#game #indie #indiegamedev #gamedev #gameengine #raylib #indiedev #shooter #linux #firstperson #fps #programming #indiegame #customengine #noai
#game #indie #indiegamedev #gamedev #gameengine #raylib #indiedev #shooter #linux #firstperson #fps #programming #indiegame #customengine #noai
Full Devlog: lorenarc.itch.io/tld-remedy/d...
#raylib #gamedev #IndieDevs #indiegame #devlog
Full Devlog: lorenarc.itch.io/tld-remedy/d...
#raylib #gamedev #IndieDevs #indiegame #devlog
The full video can also be seen here, in case you want to see it from start to end: https://youtu.be/Y6N7hOl7i9k
#gamedev #indiedev #solodev #raylib #halloween
The full video can also be seen here, in case you want to see it from start to end: https://youtu.be/Y6N7hOl7i9k
#gamedev #indiedev #solodev #raylib #halloween
The full video can also be seen here, in case you want to see it from start to end: youtu.be/Y6N7hOl7i9k
#gamedev #indiedev #solodev #raylib #halloween
The full video can also be seen here, in case you want to see it from start to end: youtu.be/Y6N7hOl7i9k
#gamedev #indiedev #solodev #raylib #halloween
Qualcomm acquired Modular for $4B.
Mojo supports many GPU, TPU and CPUs.
I made a zooming Mandelbrot demo in Raylib, and was pleasantly surprised. Only 200 lines. No binding. Mojo calls Raylib directly
mx = Float32(external_call["GetMouseX", Int32]())
Mojo feels solid🔥
Qualcomm acquired Modular for $4B.
Mojo supports many GPU, TPU and CPUs.
I made a zooming Mandelbrot demo in Raylib, and was pleasantly surprised. Only 200 lines. No binding. Mojo calls Raylib directly
mx = Float32(external_call["GetMouseX", Int32]())
Mojo feels solid🔥
#gamedev #indiedev #solodev #raylib
#gamedev #indiedev #solodev #raylib
#gamedev #indiedev #solodev #raylib
#gamedev #indiedev #solodev #raylib
🏪 x0g3ndrysogx.itch.io/ogens-clx-bu...
#IndieDev #Python #itchio #Pygbag #Nuitka #PygameCE #Pyray #Raylib #Aseprite 🐍
#retrodev #gamedev #raylib
twitch.tv/makeclassicg...
#retrodev #gamedev #raylib
twitch.tv/makeclassicg...
So B0B is out of the water, but lost his orientation. And it not going to get better anytime soon...
#gamedev #indiedev #solodev #raylib
JavaScript is also quite awful, but for different reasons and it's significantly better than Java
Since we do c++ in second year I suggested raylib with c++instead of p5 for future classes
JavaScript is also quite awful, but for different reasons and it's significantly better than Java
Since we do c++ in second year I suggested raylib with c++instead of p5 for future classes
A lightweight C library for making games and graphics tools. It has zero external dependencies and runs hardware-accelerated with OpenGL on Windows, Linux, macOS, Android, and the web.
🍒 Built by Ray
github.com/raysan5/raylib
#opensource #cprogramming
A lightweight C library for making games and graphics tools. It has zero external dependencies and runs hardware-accelerated with OpenGL on Windows, Linux, macOS, Android, and the web.
🍒 Built by Ray
github.com/raysan5/raylib
#opensource #cprogramming
Although in contrast I also had an instructor that was having us do our math assignments in p5js and he seemed open when I suggested raylib for the future
Although in contrast I also had an instructor that was having us do our math assignments in p5js and he seemed open when I suggested raylib for the future
I also tried to make the case for switching to Raylib or Pico-8, but nope
Also his accent is so thick most people can't understand him. He just sucks
I also tried to make the case for switching to Raylib or Pico-8, but nope
Also his accent is so thick most people can't understand him. He just sucks