#databinding
📢 QuizU, our UI Toolkit sample for programmers, is now updated to Unity 6.1!

🧑‍💻 It shows how UI Toolkit components, including Unity 6 features like databinding, can work together with various design patterns.
May 30, 2025 at 5:39 PM
i'm looking at this netgardens code for the first time since then and wow, i would not do it like that today. like... databinding is a good idea. as are JS modules.
October 31, 2025 at 7:38 AM
Bindables 1.2.0 has been released.

🧬 Bindables is an Android DataBinding kit that enables notifying UI layers of data changes without requiring backing properties or relying on reactive programming models like LiveData and StateFlow.

github.com/skydoves/Bin...
GitHub - skydoves/Bindables: 🧬 Android DataBinding kit that enables notifying UI layers of data changes without requiring backing properties or relying on reactive programming models like LiveData and...
🧬 Android DataBinding kit that enables notifying UI layers of data changes without requiring backing properties or relying on reactive programming models like LiveData and StateFlow. - skydoves/Bin...
github.com
November 6, 2024 at 7:14 AM
The perils of binding to value types in XAML | by Raymond Chen

devblogs.microsoft.com/oldnewthing/...

#windowsdev #cpp #xaml #databinding #winrt #windev
The perils of binding to value types in XAML - The Old New Thing
Loss of identity.
devblogs.microsoft.com
September 3, 2026 at 2:00 PM
Aber ok wenn ich NekoUI so umsetzen will wie ich es gerne hätte, also UI über eine XML sprache ähnlich wie HTML Rendern über OpenGL und irgendwie Databinding dazu klatschen naja ist halt schon etwas größer ^^
December 4, 2025 at 7:07 PM
all this to get an ersatz one-way databinding architecture similar to 2002 WinForms
August 4, 2025 at 9:43 AM
Aprende DataBinding en Android con Minecraft 🚀🧡. Enlaza datos a la interfaz sin findViewById(), mejorando código y rendimiento. Descubre su uso con ejemplos de Minecraft. ¡No te pierdas #DevLokosTutorials!

#DevLokos #AndroidDev #MinecraftCoding #DataBinding #CodingForGamers
February 28, 2025 at 8:02 PM
Sneak peek of a fun client project I had the opportunity to work on recently 🐸

@rive.app #rive #riveapp #InteractiveAnimation #characteranimation #databinding
June 4, 2025 at 3:46 PM
I've started a pretty deep dive into VIP's Remote Data Blocks; you may want to give both it's interface and codebase a look at. If I were betting, I'd say this is probably a good candidate for how Block Bits will work "officially". github.com/Automattic/r...
remote-data-blocks/inc/Editor/DataBinding/FieldShortcode.php at trunk · Automattic/remote-data-blocks
Remote Data Blocks: a WordPress plugin for creating flexible, data-enriched content with remote data integration - Automattic/remote-data-blocks
github.com
May 6, 2025 at 12:51 PM
Hmm.. the binding plugin removal in Avalonia 12 might be a bit challenging for me. I was using it for the DataBinding from PowerShell. Let's see what I can do...😥

docs.avaloniaui.net/docs/avaloni...
Breaking changes in Avalonia 12 | Avalonia Docs
A complete list of breaking changes between Avalonia 11 and 12, with migration guidance and code examples for each change.
docs.avaloniaui.net
April 8, 2026 at 12:39 PM
I loved using propertygrid for game editors, with databinding and some magic (which is probably less necessary these days than it was *cough* years ago when I last did it) it was possible to basically just bind a game object to it and have it show all the editable properties. So gooooood
May 18, 2025 at 5:47 AM
Are Model Inputs a bad Practice in Angular? 🤔

Two way databinding has always been a topic of debate. I explored the pros and cons in a blog post:
codeahead.io/blog/model-i...

What’s your take?

#Angular #CodeAhead
CodeAheadAre model inputs a bad practice? | CodeAhead
Build scalable solutions for today and tomorrow.
codeahead.io
January 19, 2025 at 8:35 AM
blog.ewers-peters.de
February 21, 2025 at 3:00 PM
Oh I didn't think of taking that name! I think mine is just a base layer and ShowUI makes it PowerShell friendly which could be another module?

Yes, DataBinding is the next big milestone👍
March 16, 2026 at 12:02 AM
Woohoo, my renderer is drawing again! Brushes are still broken, and compositing needs full optimization as does async modes, but at least the design makes more sense and is going to pay off when I redo the databinding refreshes.
May 17, 2025 at 4:42 PM
I tested this a few years ago that I think could have helped smooth out the Design System integration conundrum.
This was heading toward two way databinding between @storybook.js.org and @figma.com - it worked when I tested it but I'm not what happened after that.
www.animaapp.com/blog/product...
Generate a Figma library from your Storybook in 1 click | Anima Blog
Component libraries keep products consistent, but they're hard to maintain. We'll keep your design and code libraries in sync—automatically.
www.animaapp.com
December 4, 2024 at 9:16 AM
As for DataBinding.

Easy mode is just New-Module -AsCustomObject ( it strongly types returns, letting data binding work).

For harder stuff, we built our own data source....

github.com/ShowUI/ShowU...
ShowUI/CSharp/PowerShellDataSource.cs at dev · ShowUI/ShowUI
ShowUI is a PowerShell module to help build graphical user interfaces in script. - ShowUI/ShowUI
github.com
March 16, 2026 at 12:37 AM
🙏 thanks for your amazing work!

Need to talk this over with @jaykul.bsky.social but I feel like you've more than earned the name "ShowUI", if you wanted to carry over this old project into new eras ( or just take the name ).

Did I mention we have DataBinding support you can steal? 😉😎
March 15, 2026 at 11:32 PM
Have a look at the December 16th Telerik Blazor Holiday Calendar and learn how two way databinding works at www.telerik.com/the-Blazor-H...!
The Blazor Holiday Calendar 2024
Join us on a 25 day Blazor Holiday Extravaganza! Every day from December 1 until December 25 we'll be sharing awesome Blazor snippets created by the Telerik UI for Blazor team & guests from the .NET c...
www.telerik.com
December 16, 2024 at 7:23 PM
OMG what a breakthrough today, I've been testing out on a smaller project using UI Toolkit and I finally got it to work! Health bars that are using the databinding system & in world space. Now to transfer this to the main project!

This was a super helpful video: www.youtube.com/watch?v=fxST...
July 11, 2026 at 3:23 AM
Love the list of #Silverlight 5 features, esp the biz app dev ones around MVVM, databinding, XAML debugging & x64 https://www.johnpapa.net/silverlight/silverlight5features/
November 17, 2024 at 8:01 PM
I might not follow the plot - or drifting into my own fiddling

Render data as UI
<List url="">
<ContentRenderer />
</List>

Databinding to custom components
<List url="">
<Post title="data.post.title" text="data.post.body" />
</List>

Could be interesting if data in ui data could be bindable
February 19, 2026 at 8:16 PM
LINQ ist gut – aber nicht für alles 👀

Wenn sich Daten ändern, brauchst Du mehr als klassische Queries. Georg Hinkel zeigt, wie inkrementelle #LINQ-Queries echtes #DataBinding ermöglichen.

👉 Jetzt lesen: https://tinyurl.com/4s6hxbds

 #bastacon
Inkrementelle LINQ-Queries fürs Data Binding in C# (NMF)
NMF Expressions macht LINQ inkrementell: Data Binding in XAML-UIs aktualisiert sich automatisch – ohne manuelles Puffern der Query-Ergebnisse
tinyurl.com
March 18, 2026 at 10:04 AM