An overdue continuation, going over the theory of the planet generation system we're exploring. Buckle in for graph theory (no/yes that type of graph), plate tectonics, and quantum chess.
#gamedev #proceduralgeneration #wavefunctioncollapse
An overdue continuation, going over the theory of the planet generation system we're exploring. Buckle in for graph theory (no/yes that type of graph), plate tectonics, and quantum chess.
#gamedev #proceduralgeneration #wavefunctioncollapse
#godot #godotengine #indiedev #gamedev #proceduralgeneration #wavefunctioncollapse
#godot #godotengine #indiedev #gamedev #proceduralgeneration #wavefunctioncollapse
github.com/goon-llc/Wav...
github.com/goon-llc/Wav...
https://github.com/mxgmn/WaveFunctionCollapse
[comments] [42 points]
https://github.com/mxgmn/WaveFunctionCollapse
[comments] [42 points]
#HackerNews
<a href="https://github.com/mxgmn/WaveFunctionCollapse" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://github.com/mxgmn/WaveFunctionCollapse
#HackerNews
<a href="https://github.com/mxgmn/WaveFunctionCollapse" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://github.com/mxgmn/WaveFunctionCollapse
L: https://github.com/mxgmn/WaveFunctionCollapse
C: https://news.ycombinator.com/item?id=47961100
posted on 2026.04.30 at 07:51:02 (c=0, p=3)
L: https://github.com/mxgmn/WaveFunctionCollapse
C: https://news.ycombinator.com/item?id=47961100
posted on 2026.04.30 at 07:51:02 (c=0, p=3)
Discussion | hackernews | Author: futurecat
Discussion | hackernews | Author: futurecat
#QuantumGravity #WaveFunctionCollapse #Research
#QuantumGravity #WaveFunctionCollapse #Research
WaveFunctionCollapse (WFC) is a well-known reference implementation of Maxim Gumin’s procedural content generation algorithm that synthesizes new images (and tilemaps) by enforcing local pattern c...
https://gitrated.com/mxgmn/WaveFunctionCollapse
WaveFunctionCollapse (WFC) is a well-known reference implementation of Maxim Gumin’s procedural content generation algorithm that synthesizes new images (and tilemaps) by enforcing local pattern c...
https://gitrated.com/mxgmn/WaveFunctionCollapse
github.com/mxgmn/WaveFu...
github.com/mxgmn/WaveFu...
youtu.be/SobPLRYLkhg
#programming #maker #making #wavefunctioncollapse #rust #generative
youtu.be/SobPLRYLkhg
#programming #maker #making #wavefunctioncollapse #rust #generative
Origin | Interest | Match
🧱 Started with a clean grid
🪓 Used BSP + some custom logic to space out plots
🌊 Now running Wave Function Collapse to generate structures on top!
🏗️Every map will be different!
#gamedev #proceduralgeneration #indiedev #tacticsgame #wavefunctioncollapse
🧱 Started with a clean grid
🪓 Used BSP + some custom logic to space out plots
🌊 Now running Wave Function Collapse to generate structures on top!
🏗️Every map will be different!
#gamedev #proceduralgeneration #indiedev #tacticsgame #wavefunctioncollapse
#schrodinger #Schrödinger #SchrödingersCat #schrodingerscat #quantum #observation #wavefunction #wavefunctioncollapse #observe #plumbing #Leak #leaky
#schrodinger #Schrödinger #SchrödingersCat #schrodingerscat #quantum #observation #wavefunction #wavefunctioncollapse #observe #plumbing #Leak #leaky