💥 all issues in repost still apply...
BUT
sqlite net is better because:
✅ never breaks on bulk inserts
✅ fully supports enum properties
✅ NotNull attribute really works
#buildinpublic #sql #orm #database
💥 no foreign keys/navigational properties
💥 no composite primary keys
💥 can't specify default property value
💥 breaks from math in queries
#buildinpublic #gamedev #sql #database
💥 all issues in repost still apply...
BUT
sqlite net is better because:
✅ never breaks on bulk inserts
✅ fully supports enum properties
✅ NotNull attribute really works
#buildinpublic #sql #orm #database
it just bans a namespace from game code, both "using" directive and types from it
more exactly - bans internal visualscripting #sqlite lib, to enforce using more reliable one - sqlite-net
#buildinpublic #dotnet #gamedev #csharp
#GameDev #IndieDev #GameDevelopment #VisualScripting #NodeEditor #GameDevTools
#GameDev #IndieDev #GameDevelopment #VisualScripting #NodeEditor #GameDevTools
Which connector style would you use in your node editor blueprints ?
#GameDev #IndieDev #GameDevelopment #VisualScripting #NodeEditor #GameDevTools
Which connector style would you use in your node editor blueprints ?
#GameDev #IndieDev #GameDevelopment #VisualScripting #NodeEditor #GameDevTools
#unrealinstructor #ue5
#unrealinstructor #ue5
処理が複雑だとテキストベースで追うのには、限界がある
処理が複雑だとテキストベースで追うのには、限界がある
This update focuses on stability and usability improvements:
- Fixed resizing issues
- Memory management
- Sticky Grab tool
- Various UI improvements
youtu.be/z33Bnkw-1kM
#EnvisionPlay #GameDev #IndieDev #GameEngine #VisualScripting #MadeWithJava
This update focuses on stability and usability improvements:
- Fixed resizing issues
- Memory management
- Sticky Grab tool
- Various UI improvements
youtu.be/z33Bnkw-1kM
#EnvisionPlay #GameDev #IndieDev #GameEngine #VisualScripting #MadeWithJava
EnvisionPlay is a visual 2D and 3D game editor designed to make creating games simple and enjoyable.
Download here: tgiant.itch.io/envisionplay
#EnvisionPlay #GameDev #IndieDev #GameEngine #VisualScripting #MadeWithJava
EnvisionPlay is a visual 2D and 3D game editor designed to make creating games simple and enjoyable.
Download here: tgiant.itch.io/envisionplay
#EnvisionPlay #GameDev #IndieDev #GameEngine #VisualScripting #MadeWithJava
EnvisionPlay is a visual 2D and 3D game editor designed to make creating games simple and enjoyable.
Download here: tgiant.itch.io/envisionplay
#EnvisionPlay #GameDev #IndieDev #GameEngine #VisualScripting #MadeWithJava
EnvisionPlay is a visual 2D and 3D game editor designed to make creating games simple and enjoyable.
Download here: tgiant.itch.io/envisionplay
#EnvisionPlay #GameDev #IndieDev #GameEngine #VisualScripting #MadeWithJava
- Desktop App export
- Map variables
- Redesigned launcher
- And many other improvements to the editor!
#gamedev #indiedev #visualnovel #visualscripting
youtu.be/4Tk0jeGAR60?...
- Desktop App export
- Map variables
- Redesigned launcher
- And many other improvements to the editor!
#gamedev #indiedev #visualnovel #visualscripting
youtu.be/4Tk0jeGAR60?...
#gamedev #indiedev #visualscripting
#gamedev #indiedev #visualscripting
Et vous, vous visualisez vos projets comment ? En mode "spaghetti de nœuds" ou tableaux Excel bien rangés ?
#GameDev #SystemicDesign #VisualScripting #GameplayLoop #IndieDev
Et vous, vous visualisez vos projets comment ? En mode "spaghetti de nœuds" ou tableaux Excel bien rangés ?
#GameDev #SystemicDesign #VisualScripting #GameplayLoop #IndieDev
www.youtube.com/watch?v=Urkf...
#indiedev #gamedev #visualscripting
www.youtube.com/watch?v=Urkf...
