#playcanvas
PlayCanvas, perhaps the most powerful 3D WebGL game engine available, just released PlayCanvas 2.5.

It's been a while since we look at this excellent engine, so time for a revisit.

gamefromscratch.com/playcanvas-2...

#gamedev #indiedev
PlayCanvas 2.5 Released – GameFromScratch.com
PlayCanvas is one of the best/most powerful JavaScript game engines for creating 2D/3D WebGL games, just released PlayCanvas 2.5.
gamefromscratch.com
February 12, 2025 at 3:18 PM
The awesome WebGL/WebGPU 3D game engine PlayCanvas is now fully open-source!

gamefromscratch.com/playcanvas-w...

#gamedev #indiedev
PlayCanvas WebGL/WebGPU Game Engine Open Sourced – GameFromScratch.com
The webgl / webgpu 3D game engine PlayCanvas has just made the game editor open-source making the entire web game engine open
gamefromscratch.com
July 30, 2025 at 5:40 PM
The Mirror - an attempt to create an open alternative to UEFN or Roblox, have completely dumped the #GodotEngine and have rewritten using #PlayCanvas.

gamefromscratch.com/mirror-v2-co...

#gamedev #indiedev
Mirror V2 Completely Replaces Godot Game Engine – GameFromScratch.com
The Mirror, an attempt to create an open alternative to UEFN or Roblox have completely dumped the Godot game engine for PlayCanvas
gamefromscratch.com
July 9, 2025 at 4:56 PM
Whether you use Godot, Unity, Unreal Engine, GameMaker, Bevy, Roblox, PlayCanvas, Defold, UEFN, Construct, GDevelop, Flax Engine or anything else — I've made thousands of 2D sprites and 3D models you can use, for free.

kenney.nl/assets
April 22, 2024 at 5:13 PM
March 23, 2026 at 1:37 PM
Je découvre PlayCanvas, un moteur sous licence MIT conçu pour le web avec WebGL, WebGPU, Etc. Il permet de créer des jeux, des environnements AR/VR, des jeux, des démos ⬇️

github.com/playcanvas/e...
GitHub - playcanvas/engine: Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF - playcanvas/engine
github.com
November 20, 2025 at 7:39 AM
Criando um minigame VR pra quem tem medo de altura usando.
Blender -> Playcanvas -> @viverse.com

#lowpoly #viverse
December 8, 2025 at 9:07 PM
August 5, 2025 at 2:06 PM
GameFromScratch.com
Game Development News, Tutorials and More
GameFromScratch.com
February 13, 2025 at 6:21 PM
Issue #629 of Gamedev.js Weekly newsletter about QuadTrees, PlayCanvas Editor MCP Server, and Solar Dominion is out - go check it!

gamedevjsweekly.com/629

#HTML5 #JavaScript #gamedevjs #gamedev #weekly #newsletter #QuadTrees #PlayCanvas #MCP
QuadTrees, PlayCanvas Editor MCP Server, and Solar Dominion
Check out issue #629 of Gamedev.js Weekly — the free, weekly newsletter about web game development.
gamedevjsweekly.com
January 23, 2026 at 10:49 PM
July 21, 2026 at 7:49 PM
This week in my little game experiment:
* Reworked river & waterfall flow
* Reworked how grass works
* Tweaked the hero model to fit the world better
* Added UT99-style dodging
* Added petting with mood-based buffs/debuffs

#ScreenshotSaturday #SuperDevDay #PlayCanvas #GameDev
September 19, 2026 at 2:46 AM
a good writeup / tips / how to use Gaussian splats to make a playable FPS level blog.playcanvas.com/turning-a-ga...
Turning a Gaussian Splat Into a Videogame | PlayCanvas Blog
How I turned a photogrammetric 3D Gaussian Splat scene into a playable browser FPS - with collision, pre-baked lighting, navmesh-driven NPCs and behavior-tree AI, all in PlayCanvas.
blog.playcanvas.com
April 23, 2026 at 7:42 PM
PlayCanvas : un moteur de jeu Open Source qui utilise HTML5 et WebGL pour exécuter des contenus 3D interactifs sur navigateur, mobile ou desktop.

👉 Le projet : github.com/playcanva...
November 28, 2025 at 6:20 PM
Gathered all my hero's animations in one place to see which ones need a little more work. They're missing a bit of context here, but the awkward poses have nowhere to hide ⚔️

#GameDev #devlog #3Danimation #PlayCanvas
September 16, 2026 at 2:28 AM
For those using PlayCanvas for their WebXR projects. It's possible to get both fixed foveated rendering (FFR) and MSAA working at the same time. Out of the box these two are mutually exclusive in PlayCanvas. More details here: fern.solutions/dev-logs/202...
Foveated rendering and MSAA in PlayCanvas
Fern Solutions | WebXR expertise and consultancy
fern.solutions
April 16, 2026 at 1:34 PM
ブラウザで動くオープンソースのゲームエンジン「PlayCanvas Engine」、バージョン2.7.5にアップデート。
gamemakers.jp/article/2025...
>「PlayCanvas Engine」は、デジタルゲームやVR/ARコンテンツの開発ツールなどを展開する企業「PlayCanvas」が提供するゲームエンジン。デスクトップおよびモバイルブラウザで動作するツールで、HTML5・WebGL向けコンテンツを作成できます。

そんなもんあったんだ
gamemakers.jp
May 22, 2025 at 1:52 AM
I scored 7 in Flappy Bird! Beat that! playcanv.as/p/2OlkUaxF/
December 23, 2024 at 8:40 AM
playcanvas-react.vercel.app - React library for 3D effects

mastra.ai - Typescript agent framework

sevalla.com - Hosting for Python, Javascript, PHP, Java, Go...

tune-demo.fiddle.digital - JS library for smooth web effects

plexe.ai - ML models using natural language
February 28, 2025 at 2:15 PM
🔥 Hot Repo! 🔥 (100+ new stars)

📦 playcanvas / supersplat
⭐ 4,308 (+164)
🗒 TypeScript

3D Gaussian Splat Editor
GitHub - playcanvas/supersplat: 3D Gaussian Splat Editor
3D Gaussian Splat Editor. Contribute to playcanvas/supersplat development by creating an account on GitHub.
github.com
April 14, 2026 at 11:16 PM
A cluster fly, macro-photogrammetry Gaussian splats by Dany Bittel (CC BY 4.0), imported from a PLY file. Luxar reads INRIA PLY, .splat, .spz, SuperSplat and PlayCanvas SOG (PlayCanvas) and writes PLY back. #GaussianSplatting

Demo: demos.luxarviewer.dev/d/gsplats_i...
September 23, 2026 at 8:48 AM
🚀 All week, we’re sharing powerful voices from the VIVERSE stage at GDC 2025.

Today, meet @jamesckane.bsky.social — a game dev pushing boundaries and redefining XR design with #VIVERSE.

🎥 Watch now: www.youtube.com/watch?v=un5ZZKupV-E

#WebXR #JamesKane #VIVERSE #PlayCanvas
How James Kane Is Building XR Games Without Limits | VIVERSE @ GDC 2025
🎮 Don't just build games, build new realities. James Kane shares his journey into VIVERSE and WebXR, developing immersive games with PlayCanvas and pushing creative boundaries in digital space. Learn how experimentation, freedom, and powerful tools enable new storytelling inside XR.
www.youtube.com
April 21, 2025 at 6:15 PM