after. limit it to 2 (indicate w color
hitspark); no more 5LP loops but the alternative has more potential
after. limit it to 2 (indicate w color
hitspark); no more 5LP loops but the alternative has more potential
store.steampowered.com/app/16...
store.steampowered.com/app/16...
#fightstick #fightcade #arcade #online #ranked #redrank #tenryu #garyu #tekken #tekken7 #tekken8 #fgc #fighters #fighting #king #armorking #radahn #hair #grappler #flash #hitspark #anime #manga #clips #shorts #twitch
www.twitch.tv/kurby301/cli...
Then, you have **clashes**.
Everything **clashes**, almost like Phantom Breaker Omnia on steroids. If you play this game, you're going to see this hitspark so very often it's unreal.
Then, you have **clashes**.
Everything **clashes**, almost like Phantom Breaker Omnia on steroids. If you play this game, you're going to see this hitspark so very often it's unreal.
sending your opponent flying through the walls that explode apart is a shared part of this games 3D fighting heritage
sending your opponent flying through the walls that explode apart is a shared part of this games 3D fighting heritage
I actually think it would be really cool if moves got like, a 10% damage buff and/or +1 frame advantage if you didn't cancel or buffer into them.
Let you keep buffering things, but have a different hitspark or something if you hit the just frame without buffer.
If you press one frame too early, it holds your action until one frame AFTER you could act. Same for 2 frames.
2 frames early becomes 2 frames late.
I actually think it would be really cool if moves got like, a 10% damage buff and/or +1 frame advantage if you didn't cancel or buffer into them.
Let you keep buffering things, but have a different hitspark or something if you hit the just frame without buffer.
#BeastsofMystery
Fixed the code on Chupacabra's forward airdash(➡➡/ Dash+➡) to actually have a hitspark, and to make the down angled version work right. youtu.be/n4oBLOLO3H4
#IndieGameDev
#indiegames
#GameMakerStudio2
#indiedev
#fightinggame
#FGC
#cryptid
#cryptids
#cryptozoology
💪🕹️
#BeastsofMystery
Fixed the code on Chupacabra's forward airdash(➡➡/ Dash+➡) to actually have a hitspark, and to make the down angled version work right. youtu.be/n4oBLOLO3H4
#IndieGameDev
#indiegames
#GameMakerStudio2
#indiedev
#fightinggame
#FGC
#cryptid
#cryptids
#cryptozoology
💪🕹️