#icgan2025
Double conference day! This morning I gave a keynote at #icgan2025; this evening, doing demos at #hri2025.
March 6, 2025 at 8:22 AM
Patrolling the halls of #ICGAN2025! Did NOT expect to find a virtual buffet zone but that is where you'll find me...
March 4, 2025 at 5:03 PM
For our very final presenter of #ICGAN2025 we have Hanine El Mir with her look into role playing with the presentation “Role-Played Identities: Adapting the Tools to Forge Our Narratives.”

#ICGAN2025 #ICGAN25 #uwaterloo #thegamesinstitute #researchimpact #interdisciplinaryresearch
March 6, 2025 at 9:44 PM
Having a blast at #ICGaN2025!
March 6, 2025 at 9:32 PM
For the third presentation od Session #10 on Politics and Praxis as Levent Y. Ince and Naz Almaç present on "Resilient Resistance: Exploring Empowerment and Experience through Video Games".

#uwaterloo #thegamesinstitute #ICGAN2025 #researchimpact #interdisciplinaryresearch #gamedev #gamedesign
March 4, 2025 at 4:58 PM
I’ll be virtually presenting my paper “Adjusting the Virtual Dial: Video Game Adoptions and Adaptations of the Radio” today at session 14: Meaning through Mechanics (2pm EST) at the International Conference on Games and Narrative 2025 @uwaterloo.ca #icgan2025
March 4, 2025 at 3:51 PM
Joining us from Melbourne, where she is a Senior HCI Lecturer, we’re excited to sit down and listen to Dr. Melissa J. Rogerson talk to us about “The Boundaries of Hybridity” in our third keynote!

#uwaterloo #thegamesinstitute #ICGAN25 #ICGAN2025 #researchimpact #interdisciplinaryresearch
March 5, 2025 at 10:17 PM
Next, Jay Smith takes #ICGAN25 on a dark turn with “The Tragedy Genre in Games: How Reframing the Dark Souls Series as Tragedies Recontextualizes Game Narratives”.

#ICGAN2025 #thegamesinstitute #uwaterloo #researchimpact #interdisciplinaryresearch
March 3, 2025 at 8:14 PM
Hamza Bashandy is taking over Session #10 on Politics and Praxis with his panel “Protest Storytelling & The Crowd Problem in Videogames: The Case of Riot: Village Unrest”.

#ICGAN2025 #uwaterloo #thegamesinstitute #interdisciplinaryresearch #researchimpact #gamedev
March 4, 2025 at 4:41 PM
Gregory Blomquist is up next with his presentation “Shadowing the Shadow Broker: Transmedia Detectives and Media Heterarchy in Mass Effect” which continues a trend in #ICGAN2025 by referencing media scholar Henry Jenkins!

#uwaterloo #thegamesinstitute #researchimpact #interdisciplinaryresearch
March 6, 2025 at 3:20 PM
To cap off Session 4 is Michael Hancock, with “Genre Games and Games with Genre: Genre Adaptation in My Life as a Teenage Exocolonist”.

#ICGAN25 #ICGAN2025 #thegamesinstitute #uwaterloo #researchimpact #interdisciplinaryresearch
March 3, 2025 at 8:32 PM
Hanine El Mir is closing out as the final panelist of #ICGAN2025 with her presentation “Role-Played Identities: Adapting the Tools to Forge Our Narratives” and we’re happy she could join us!
March 6, 2025 at 9:53 PM
it’s #ICGaN2025 day 2 and the vibes are vibing
March 4, 2025 at 4:48 PM
Joel White is taking aim at management simulators with his demo Mine! In Mine, the player fulfills contracts to take care of water mining and spaceship refueling on an asteroid space station.

#ICGAN2025 #ICGAN25 #thegamesinstitute #uwaterloo #researchimpact #interdisciplinaryresearch #gamedev
March 3, 2025 at 7:47 PM
Our designer Dr. Geneva Smith thought of everything when putting the virtual space together!

#ICGAN2025
Patrolling the halls of #ICGAN2025! Did NOT expect to find a virtual buffet zone but that is where you'll find me...
March 4, 2025 at 5:56 PM
For our first keynote speaker, we have Dr. Emma Vossen presenting her talk on "Narratology vs. Ludology: The Debate that has Haunted Game Studies for Two Decades and Counting."

#ICGAN2025 #ICGAN25 #thegamesinstitute #uwaterloo #researchimpact #interdisciplinaryresearch
March 4, 2025 at 3:30 AM
We’re kicking off the first of our demos with a look at Nadia Formisano’s demo Final Girl in “Ready or not, it’s a Final Girl: Adapting Film to Board Games.”

#ICGAN25 #ICGAN2025 #thegamesinstitute #uwaterloo #interdisciplinaryresearch #researchimpact #gamedesign #gamedev
March 3, 2025 at 7:19 PM
Welcome to Day 2 of #ICGaN25!

Our first presenter today is Charles Corval with “Why Political Engagement Should Not Be a Game” who is kicking off Session #10 “Politics and Praxis”.

#ICGAN2025 #uwaterloo #thegamesinstitute #interdisciplinaryresearch #researchimpact #gamedev #design
March 4, 2025 at 4:40 PM
Closing out the demos at the Waterloo location are Mengqi Gao, Lu Yang, and Yipeng Xiao from Pigeon and Rat Studios with their demo “Seven Weeks on Earth”, a narrative game inviting players to experience life as an alien.

#ICGAN2025 #uwaterloo #thegamesinstitute #researchimpact #gamedev #design
March 3, 2025 at 8:40 PM
Syncing up with those joining us in Melbourne, we're receiving the opening remarks from Dr. Neil Randall.

#ICGAN2025 #ICGAN25 #thegamesinstitute #uwaterloo #interdisciplinaryresearch #researchimpact
March 3, 2025 at 10:53 PM
Joining us remotely is Daniel Kim with his presentation "Ludic Play to Ludic Pay: Blockchain Games as Cultural and Market Economies" an exploration on the impact of #blockchain technologies on the gaming space.

#uwaterloo #thegamesinstitute #ICGAN25 #ICGAN2025 #researchimpact #bitcoin
March 4, 2025 at 5:26 PM
Next up to the plate is “Ancient Epic in the 21st Century: Narrative and Themes in Final Fantasy XVI”, by Abigail Fry.

#ICGAN25 #ICGAN2025 #thegamesinstitute #uwaterloo #researchimpact #interdisciplinaryresearch
March 3, 2025 at 7:41 PM
Next up in Session 22 "The Table-Top Power Hour" is Giuseppe Femia with his presentation "Results and Findings of Neurodivergent TTRPG Design Workshop.”

#icgan2025 #icgan25 #uwaterloo #thegamesinstitute #researchimpact #interdisciplinaryresearch
March 5, 2025 at 7:32 PM
Next up in our The World-Space session, we have “Spatial Interactivity and Narrative Adaptation: A Case of Batman: Arkham Series (2009-)” by Jingqi Zhu.
#uwaterloo #thegamesinstitute #ICGAN25 #ICGAN2025 #researchimpact #interdisciplinaryresearch
March 5, 2025 at 7:13 PM
For our first presentation of #ICGAN2025 is Pamela Maria Schmidt with her presentation "Externalizing the Horror of Polish Oppression in the Landscape of The Witcher 3: Wild Hunt."

#thegamesinstitute #uwaterloo #researchimpact
March 3, 2025 at 2:49 PM