#indiedev #gamedev #visualscripting
- Create new nodes quickly by dragging from input/output handles - the new node will be auto-connected
- Set Character Variable node added
- Character variables are shown in Runtime Debugger
#gamedev #indiedev #visualscripting
- Create new nodes quickly by dragging from input/output handles - the new node will be auto-connected
- Set Character Variable node added
- Character variables are shown in Runtime Debugger
#gamedev #indiedev #visualscripting
store.steampowered.com/app/4088380/...
soulstices.itch.io/storyflow-ed...
#indiedev #gamedev #visualscripting
store.steampowered.com/app/4088380/...
soulstices.itch.io/storyflow-ed...
#indiedev #gamedev #visualscripting
From here on, my full focus is on game engine plugins (Unreal Engine, Unity and Godot) - I won't release any new features until the plugins are done!
#gamedev #indiedev #visualscripting
From here on, my full focus is on game engine plugins (Unreal Engine, Unity and Godot) - I won't release any new features until the plugins are done!
#gamedev #indiedev #visualscripting
In the next update of StoryFlow Editor Comment node will always stay under all the other nodes; moving this node will move all the nodes inside
#gamedev #indiedev #visualscripting
#IndieSpotlight #SmallCommunities
In the next update of StoryFlow Editor Comment node will always stay under all the other nodes; moving this node will move all the nodes inside
#gamedev #indiedev #visualscripting
#IndieSpotlight #SmallCommunities
#gamedev #indiedev #visualscripting
#gamedev #indiedev #visualscripting
- Added support for float and string variable types
- You can now use variables inside dialogue texts and options using {variableName} syntax
- MANY new nodes were added
#gamedev #indiedev #visualscripting
- Added support for float and string variable types
- You can now use variables inside dialogue texts and options using {variableName} syntax
- MANY new nodes were added
#gamedev #indiedev #visualscripting
It's been in development for almost 2 years now and I'm happy to finally release it!
#gamedev #indiedev #visualscripting #storytelling
www.youtube.com/watch?v=m8vx...
It's been in development for almost 2 years now and I'm happy to finally release it!
#gamedev #indiedev #visualscripting #storytelling
www.youtube.com/watch?v=m8vx...
Create complex non-linear stories using visual scripting similar to Blueprints and export as HTML or JSON!
store.steampowered.com/app/4088380/
soulstices.itch.io/storyflow-ed...
#indiedev #gamedev #visualscripting
Create complex non-linear stories using visual scripting similar to Blueprints and export as HTML or JSON!
store.steampowered.com/app/4088380/
soulstices.itch.io/storyflow-ed...
#indiedev #gamedev #visualscripting
Breaking down the tech behind StoryFlow Editor - the node-based visual editor for interactive storytelling I've been building for 2 years.
youtu.be/kR2FFxpM0AY
#gamedev #indiedev #visualscripting
Breaking down the tech behind StoryFlow Editor - the node-based visual editor for interactive storytelling I've been building for 2 years.
youtu.be/kR2FFxpM0AY
#gamedev #indiedev #visualscripting
Honestly didn't think I'd have time to get this done before release, but here we are. The debugger makes it so much easier to see what's happening with your variables in real-time.
#gamedev #indiedev #visualscripting #visualstorytelling
Honestly didn't think I'd have time to get this done before release, but here we are. The debugger makes it so much easier to see what's happening with your variables in real-time.
#gamedev #indiedev #visualscripting #visualstorytelling
Check this out if you're developing narrative games and need a tool for managing complex branching stories/dialogues!
www.youtube.com/watch?v=VP65...
#gamedev #indiedev #visualscripting
Check this out if you're developing narrative games and need a tool for managing complex branching stories/dialogues!
www.youtube.com/watch?v=VP65...
#gamedev #indiedev #visualscripting
- Enemy upward attack with knockback
- Enemy speeds up when chasing player
- Camera zooms in an out when player jumps/lands
The camera zoom is pretty strong so I'll have to lower it and eventually add an option to disable it.
#godot #orchestrator #gamedev #visualscripting #wip
- Enemy upward attack with knockback
- Enemy speeds up when chasing player
- Camera zooms in an out when player jumps/lands
The camera zoom is pretty strong so I'll have to lower it and eventually add an option to disable it.
#godot #orchestrator #gamedev #visualscripting #wip