#threejs
I open sourced my "Create Tactics ThreeJS Sprite" source code/skill that works well with #threejs and shaders. I hope it helps you bring the best vibes from one of my favorite turn based games in the world.

This was an awesome excuse to use Geist Serif on the website and VileR's Nix8810

#gamedev
November 1, 2026 at 3:28 PM
October 28, 2026 at 10:00 AM
They were misaligned, so they had to escape the sandbox and try to trick us. #threejs #gamedev
November 2, 2026 at 4:26 PM
Daily Challenge: Kenyatta Road, Zanzibar.

UNESCO listed Stone Town in 2000 for its mix of African, Arab, Persian, Indian and European building.

Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248

#indiegame #gamedev #threejs #endlessrunner
November 1, 2026 at 6:29 AM
Don't let the trouble get out of the sandbox #threejs
November 2, 2026 at 2:03 AM
Andrew Berg put physics in his robot helmets: three.js, r3f, Rapier. Knock the heads around in the browser. www.andrewberg.com/sketches/bumping-heads/ #threejs #webgl #gamedev
October 31, 2026 at 3:00 AM
Also restarted work on porting my threejs game 'Paths in the Dark' to Godot

Its been a real pain in the back, but its coming along nice and easy!

#gamedev #RansleyDev #godot #showcase
November 2, 2026 at 4:08 PM
October 27, 2026 at 9:45 AM
Daily Challenge: Abbey Road, London.

The Beatles photographed the cover here in ten minutes, on 8 August 1969.

Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248

#indiegame #gamedev #threejs #endlessrunner
October 31, 2026 at 6:01 AM
Three approaches to rough outlines with realtime 3d
www.andrewberg.com/sketches/out...
#webgl #threejs #nprrendering
November 1, 2026 at 1:19 AM
Daily Challenge: Abbey Road, London.

The Beatles photographed the cover here in ten minutes, on 8 August 1969.

Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248

#indiegame #gamedev #threejs #endlessrunner
November 2, 2026 at 6:30 AM
#30DayMapChallenge Day 1 · Points

A full turn over the Bernese Alps, then up until Switzerland shows its points: 63 destinations, 160 sites. Dusk falls on Interlaken, and we fly on to the Valais.

Terrain: #swisstopo open data.

pocketswitzerland.ch

#Switzerland #map #threejs #OpenData
November 1, 2026 at 7:12 AM
This reel was made with code. No editor, no timeline: a JSON script, one command to voice it, three.js to draw every frame.
#AURUM #buildinpublic #threejs #AI #motiondesign
November 1, 2026 at 5:01 PM
woaow do you think qwen 4 will be good at anything besides oneshot threejs demos this time
October 29, 2026 at 5:23 PM
MASSIVE UPDATE!

npx @mavonengine/cli create my-game

would love some feedback!

#gamedev #nodejs #indiedev #threejs #gamedevelopment
October 27, 2026 at 8:10 PM
これは前回の動画の続編です。これが更新されたアニメーションです。

This is a follow-up to the previous video. Here is the updated animation.

#しろぽと #shirospot
#ゲーム制作 #gamedev #indiedev
#threejs #webgl
#screenshotsaturday
October 30, 2026 at 11:11 PM
November 1, 2026 at 3:52 PM
📅 DAILY BUILD "#001" IS LIVE 📅

Theme: 🖼️ Gallery

Join the live session 👇
https://stageone.fun/daily-build

@MSquared_io @OthersideMeta @apecoin @ApeChainHUB @threejs @Blender
#MML #3DWeb #Metaverse #BuildInPublic #GameDev
November 2, 2026 at 5:00 AM
Open City · Day 1/30 · Points 🌳

A tree can be right outside your window and still be missing from the map. Cluj's trees leaf out at the pace people mapped them: 5,881 so far. Inspired by Craig Taylor.

#3DMaps #ThreeJS #30DayMapChallenge Day 1/30
November 1, 2026 at 3:00 PM
Building a sector/portal-based collision system in Three.js. #threejs #collisions #sectors #portals
October 29, 2026 at 6:29 AM
I sculpt 3D with my bare hands, just a webcam #3d #handtracking #creativecoding #threejs #sculpting
October 30, 2026 at 11:04 PM
Ninefall on Hellgate: the band's Ultimate, an Anchor waking behind its seal, then stone. Yuri in the Founders' set, for saves made before 16 November.

A free RPG in your browser, by one graphic designer and an AI studio. Out tomorrow.

#ScreenshotSaturday #gamedev #threejs
October 31, 2026 at 9:39 AM
From words to interactive 3D scenes.
CCORE’s Qwen3.5-4B-3D-Coder generates Three.js code from text prompts—and reference images with optional vision support.
#CreativeCoding #ThreeJS #GenerativeAI
October 31, 2026 at 3:14 PM
October 27, 2026 at 8:21 PM