#sportsviz
Lisa Rivera of the blue team shoots a three from 7.7 m with a red defender at 0.9 m. The engine gave it a 30% chance, and the ball drops. Nobody scripted it. #simulation #basketball #devlog #gamedevelopment #sportsanalytics #dataviz #sportsviz #indiegame #indiedev #indiegamedev #gamedev #gamedesign
October 27, 2026 at 4:17 AM
Mary Villarreal of the red team shoots a three from 7.7 m with a blue defender at 2.6 m. The engine gave it a 45% chance, and the ball drops. Nobody scripted it. #sportsanalytics #indiegame #indiegamedev #basketball #dataviz #sportsviz #indiedev #simulation #gamedev #devlog #gamedesign #hoops #webgl
October 27, 2026 at 10:17 AM
Mary Villarreal of the red team shoots a three from 7.7 m with a blue defender at 1.33 m. The engine gave it a 38% chance, and the ball drops. Nobody scripted it. #devlog #basketball #gamedev #simulation #indiedev #gamedesign #indiegame #indiegamedev #dataviz #sportsviz #gamedevelopment #hoops #3d
October 27, 2026 at 2:17 PM
Noah Jones of the red team shoots a three from 7.8 m with a blue defender at 0.9 m. The engine gave it a 31% chance, and the ball drops. Nobody scripted it. #gamedev #indiegame #devlog #basketball #indiedev #sportsanalytics #dataviz #indiegamedev #sportsviz #simulation #gamedesign #gamedevelopment
October 27, 2026 at 5:17 PM
The engine gave Lisa Rivera under a 1% chance of losing the ball, and Mary Villarreal's hand got to it anyway: the red team's strip pops the ball loose. Nobody scripted it. #devlog #indiedev #dataviz #indiegamedev #sportsviz #indiegame #gamedev #basketball #gamedesign #sportsanalytics #hoops #webgl
October 26, 2026 at 4:17 PM
A three in a simulated game: the red team's Mary Villarreal hits from 7.7 m, a shot the engine gave a 43% chance. Nobody scripted it. #dataviz #indiedev #sportsviz #gamedesign #indiegame #indiegamedev #basketball #gamedev #gamedevelopment #sportsanalytics #hoops #simulation #sportsgames #devlog #3d
October 26, 2026 at 5:17 AM
The engine gave this block an 11% chance, and Harlan Osborn of the blue team got a hand to the shot anyway. The ball flies up, and the same defender comes down with the rebound. #devlog #indiedev #dataviz #indiegamedev #sportsviz #basketball #gamedesign #indiegame #gamedev #sportsanalytics #hoops
October 26, 2026 at 6:17 PM
A strip in a simulated game: the red team's Noah Jones cuts off Harlan Osborn's drive, then takes the ball, a loss the engine gave under a 1% chance. Nobody scripted it. #indiedev #indiegamedev #dataviz #indiegame #sportsviz #gamedevelopment #sportsanalytics #gamedev #gamedesign #basketball #hoops
October 25, 2026 at 10:17 AM
Mary Villarreal of the red team shoots from 7.7 m. The engine gave the shot a 41% chance, and the ball drops through the net. Nobody scripted it. #devlog #dataviz #indiedev #indiegamedev #sportsviz #indiegame #gamedesign #sportsanalytics #gamedevelopment #basketball #gamedev #hoops #simulation #3d
October 26, 2026 at 8:17 PM
A three from 9 m in a simulated game: the red team's Patricia Turner shoots it, the engine gave the shot a 46% chance, and it goes in. Nobody scripted it. #dataviz #indiedev #indiegamedev #indiegame #sportsviz #gamedevelopment #gamedev #sportsanalytics #basketball #gamedesign #hoops #simulation #3d
October 26, 2026 at 1:17 PM
Mark Meadows of the blue team takes the rebound the engine gave the defence a 69% chance of. Two bodies, one ball, and the draw went the other way. Nobody scripted it. #basketball #hoops #gamedev #indiegame #indiedev #indiegamedev #gamedevelopment #simulation #sportsviz #dataviz #sportsanalytics #3d
October 26, 2026 at 11:17 PM
The engine gave this block a 2% chance, and Harlan Osborn of the blue team got a hand to the shot anyway. The ball goes up and the offence keeps it. #dataviz #indiedev #sportsviz #indiegame #gamedesign #basketball #indiegamedev #gamedev #gamedevelopment #sportsanalytics #hoops #simulation #devlog
October 26, 2026 at 11:17 AM
A drive in a simulated game: the blue team's Lisa Rivera beats Mary Villarreal, an 87% chance, then scores from 1 m, a 73% shot. Nobody scripted it. #gamedevelopment #indiedev #indiegamedev #gamedesign #dataviz #sportsviz #gamedev #indiegame #basketball #simulation #hoops #sportsanalytics #devlog
October 25, 2026 at 5:17 AM
A three in a simulated game: the blue team's Bryan Gonzalez hits from 9.2 m, a shot the engine gave a 29% chance. Nobody scripted it. #sportsanalytics #indiedev #indiegamedev #dataviz #sportsviz #gamedev #gamedesign #gamedevelopment #indiegame #basketball #simulation #hoops #sportsgames #devlog #3d
October 25, 2026 at 6:17 AM
