDMF #boomershooter
January 26, 2026 at 8:11 PM
rewatching The Apothecary Diaries and its making me want to make a Tang Dynasty inspired Doom map or even a set.

One obstacle to that though: traditional chinese architecture would be very.... VERY, hard to do in theDoom engine, or at least without the aide of UDMF
May 25, 2026 at 6:04 PM
imrryr.bandcamp.com/yum

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tgn6-udmf
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February 19, 2026 at 3:29 AM
I got it working, and it should now be very easy to add some new UDMF properties for textures...
February 19, 2025 at 5:32 AM
I'm a dumbass and forgot to mention this is a finished project that you can die-in-I-mean-enjoy yourself

www.doomworld.com/forum/topic/...
November 4, 2024 at 1:23 AM
Please sweet Jesus let June come so I can finally submit this thing and get it out of my life for good #screenshotsaturday #DOOM #retrofps #gaming #leveldesign #uzdoom #UDMF #gamedesign
May 8, 2026 at 9:34 PM
Yep it was indeed honest-to-goodness GZDoom skybox shenanigans with UDMF format 😉
February 9, 2025 at 2:58 AM
Map coming along nicely - deadline is in a little over a month, so still plenty of time. I think techbase / marble mixes are underrated. Roughly 100 3d floors so far but it's for a good cause, I swear...
#screenshotsaturday #DOOM #retro #retrofps #leveldesign #UZDoom #UDMF #gaming #boomershooter
April 4, 2026 at 8:56 PM