#UtilityAI
Are you interested in #UtilityAI? Wishlist UtilityIntelligence. It's a robust Utility AI Framework for #Unity6

#WishlistWednesday #indiedev #gamedev #unity #unity3d
Are you finding a #UtilityAI framework for #Unity6? Check out #UtilityIntelligence!

It offers a powerful Editor that allows you to create complex AI Behaviors with ease.

Check it out here: links.carloslab-ai.com/Tk7MW4

#indiedev #gamedev #unity #unity3d #madewithunity
March 26, 2025 at 3:23 PM
#Godot #Devlog Tinking with utility AI's while eat mince pies and drink wine.

This is my minimalist UtilityAI Component so far.
December 25, 2024 at 11:43 AM
#UtilityIntelligence (ECS) - #UtilityAI framework powered by #DOTS, is now available on #AssetStore with a 50% OFF new-release discount!

links.utilityworlds.com/FtWxs9

If you need a high-performance AI framework for #Unity, this is your best choice

#unity3d #madewithunity #indiedev #gamedev
November 17, 2025 at 3:22 PM
We’ve just added a new preview feature to our docs site! You can now hover over any link to see a preview of the page. Hope you like it!

#utilityintelligence #utilityai #indiedev #gamedev #unity #unity3d
November 14, 2025 at 12:06 PM
If you're looking for a #UtilityAI Framework for your games, please check out Utility Intelligence (GO).

It's now 30% OFF. Don't miss this opportunity to grab it at this great price.

Asset Store: links.utilityworlds.com/VG4AMj

#unity3d #madewithunity #indiedev #gamedev #assetstore
March 18, 2026 at 1:30 PM
Its time to actually do advanced ai, and it's already a mess to handle all the inputs (this is only a few of them)

Might have to make some changes to the authoring ui

#indiegame #ai #gamedev #utilityai
March 15, 2026 at 4:54 PM
Are you finding a #UtilityAI framework for #Unity6? Check out #UtilityIntelligence!

It offers a powerful Editor that allows you to create complex AI Behaviors with ease.

Check it out here: links.carloslab-ai.com/Tk7MW4

#indiedev #gamedev #unity #unity3d #madewithunity
February 7, 2025 at 8:28 AM
I wrote a simple/janky UtilityAI system in our game, and I couldn't decide if it was going to be agent-centric or target-centric, so I did both. It worked just fine for the most part, but as I'm adding nuance, I'm going to simplify it by making it only agent-centric.

#gameDev
December 30, 2024 at 1:34 AM
#UtilityIntelligence (GO) - #UtilityAI Framework for #Unity, is now AVAILABLE on #AssetStore with a 30% OFF new-release discount!

links.utilityworlds.com/VG4AMj

For the full changelog, please refer to: uintel-go.utilityworlds.com/Changelog/v3

#unity3d #madewithunity #indiedev #gamedev
Utility Intelligence (GO) v3: Utility AI Framework | Behavior AI | Unity Asset Store
Get the Utility Intelligence (GO) v3: Utility AI Framework package from Utility Worlds and speed up your game development process. Find this & other Behavior AI options on the Unity Asset Store.
links.utilityworlds.com
March 15, 2026 at 1:45 PM
Hi everyone

Just a heads up, there are only 2 days left before the 50% New Year Sale ends. So if you're interested in Utility Intelligence, please don't miss it!😉

Asset Store: links.utilityworlds.com/VG4AMj

#gamedev #indiedev #unity #unity3d #utilityai #assetstore
Utility Intelligence (GO) v2: Utility AI Framework | Behavior AI | Unity Asset Store
Get the Utility Intelligence (GO) v2: Utility AI Framework package from Utility Worlds and speed up your game development process. Find this & other Behavior AI options on the Unity Asset Store.
links.utilityworlds.com
January 5, 2026 at 1:45 PM
Hi everyone,

We’re excited to share that Utility Intelligence is now 50% OFF as part of Unity’s New Year Sale. Don't miss this opportunity to grab it at this great price.

Link: links.utilityworlds.com/VG4AMj

#gamedev #indiedev #unity #unity3d #utilityai #madewithunity #assetstore
Utility Intelligence (GO) v2: Utility AI Framework | Behavior AI | Unity Asset Store
Get the Utility Intelligence (GO) v2: Utility AI Framework package from Utility Worlds and speed up your game development process. Find this & other Behavior AI options on the Unity Asset Store.
links.utilityworlds.com
December 18, 2025 at 1:59 PM
Are you struggling to create #GameAI?