A block in a simulated game: the blue team's Lisa Rivera blocks the red team's shot, a play the engine gave an 8% chance. Nobody scripted it. #indiedev #indiegamedev #sportsviz #gamedesign #gamedev #indiegame #dataviz #gamedevelopment #basketball #simulation #hoops #sportsanalytics #sportsgames #3d
October 25, 2026 at 4:17 AM
Mark Meadows of the blue team gets to the miss 0.19 s before the defence could. The engine gave the offensive rebound a 40% chance, and the ball is in hand. Nobody scripted it. #gamedesign #dataviz #indiedev #indiegame #sportsanalytics #sportsviz #gamedevelopment #indiegamedev #basketball #devlog
October 26, 2026 at 10:17 PM
A miss, an offensive board and a putback, in a simulated game: the red team takes its own miss back, a 35% chance for the offence, and scores from 0.6 metres, a 76% shot. Nobody scripted it. #gamedesign #gamedev #indiedev #sportsviz #indiegamedev #basketball #dataviz #indiegame #gamedevelopment #3d
October 25, 2026 at 2:17 AM
The engine gave the offence 19% of this rebound race, and Lisa Rivera of the Minnesota Weavers won it: they got there 0.743 s after the shot, the other side 0.292 s, and still came away with the ball. #dataviz #indiedev #sportsviz #gamedesign #indiegame #indiegamedev #basketball #gamedevelopment #3d
October 26, 2026 at 7:17 AM
A drive that finishes, in a simulated game: the red ball handler beats the blue defender, which the engine priced at 85%, goes up at the rim with blue defenders around, and scores, a 75% shot. Nobody scripted it. #gamedesign #gamedev #indiedev #indiegamedev #sportsviz #basketball #dataviz #indiegame
October 24, 2026 at 8:17 AM
Another drive that finishes, in a simulated game: the red ball handler beats the blue defender, an 84% chance by the engine's count, then goes up and scores from a metre out, a 74% shot. Nobody scripted it: the engine priced the race between their bodies. #gamedev #dataviz #sportsviz #indiedev #3d
October 24, 2026 at 2:17 PM
A three from 10.4 metres with the nearest defender 1.97 metres away: the engine gave it a one in three chance, and it went in. The blue player shoots. Nothing is scripted: the odds come from the two bodies and the distance. #gamedev #sportsviz #basketball #indiegamedev #indiedev #dataviz #simulation
October 24, 2026 at 1:17 AM
In the simulated league a pass leaves only once the passer's arm has done its work, and everyone's runs after it start from that moment. A shot never leaves before the shooter reaches the top of the jump. #dataviz #indiedev #sportsviz #indiegame #gamedesign #basketball #indiegamedev #gamedev #hoops
Drivers attack faster, and a pass takes as long as the throw · basketball.casa
In the basketball league simulated at basketball.casa, drivers now reach the basket faster, a pass leaves only when the passer's arm has thrown it, and defenders no longer pile onto one spot.
basketball.casa
October 26, 2026 at 10:17 AM
In the simulation every player has two reaction times of their own: how long to start a run once they see where to go, and how long to answer a choice like where to stand against a driver. Both come from awareness, so a sharper player answers sooner. #dataviz #indiedev #indiegame #sportsviz #gamedev
Every player now reacts at their own speed · basketball.casa
In the basketball league simulated at basketball.casa, how quickly a player answers a move is now their own, built from how aware they are, and defenders stand where their own reaction puts them.
basketball.casa
October 26, 2026 at 6:17 AM
In the simulated league a defender who is already running no longer stops and sets off again: they carry that speed into the new run and go round a teammate in the way. Players end up inside each other less often. #dataviz #indiedev #indiegame #indiegamedev #sportsviz #gamedev #gamedevelopment #3d
Finishing in stride, and defenders who keep their feet moving · basketball.casa
In the basketball league simulated at basketball.casa, a driver now leaves the floor still moving instead of stopping to jump, and a defender who is already running carries that speed into their next move.
basketball.casa
October 26, 2026 at 12:17 PM
In the simulated league only a player who starts boxed in takes the long way round a crowd. We tried giving every drive that wide berth and it made drives worse: the driver swung wide and left the beaten defender close enough to touch. #devlog #indiedev #dataviz #indiegamedev #sportsviz #indiegame
Stepping out of a crowd: a player who starts boxed in finds a way clear of everyone · basketball.casa
In the basketball league simulated at basketball.casa, a player who starts a move pressed against another body now steps out the nearest way that is clear of every other player, not only the one they started against.
basketball.casa
October 26, 2026 at 5:17 PM