#icgan25
Joining us from Melbourne, where she is a Senior HCI Lecturer, we’re excited to sit down and listen to Dr. Melissa J. Rogerson talk to us about “The Boundaries of Hybridity” in our third keynote!

#uwaterloo #thegamesinstitute #ICGAN25 #ICGAN2025 #researchimpact #interdisciplinaryresearch
March 5, 2025 at 10:17 PM
Next, Jay Smith takes #ICGAN25 on a dark turn with “The Tragedy Genre in Games: How Reframing the Dark Souls Series as Tragedies Recontextualizes Game Narratives”.

#ICGAN2025 #thegamesinstitute #uwaterloo #researchimpact #interdisciplinaryresearch
March 3, 2025 at 8:14 PM
To cap off Session 4 is Michael Hancock, with “Genre Games and Games with Genre: Genre Adaptation in My Life as a Teenage Exocolonist”.

#ICGAN25 #ICGAN2025 #thegamesinstitute #uwaterloo #researchimpact #interdisciplinaryresearch
March 3, 2025 at 8:32 PM
Joel White is taking aim at management simulators with his demo Mine! In Mine, the player fulfills contracts to take care of water mining and spaceship refueling on an asteroid space station.

#ICGAN2025 #ICGAN25 #thegamesinstitute #uwaterloo #researchimpact #interdisciplinaryresearch #gamedev
March 3, 2025 at 7:47 PM
For our first keynote speaker, we have Dr. Emma Vossen presenting her talk on "Narratology vs. Ludology: The Debate that has Haunted Game Studies for Two Decades and Counting."

#ICGAN2025 #ICGAN25 #thegamesinstitute #uwaterloo #researchimpact #interdisciplinaryresearch
March 4, 2025 at 3:30 AM
We’re kicking off the first of our demos with a look at Nadia Formisano’s demo Final Girl in “Ready or not, it’s a Final Girl: Adapting Film to Board Games.”

#ICGAN25 #ICGAN2025 #thegamesinstitute #uwaterloo #interdisciplinaryresearch #researchimpact #gamedesign #gamedev
March 3, 2025 at 7:19 PM
Welcome to Day 2 of #ICGaN25!

Our first presenter today is Charles Corval with “Why Political Engagement Should Not Be a Game” who is kicking off Session #10 “Politics and Praxis”.

#ICGAN2025 #uwaterloo #thegamesinstitute #interdisciplinaryresearch #researchimpact #gamedev #design
March 4, 2025 at 4:40 PM
For our very final presenter of #ICGAN2025 we have Hanine El Mir with her look into role playing with the presentation “Role-Played Identities: Adapting the Tools to Forge Our Narratives.”

#ICGAN2025 #ICGAN25 #uwaterloo #thegamesinstitute #researchimpact #interdisciplinaryresearch
March 6, 2025 at 9:44 PM
Syncing up with those joining us in Melbourne, we're receiving the opening remarks from Dr. Neil Randall.

#ICGAN2025 #ICGAN25 #thegamesinstitute #uwaterloo #interdisciplinaryresearch #researchimpact
March 3, 2025 at 10:53 PM
Joining us remotely is Daniel Kim with his presentation "Ludic Play to Ludic Pay: Blockchain Games as Cultural and Market Economies" an exploration on the impact of #blockchain technologies on the gaming space.

#uwaterloo #thegamesinstitute #ICGAN25 #ICGAN2025 #researchimpact #bitcoin
March 4, 2025 at 5:26 PM
Next up to the plate is “Ancient Epic in the 21st Century: Narrative and Themes in Final Fantasy XVI”, by Abigail Fry.

#ICGAN25 #ICGAN2025 #thegamesinstitute #uwaterloo #researchimpact #interdisciplinaryresearch
March 3, 2025 at 7:41 PM
Next up in Session 22 "The Table-Top Power Hour" is Giuseppe Femia with his presentation "Results and Findings of Neurodivergent TTRPG Design Workshop.”

