#ldtk
Mais um vídeo sobre LÖVE 2D + LDtk.

Dessa vez mostrando como estruturar classes para representar as entidades criadas dentro do LDtk e facilitar o processo de desenvolvimento.

#love2d #gamedev #indiedev

youtu.be/3NKAMyHgRqU
October 6, 2026 at 1:16 PM
I just started using it this week, but so far I'm having a blast with @deepnight.bsky.social's LDtk 🫶
👉 ldtk.io
LDtk
LDtk (Level Designer Toolkit) is an open-source 2D level editor for indie devs, with a strong focus on user-friendliness.
ldtk.io
April 18, 2025 at 2:58 PM
Level editing in Tenjutsu using auto-layer rules from LDtk
November 18, 2024 at 9:45 AM
I'm not gonna have time to make anything with this but I started on a tiny interactive web thing for Vancouver Game Garden using @pietepiet.com's art and LDtk (arrow keys): vangamegarden.com/events/02/ga...
September 22, 2025 at 9:48 PM
LDtk is awesome, and up-to-date
ldtk.io
LDtk
LDtk (Level Designer Toolkit) is an open-source 2D level editor for indie devs, with a strong focus on user-friendliness.
ldtk.io
April 16, 2025 at 7:08 AM
Alright, now we're getting somewhere

#LDtk #gamedev #indiedev
July 5, 2026 at 4:10 AM
Developing with a combo of open source softwares is such a joy :D

Thanks for the high quality work @godotengine.org
+ LDTK (@deepnight.net)
+ godot-ldtk-importer (@gleeson.dev)
+ @aseprite.org
❤️
May 31, 2025 at 1:57 AM
Starting to use LDtk for map making was such a good decision. It happened to be a prefect fit for the sorta games I like to make, and will be massively helpful for phasing out Unity

ldtk.io
LDtk
LDtk (Level Designer Toolkit) is an open-source 2D level editor for indie devs, with a strong focus on user-friendliness.
ldtk.io
June 24, 2025 at 2:20 PM
One of those things that's not very impressive to look at, but I'm now building maps at run time from an LDTK file rather than using GameMaker's room editor.

Next: hot-loading changes during dev run.

#indiedev #gamedev #ldtk
October 6, 2025 at 3:41 AM
Gonna make some LDtk levels for our #usagijam entries!

www.twitch.tv/achie7240

#gamedev #gamejam
Achie7240 - Twitch
LDtk levels for Usagi | !kofi !yt !discord !usagi !jam
www.twitch.tv
July 12, 2026 at 1:14 PM
One of the most useful tools I've come across since starting my indie journey has to be LDtk.

Just painting my level chunks, so satisfying.

Do you have any other programs that are total hidden gems?

#roguelite #roguelike #metroidvania #gamedev #indiedev #solodev #IndieGameDev #LDtk
March 11, 2025 at 6:11 PM
I did something wrong when converting from LDtk to my own level format (it'll be fixed soon)

but behold, one of the most beautiful glitches I've ever produced
July 25, 2026 at 2:12 AM
Mais um video de LÖVE2D!! Dessa vez explicando como carregar entidades do LDtk e utilizar dentro do seu projeto.

#love2d #gamedev #indiedev #ldtk

youtu.be/w_pYTwGFd-Q
September 26, 2026 at 10:44 PM
Got LDtk working! Next step is adding collision #gamedev #monogame
March 15, 2025 at 11:04 PM
Valleybound mountain tileset

#gamedev #asesprite #ldtk
April 12, 2026 at 12:27 AM
I want to try this but currently don't have the time to give it a go! Would've been really nice during Slime San's development:

ldtk.io
LDtk
LDtk (Level Designer Toolkit) is an open-source 2D level editor for indie devs, with a strong focus on user-friendliness.
ldtk.io
November 30, 2024 at 8:14 PM
Are you working on a #2D game? And you need a 2d level editor?

Throw an eyeball at LDtk, a pretty powerful level editor specifically made for 2D games, that's "from the director of Dead Cells": ldtk.io

#gamedev
LDtk
LDtk (Level Designer Toolkit) is an open-source 2D level editor for indie devs, with a strong focus on user-friendliness.
ldtk.io
December 1, 2024 at 7:58 PM
new project, finally using ldtk instead of godot's tilemaps
November 14, 2024 at 9:45 AM
We've just sent our newsletter #2:
The tools behind CTHULOOT! With a lot of editors screenshots 😁
pixelneststudio.substack.com/p/the-tools-...

#gamedev #indiedev #unity3d #ldtk
The tools from CTHULOOT
Level editor, launcher, builder, importers... tools everywhere!
pixelneststudio.substack.com
June 23, 2025 at 8:38 AM
We recently went hard mode on our @play.date game ☄️Comet!

A massive visual overhaul, squeezing every drop out of LDtk, and rebuilding our drawing pipeline unlocked all the ideas we wanted to put on screen.

Check out our devlog: guv-bubbs.itch.io/comet/devlog...

#Playdate
April 30, 2025 at 6:42 PM
enabling building high-quality specialized third-party editors seems like a really solid goal, and a potential way to sustain Bevy ecosystem development.

Making it easier to build things like shader forge, gaea, ldtk/tiled, etc.
August 26, 2025 at 2:32 AM
I thought it would be cool to watch the crew of your airship live. Used ExcaliburJS + LDtk to build this (ugly and tiny 😭) airship + our navigator. LDtk is really fun to use, amazing software. Sadly, I am terrible at making it look good. Any good resources for building pretty 2D levels? #gamedev
November 20, 2025 at 8:49 AM
Today's #gamedev #tool_suggestion is none other than the excellent LDtk 2D level editor. It's powerful, easy to use, free, and open source.

🔧 Download it here: ldtk.io
November 13, 2025 at 12:16 PM
Finally set up biomes properly for Witchling Grove.

Biome data gets pulled in from LDTK, and gives data on Monster Inhabitants, scatter tiles, and tree types.

#indiedev #gamedev #pixelart
November 20, 2025 at 5:00 AM
Cutting the existing purple wall as well, slowing going towards more visual variety...

#gamedev #pixelart

(oh, and still loving @deepnight.net's LDtk editor)
September 4, 2026 at 6:07 PM