Our #UtilityAI framework makes it easy to create complex AI behaviors. With detailed documentation, you can feed it to any AI chatbot like #DeepSeek or #ChatGPT to ask how to develop your game AIs.

youtu.be/iU1p2Y478mY

#UtilityIntelligence #indiedev #gamedev
youtu.be
February 8, 2025 at 1:22 PM
Work on the ai rewrite continues, have made it so that the resource gatherer only moves if the player cannot see it.

(Line of sight, and agent within players field of view)

Next step is to make it quickly run hide if player is looking at it :)

#indiegame #gamedev #ai #utilityai #indiedev
March 3, 2026 at 8:10 AM
Hi, Utility Intelligence (ECS) is now 50% OFF as part of Unity’s Fresh Assets Sale

If you’re planning to build games with Unity’s DOTS ECS, Utility Intelligence (ECS) is built for you.

Url: links.utilityworlds.com/FtWxs9

#gamedev #indiedev #unity #unity3d #utilityai
Utility Intelligence (ECS): Utility AI Framework for DOTS | Behavior AI | Unity Asset Store
Get the Utility Intelligence (ECS): Utility AI Framework for DOTS package from Utility Worlds and speed up your game development process. Find this & other Behavior AI options on the Unity Asset…
links.utilityworlds.com
February 19, 2026 at 1:45 PM
Hi everyone,

UtilityIntelligence (GO) - #UtilityAI Framework for #Unity, is now 50% OFF as part of the Fresh Asset Sale!

If you’re looking for a good AI framework to build smart, lifelike characters for your games, then it’s a great fit.

links.utilityworlds.com/VG4AMj

#indiedev #gamedev
Utility Intelligence (GO) v3: Utility AI Framework | Behavior AI | Unity Asset Store
Get the Utility Intelligence (GO) v3: Utility AI Framework package from Utility Worlds and speed up your game development process. Find this & other Behavior AI options on the Unity Asset Store.
links.utilityworlds.com
August 27, 2026 at 2:01 PM
It’s the final day of #EnlitAsia! Last-minute questions? bit.ly/4xRCTLU

Explore:
⚡ ADMS for control
⚡ DERMS for coordination
⚡ Helix for operational history
⚡ Themis solutions for intelligence

Meet the Survalent team at booth 1513F in the Canadian Trade Pavilion.
#GridModernization #UtilityAI
September 24, 2026 at 3:53 AM
Hi everyone,

Just a quick reminder, there are only 5 days left before the Fresh Assets Sale ends.

If you're looking for a #UtilityAI solution for your projects, then Utility Intelligence (ECS) is a great fit.

Url: links.utilityworlds.com/FtWxs9

#gamedev #indiedev #unity #unity3d
Utility Intelligence (ECS): Utility AI Framework for DOTS | Behavior AI | Unity Asset Store
Get the Utility Intelligence (ECS): Utility AI Framework for DOTS package from Utility Worlds and speed up your game development process. Find this & other Behavior AI options on the Unity Asset…
links.utilityworlds.com
February 28, 2026 at 1:45 PM
Final day of #EEA2026! There's still time to meet: bit.ly/3UV6IMT

Explore how SurvalentONE DERMS and Themis Intelligence help utilities manage growing DER and operational data while keeping operators in control.

📌 Stands 046, 047, 048, 055, 056 & 057, NZICC

#DERMS #UtilityAI #GridModernisation
September 24, 2026 at 1:37 AM
Yep yep

FSMs are my current goto for general NPC AI with BTs for creatures and other little things

I want to give UtilityAI a try on a real project, and something like GOAL planning would be fantastic
June 26, 2026 at 6:36 PM
Godot-fluid-htn seems very well made but no UI and I'm not smart enough to use it. UtilityAI (which mine is forked from) is good but buggy and it's state tree is limited. I sent a lot of PRs improving it before forking.
March 22, 2025 at 2:45 AM
Yeah

I (think) I have a similar system where certain node paths are canonical & certain things show up there. Not exactly sure why, but I like that better than global names

I use FSMs / UtilityAI for solving things that coroutines typically solve

Were I going to use them, I would likely {cont}
September 6, 2026 at 3:00 AM
Been looking into AI recently too. Limbo is great. My problem with it was too many resources to click through for the blackboard stuff makes it confusing to work with. Moved to UtilityAI which needs work (I've been sending PRs) but covers state machines, agents and behaviour trees all in one addon.
February 12, 2025 at 8:05 AM
FEAR had a planner system, which it doesnt look like the BT has above?

Or am I missing it?

FSMs/BTs are definitely great ways to build good gameplay AI

I also like UtilityAI systems, which uses a set of eval functions to pick a state (much like Subsumption machines from Rodney Brooks)
October 20, 2024 at 5:33 AM