#icgan2025 #icgan25 #uwaterloo #thegamesinstitute #researchimpact #interdisciplinaryresearch
March 5, 2025 at 7:32 PM
Next up in our The World-Space session, we have “Spatial Interactivity and Narrative Adaptation: A Case of Batman: Arkham Series (2009-)” by Jingqi Zhu.
#uwaterloo #thegamesinstitute #ICGAN25 #ICGAN2025 #researchimpact #interdisciplinaryresearch
March 5, 2025 at 7:13 PM
Learn more about the demos by checking out the extended abstracts for Session 5 - Demos Waterloo and Session 8 - Demos Melbourne. We have many different types of board game, #virtuareality, and video games for you to try out.

#ICGAN25 #thegamesinstitute #researchimpact #demo #gamedev #gamedesign
March 6, 2025 at 3:55 PM
Closing out our morning session is Erick Verran with his presentation “The Detective in the Furnace: Belief and Fictional Illegibility” which focuses on such games like Disco Elysium and Freedom!

#ICGAN2025 #ICGAN25 #uwaterloo #thegamesinstitute #researchimpact #interdisciplinaryresearch
March 6, 2025 at 3:46 PM
We're recounting sessions from Melbourne Day 2! The first set of presentations for Session 16 of #ICGaN25 chose a different angle of attack, with “Alternate Narrative Structures”!

#ICGAN25 #ICGAN2025 #thegamesinstitute #uwaterloo #researchimpact #interdisciplinaryresearch
March 5, 2025 at 4:48 PM
I've uploaded my conference presentation on Gnosticism in NieR: Automata from #ICGAN25 to YouTube :) www.youtube.com/watch?v=3sJr...
Spirit of Fire - False endings and the search for gnosis in NieR: Automata
YouTube video by Sian Tomkinson
www.youtube.com
March 6, 2025 at 11:18 PM
We had a wide range of games displayed at the demo session in Melbourne! This included a variety of #virtualreality games, board games, and prototypes. Check out the demos in the thread below!
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#ICGAN2025 #ICGAN25 #thegamesinstitute #uwaterloo
March 4, 2025 at 2:53 PM
#ICGAN2025 is finally here! Follow along our recaps of all the activities. Feel free to tag us and use one of our hashtags: #ICGAN25 #thegamesinstitute #uwaterloo
March 3, 2025 at 1:24 PM
Starting out last panel of #ICGAN2025 is Christine Tomlinson for “Playing for Love: Experiences with Romance in Video Game Narrative Design.”

#ICGAN2025 #ICGAN25 #uwaterloo #thegamesinstitute #researchimpact #interdisciplinaryresearch
March 6, 2025 at 9:22 PM
Kicking off Session #4 is Rebecca de Heuvel, with “An Interactive Epic: Adapting Virgil’s Aeneid into a Choice-Based Narrative Game”.

#ICGAN25 #ICGAN2025 #thegamesinstitute #uwaterloo #researchimpact #interdisciplinaryresearch
March 3, 2025 at 7:31 PM
Emily Grace Buck has joined us for the LAST keynote address of #ICGAN2025 for her talk “I’m Batman: Centering Player Agency in Beloved IP.”

#ICGAN25 #uwaterloo #thegamesinstitute #interdisciplinaryresearch #researchimpact
March 6, 2025 at 10:38 PM
Next up in Session 22 "The Table-Top Power Hour" is Hanna Dodd with his presentation "Sentiment Analysis of Tabletop Role-Playing Games.”

#ICGAN2025 #ICGAN25 #uwaterloo #thegamesinstitute #researchimpact #interdisciplinaryresearch
March 5, 2025 at 7:48 PM
Here to teach #ICGAN2025 all about data visualization is Arden Song with her presentation “Adapting the Worldbuilding Gameplay of Minecraft into Date Visualizations.”

#ICGAN25 #uwaterloo #thegamesinstitute #researchimpact #interdisciplinaryresearch #datavisualization #minecraft
March 6, 2025 at 5:27 PM
Next up in Session 20 is Elif Memis with her presentation "Learning with Video Games: The Relationship Between Voting Behavior and Civics Games."

#icgan2025 #icgan25 #uwaterloo #thegamesinstitute #researchimpact #interdisicplinaryresearch
March 5, 2025 at 5:21 PM