#Webgpu
WebUSB
webGPU
WebPCIE
WebNVME
WebSATA
WebATX12V
January 28, 2026 at 10:49 AM
checker board WebGPU triangle, please clap
January 24, 2025 at 5:32 PM
started building a webgpu site for displaying longer writing with shaders but ended up getting distracted by code highlighting
May 10, 2026 at 10:11 PM
Very cool WebGPU demo showing a variety of rendering techniques.

And, even better, the author wrote a whole article about it!

georgi-nikolov.com/blog/webgpu-...
WebGPU Sponza Demo
WebGPU Tech Demo Showcasing Various Rendering Techniques
gnikoloff.github.io
January 8, 2025 at 11:14 PM
A project I did last year that perhaps did not make the BlueSky rounds:

Realtime path tracing via WebGPU compute shaders

gnikoloff.github.io/webgpu-raytr...
WebGPU Raytracer
Realtime pathtracing via WebGPU compute shader
gnikoloff.github.io
January 29, 2025 at 8:03 AM
countersignaling by making my commit messages dumber and more human
September 12, 2026 at 1:33 PM
Still WIP, but *finally* adapted my line rendering module to WebGPU. Managed to salvage pretty much all of the logic from my old WebGL line rendering module. I know there's better algorithms and implementations out there, but I'm relatively content. rreusser.github.io/notebooks/we...
WebGPU Lines
GPU-accelerated line rendering for WebGPU with instanced triangle strips
rreusser.github.io
January 18, 2026 at 3:30 AM
webgpu wind line lod stuff
July 9, 2026 at 7:19 PM
Check out my latest WebGPU tech demo showcasing 400+ dynamic light sources, screen space reflections and more!

gnikoloff.github.io/webgpu-sponz...

Wrote a frame render analysis article to go with it as well:

georgi-nikolov.com/blog/webgpu-...
WebGPU Sponza Demo
WebGPU Tech Demo Showcasing Various Rendering Techniques
gnikoloff.github.io
January 9, 2025 at 9:19 PM
Btw the project is completely open-source and fairly readable: github.com/lisyarus/web...
GitHub - lisyarus/webgpu-raytracer: A software raytracing engine written in WebGPU
A software raytracing engine written in WebGPU. Contribute to lisyarus/webgpu-raytracer development by creating an account on GitHub.
github.com
December 25, 2024 at 2:59 PM
I love when the literary works are in bloom

built with threejs / webgpu
May 12, 2026 at 6:17 PM
here goes something =) #threejs #webgpu
November 14, 2024 at 9:40 AM
WebGPU is now supported in major browser 🎉

web.dev/blog/webgpu-...
WebGPU is now supported in major browsers  |  Blog  |  web.dev
Read about the biggest web graphics launch since WebGL. WebGPU is supported across major browsers, bringing unparalleled performance to the web.
web.dev
November 26, 2025 at 8:28 PM
First update of my online webgpu particle life simulator: the number of particle types is now also randomized each time (from 2 to 16), leading to greater variety!

lisyarus.github.io/webgpu/parti...
May 7, 2025 at 10:15 PM
New post on how to do real-time diffuse global illumination using surfels and #WebGPU: juretriglav.si/surfel-based... #threejs
January 29, 2026 at 12:22 PM
This demo of structured data extraction running on an LLM that executes entirely in the browser (Chrome only for the moment since it uses WebGPU) is amazing

My notes here: simonwillison.net/2024/Nov/29/...
November 29, 2024 at 9:10 PM
Published my WebGPU Particle Life simulation online! Obviously it requires WebGPU support, and it's quite resource-demanding, so I've set the particle count to 64k for now. Also it probably doesn't work on mobile; will fix later.

Enjoy: lisyarus.github.io/webgpu/parti...
Particle Life 2D
lisyarus.github.io
May 6, 2025 at 1:48 PM
Mozilla, Microsoft, Google, Intel, Apple all came together to celebrate this great milestone:

WebGPU is now supported in major browsers!

Check out our post.
WebGPU is now supported in major browsers  |  Blog  |  web.dev
Read about the biggest web graphics launch since WebGL. WebGPU is supported across major browsers, bringing unparalleled performance to the web.
web.dev
November 25, 2025 at 5:07 PM
how about the entire sanskrit mahabharata rendered with a webgpu shader on 13514 pages
May 10, 2026 at 5:48 AM
Gecko: Intent to ship: WebGPU on Windows
Gecko: Intent to ship: WebGPU on Windows
Gecko: Intent to ship: WebGPU on Windows
groups.google.com
June 17, 2025 at 1:18 AM
floating soft glass

made with WebGPU, compute shader, and a fully custom material

r3f.maximeheckel.com/webgpu/glass
July 15, 2025 at 7:03 PM
For those of you thinking about developing a game using both Claude Code and Three.js.

An Agent Skill for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language).

github.com/dgreenheck/w...
GitHub - dgreenheck/webgpu-claude-skill: A Claude skill for developing WebGPU applications with Three.js
A Claude skill for developing WebGPU applications with Three.js - dgreenheck/webgpu-claude-skill
github.com
January 23, 2026 at 2:33 PM
webgpu bitmap font ui accordion in threejs
May 22, 2026 at 4:55 AM
WebGPU/WebXR integration is ready for developers to start testing in Chrome canary! Available on Windows and Android with a couple of small example pages to get you started.

Please give it a try, file bugs, and give us feedback!

#WebGPU #WebXR
Experimenting with WebGPU in WebXR
For the last few months I’ve been working on implementing experimental support for WebGPU/WebXR integration in Chrome, and now it’s ready for developers to try on Windows and Android!
toji.dev
March 3, 2025 at 9:09 PM