#ZXNext
November 11, 2026 at 2:30 PM
My Builder level Patreons now have access to the new #CSpect beta, V4.5.6.0. Lots of new additions, including - finally, an in emulator menu and sound mixer!

#ZXNext #ZXSpectrum #gamedev #retrodev
www.patreon.com/mikedailly/p...
CSpect V4.5.6.0 - Builder Level Beta | Mike Dailly
Lots of changes and improvements in this one. Added individual channel on/off for AY[9],DAC[4] and Beeper. Added volumes for MASTER,AY and D
www.patreon.com
November 10, 2026 at 10:29 PM
Extending the ZXNext Multitap family to be a full blown, stand alone one!

www.patreon.com/mikedailly/p...
November 4, 2026 at 1:50 PM
So I've written a different physics engine, sprite engine, collision detection, and map generation.

I'm now working on different power-ups, enemy types and map structures to see how much I can cram in to the basic 1Mb #ZXNext.
November 7, 2026 at 7:20 AM
A brand new Multitap for the ZX Spectrum Next!
4 player action with a brand new small interface.

#ZXNext #BomberMan #AI #Claude
www.patreon.com/mikedailly/p...
November 2, 2026 at 10:23 PM
10yo me would have been amazed at the ability to remotely debug and write tests that drive a fully emulated environment on what amounts to a supercomputer the like of which had never been built, in order to write a "game inspired by Wheelie" on the #ZXNext.
November 7, 2026 at 7:20 AM
I'm not too fussed that mainland Europe are getting their Spectrum Nexts first. If mine did arrive today I'm so busy with work and family that it probably wouldn't get opened until the end of the month. #ZXNext
November 6, 2026 at 5:07 PM
My builder level Patreons now have access to a new CSpect beta, which now has multitap support, and a brand new file dialog.

www.patreon.com/mikedailly/p...
CSpect V3.5.2.0 - Beta | Mike Dailly
A new version to add multitap support, and a new file requester for Mac and Linux users. "ZXNext OS Error" dialog when running the OS is now
www.patreon.com
November 4, 2026 at 7:15 PM
I've now made my post "Using #AI to make a #CSpect plugin" fully public for everyone to see and read.

#ZXNext #Claude
lemmings.info/using-ai-to-...
Using AI to make a CSpect plugin - THE LIFE OF A GAME DEVELOPER
With AI making great strides, and having already used it to make a new CSpect Monitor plugin, I figured it’d be good to show how you could make your own, for your own custom needs. CSpect plugins are ...
lemmings.info
November 3, 2026 at 2:27 PM
..incase you missed it...
PRISM - ZX SPECTRUM and ZX SPECTRUM NEXT Game Dev tool - PRE-ORDER youtu.be/mXRxIEm5oAw?... #zxspectrum #zxnext #zxspectrumnext #48k #128k #RETROGAMING
PRISM - ZX SPECTRUM and ZX SPECTRUM NEXT Game Dev tool - PRE-ORDER
YouTube video by POLYTRICITY
youtu.be
November 2, 2026 at 9:32 AM
Another new #CSpect Beta for my Builder level Patreons, fixing a few issues found during the last project.

#ZXNext #ZXSpectrum
www.patreon.com/mikedailly/p...
CSpect V4.4.1.0 Beta | Mike Dailly
A few fixes that were found when making the last project, now in a new Beta for my Builder patreons Possible fix to an interrupt being lost.
www.patreon.com
November 1, 2026 at 9:56 AM
BomberNext for the #ZXNext progress...

youtu.be/vEUuUB1sfyE
BomberNext - Current progress.
YouTube video by Mike Dailly
youtu.be
October 28, 2026 at 8:09 PM
The work I did yesterday using AI to build me a painting tool so I could fix transparencies in Armalytes character set, I think makes a huge difference.

Compare this old video, to the new one in the next post.

www.youtube.com/watch?v=6_Jw...
ZXNext Armalyte Progress - New level test #3
YouTube video by Mike Dailly
www.youtube.com
October 30, 2026 at 10:48 AM
One of my #Patreon's has used the new #MCP to port one of their #Mega65 games over to the #ZXNext in just 2hrs.

It needs some work, but the full game is there and running smoothly.

It's gonna be a game changer for sure.
October 27, 2026 at 9:26 AM
My Build Patreon's, now have access to a new CSpect with C and Pascal source level debugging.

#ZXNext
www.patreon.com/mikedailly/p...
CSpect V4.3.0.0 | Mike Dailly
A release for source level debugging improvements, and for fixing the mouse wheel. Added z88dk source level debugging Added Pasta/80 source
www.patreon.com
October 27, 2026 at 7:37 PM
AI created Bomber man clone, with "proper" assets, and some technical help/prompts when it got stuck, or something wasn't done/felt "right".

Written to test #CSpect's new MCP interface, which it used to test everything here.

#ZXNext #ZXSpectrumNext
www.youtube.com/watch?v=Zk5X...
AI Coded Bomberman on the ZX Spectrum Next
YouTube video by Mike Dailly
www.youtube.com
October 26, 2026 at 1:29 PM
My Builder level Patreons now have access to #CSpect V4.1.0.0 where I've fixed the Mac and Linux mouse, and added the new Palette dialog.

#ZXNext
www.patreon.com/mikedailly/p...
CSpect V4.1.0.0 | Mike Dailly
Another day... another version for my BUILDER level patreons to test. I wouldn't have bothered with another one so soon, but this fixes the
www.patreon.com
October 25, 2026 at 4:26 PM
All my paid patreons now have access to a post that holds your hand as you make your very own #AI #CSpect plugin!

It's so simple, it'll become an addiction!

#ZXNext #Claude
www.patreon.com/mikedailly/p...
Writing a CSpect plugin - using AI | Mike Dailly
Having spent some time with Claude, I thought it would be great to show just how simple making a new plugin now is. So here we go, a walkthr
www.patreon.com
October 25, 2026 at 2:18 PM
New post of a massive upgrade and changes coming to #CSpect, as I move to #SDL2 and #imgui. This will allow #Linux and #Mac to display plugins properly, and comes with a new debugger that is seperate from the main window.

Big changes....

#ZXNext #ZXSpectrumNext
www.patreon.com/mikedailly/p...
#CSpect and AI | Mike Dailly
Yup, I've finally taken the plunge and asked AI to help with upgrades I've been meaning to do for ages. I asked it to move CSpect from OpenT
www.patreon.com
October 24, 2026 at 9:55 AM
My haul of goodies from Crash live 2026. Just need my Spectrum Next to land now, but the team have said the container ship is now close so they should be with us late November, but certainly before (this) Christmas. Exciting times to come .#ZXNext
October 17, 2026 at 6:36 PM
I did a thing...
Bad Apple on the ZX Spectrum Next
youtu.be/AH3-w8LgRyY
#ZXNext #SpecNext #Demo #BadApple
Bad Apple - ZX Spectrum Next
YouTube video by Twisted Raven
youtu.be
October 14, 2026 at 10:43 AM
My Patreons have access to a post about me toying around with AI on the ZX Spectrum Next

Can it Play Doom?

#ZXNext
www.patreon.com/mikedailly/p...
October 12, 2026 at 4:13 PM
Strarwake Trail - a little game I’ve been working on for the Spectrum Next

youtu.be/CVtLZcwdzUY
twistedraven.itch.io/starwake-trail

#RetroGame #ZXNext #Trailblazer #RetroDev #SpecNext #itchio
Starwake Trail - Spectrum Next
YouTube video by Twisted Raven
youtu.be
October 6, 2026 at 11:58 AM