#procedual
Zellige Tiles #b3d #procedual
October 17, 2024 at 9:46 PM
honestly "procedual" is getting there for me and I used to love proc-gen games.
September 24, 2026 at 12:55 PM
WIP: Blender procedual pixel detector!
April 15, 2026 at 9:01 AM
ちょっとした実験🤔 
(ほぼ)プロシージャルマテリアルだけで川の流れを作成してみる
a little experiment for procedual river material(with no simulation)
#b3d
April 5, 2025 at 4:17 PM
A rather unique set of societal and procedual circumstances leading to a disturbing and hard to stop dangerous trend.
August 10, 2025 at 8:42 AM
…and the national political media will not save us. And Dems don’t have many consequential procedual moves. Our opposition has to be primarily political, & for a while won’t be easy to measure. /5
February 4, 2025 at 9:20 PM
これはプロシージャル椅子ジェネレータ procedual antique chair generator
#geometrynodes
November 10, 2024 at 2:40 PM
I struggled a bit witht the clouds today, at first they where going to be procedual but they didnt quite fit. Though I've landed on this sprited approach that I think works well. lmk what you think!
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
September 1, 2025 at 8:06 AM
they buggered off and kept a lean team size of no artists on board because of procedual generation. it truly is no different than 'genai'
November 12, 2025 at 10:14 AM
I have the urge to make a roblox game 9: project skeptch, procedual generation system-outdoors (very rough)
#roblox #game #gamedev #gaming #robloxgame #indiegame #devlog #gamemaking #project #wip #rough
August 25, 2025 at 2:47 PM
made a tree. I think procedual stuff is the way to go. lol This was low poly btw.
June 29, 2025 at 3:05 PM
🛠️More procedual Geometry are coming. Just love the addition of Polyhedron ⭐. Looking for devs who’ve always wanted to create their own GameCube game . Dev followers💻, any help / requests are more than welcome🙌よろしくね

#Nintendo #GameCube #IndieGameDev #GameDev #threejs
August 18, 2025 at 3:55 PM
Any police procedual where evidence (particularly mobile phones) is handled incorrectly. It's been a long time since I worked in forensics, but the pendantry remains.
Opening up a judgement free zone but what's the smallest thing that discouraged you from entering into a vast cultural landscape that others have found vastly rewarding.

Mine was discovering that the hero/protagonist of Neal Stephenson's Snow Crash was called Hiro Protagonist.
July 2, 2026 at 9:30 AM
You can't fillibuster a bill brought through reconciliation, they are denying unanimous concent for all the procedual motions but that only slows it down.

If you don't know what they can do, how do you know they are not doing all they can.
June 30, 2025 at 8:08 PM
I finally cracked the Blender Racast Node. Here's a fully procedual pixel detector made in Blender
December 23, 2025 at 1:03 PM
Custom ComputeShader Procedual Grass Mesh
WIP
December 31, 2024 at 6:07 AM
This is a procedual matter, not voting method.

Ranked-choiced voting would only be beneficial if the rule was something like second place, or winner if the disqualified candidate was removed from the ballot, automatically replaces a disqualified winner.
July 19, 2026 at 2:06 AM
🛠️Basic & LambertMaterial, DirectLight and procedual Geometry were added. The roadmap is still long 🔰. This threejs inspired framework is for anyone who always wanted to build their game for the gamecube hardware. (Demo: 60 Lines of Code)

#Nintendo #GameCube #IndieGameDev #GameDev #threejs #cpp
August 18, 2025 at 7:35 AM
something that 7 days to die never gets appreciated is random world gen. I know it is procedual gen. But it is very consistent and nothing looks out of ordinary. But positive things don't make viewer number go up for youtubers.
August 8, 2025 at 1:29 PM
前作ったノードでもつなげておくか 例えばこんなのとか
 
フルプロシージャル花ジェネレータ full procedual flower generator
#geometrynodes
November 10, 2024 at 2:35 PM
I'm still pretty happy with the procedual grass system I made for this thing, even if it's not all too optimised
December 4, 2024 at 9:27 PM
Made a litte script for Witching Stone that grabs screenshots a little easier. Did have to rewrite some procedual strings to update to the live lang switch, but it wasn't too bad!
#ScreenshotSaturday #gamedev
February 10, 2024 at 10:31 AM