#voxelEditor
Added ERASING and COLORING modes to the WIP VisionOS version of BoxelXR.

#handtracking #realitykit #visionpro #swiftui #voxeleditor #defaultcube #boxelxr #spatialcomputing #xr
August 24, 2026 at 7:01 AM
Made a few base voxel creation interactions for the BoxelXR VisionOS version.

#ecs #realitykit #visionos #visionpro #swiftui #voxeleditor #defaultcube #boxelxr
August 10, 2026 at 9:08 AM
My super-janky Godot voxel editor plugin now has target visualization and undo support. Trying to figure out texture painting next, which I currently do not understand in the slightest.

The source also now up on GitHub.
GitHub - mattmassicotte/VoxelEditor: A Godot editor plugin for working with godot_voxel
A Godot editor plugin for working with godot_voxel - mattmassicotte/VoxelEditor
github.com
September 4, 2026 at 7:12 PM
Quick update on the #VoxelEditor multi-model: implemented movement, transforms, editing, undo/redo, and dynamic bounding box resizing to content.
There's lots more to do but we're making steady progress.

>> Follow #Avoyd development www.enkisoftware.com/t/6272880503...

#Voxel #IndieDev #GameDev
September 1, 2025 at 12:24 PM
July 7, 2026 at 9:45 AM
#Avoyd 0.28 Beta - multi-model rendering & editing fixes, transforms locking, better world explorer UI & vox export models visibility fix

Info & download the latest beta: www.enkisoftware.com/t/6272880503...

#Voxel #VoxelEditor #VoxelArt #MagicaVoxel #3D #3Dmodel #GameDev #IndieDev #IndieGameDev
April 28, 2026 at 2:10 PM
We just released a patch for the patch: MagicaVoxel VOX Export should now use the correct file version number.

> Download #Avoyd patch 0.27.2: www.enkisoftware.com/products

#VoxelEditor #GameDev #indieDev #Voxel #MagicaVoxel
March 28, 2026 at 6:34 PM
May 20, 2025 at 12:48 PM
Random voxel colour variations can help with editing and make surfaces more interesting in path traced renders

- Download Avoyd beta www.enkisoftware.com/products
- Open Settings > Voxel Style & set the Voxel Colour Variation

#Avoyd #VoxelEditor #Voxel #3DModeling #3D #Rendering #GameDev #IndieDev
March 24, 2026 at 3:48 PM
Had a little test of my voxel editor this morning (Mainly testing adding and arranging joints). Still needs some work, but getting there. UX is terrible, but that's not my focus for now.

#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #magic #vrDev #tools #voxels #voxelEditor
March 18, 2025 at 8:50 AM
April 15, 2026 at 1:38 PM
#Avoyd 0.28 Beta adds single model export to .obj, .glb, .vox with pivot moved to origin

Changelog & download the latest build: www.enkisoftware.com/t/6272880503...

#Voxel #VoxelEditor #VoxelArt #MagicaVoxel #3D #3Dmodel #GameDev #IndieDev #IndieGameDev
April 30, 2026 at 2:31 PM
In #Avoyd multi-model beta: hide #voxel models for editing and the rendering hierarchy preserved when you import from #MagicaVoxel

www.reddit.com/r/Avoyd/comm...

#VoxelArt #3DArt #3DModel #VoxelEditor #VoxelGameDev #GameDev #IndieDev #IndieGameDev #DigitalArt #LowPoly
From the Avoyd community on Reddit: Multi-model voxel boat in Avoyd beta: edit and render
Explore this post and more from the Avoyd community
www.reddit.com
October 7, 2025 at 2:49 PM
New in #Avoyd Voxel Editor

- Export to optimised OBJ and glTF GLB for games
- Better god rays path tracing

Download #Avoyd www.enkisoftware.com/products

v0.26 release notes www.enkisoftware.com/t/4855077674...

#Voxel #VoxelEditor #Voxels #ScreenshotSaturday #GameDev #IndieDev #VoxelArt #3D
March 22, 2025 at 12:11 PM
Updated the XR controllers I use in BoxelXR. Now ALL actions and UI interactions have Sound and Haptic Feedback. Not sure if I overdid it, but it felt fun :)

#spatialcomputing #voxeleditor #xr #vr #mixedreality
April 28, 2026 at 11:17 AM
You can now select multiple models and move them together. More about Avoyd Voxel Editor latest build: enkisoftware.itch.io/avoyd/devlog...

#Avoyd #Voxel #VoxelEditor #VoxelArt #LevelEditor #3D #3Dmodel #VoxelGameDev #GameDev #IndieGameDev #IndieDev
July 18, 2026 at 3:29 PM
We just released #Avoyd build 1000 (beta) together with the multi-model boat file if you want to give them a go:
www.enkisoftware.com/t/6272880503...

#Voxel #VoxelEditor #VoxelArt #VoxelGameDev #GameDev #IndieDev #IndieGameDev #DigitalArt #3DArt
enkisoftware Forum Thread | Avoyd 0.28 - Development Updates - Multi-model
Avoyd Forum News, Thread Avoyd 0.28 - Development Updates - Multi-model.
www.enkisoftware.com
October 13, 2025 at 1:28 PM
Download Avoyd Voxel Editor 0.28.0.977 BETA www.enkisoftware.com/products#dow...

A minor release whilst we continue to work on multi-model functionality, with optimizations, UI changes, new Minecraft blocks www.enkisoftware.com/t/6272880503...

#Avoyd #VoxelEditor #Voxel #Render #IndieDev #GameDev
enkisoftware Products | Buy and Download Avoyd
enkisoftware Store | Buy and download Avoyd Voxel Editor and Renderer, 3D art and rendering tool for voxel artists, map builders and game developers.
www.enkisoftware.com
August 4, 2025 at 12:41 PM
September 16, 2026 at 12:24 PM
Improved #Avoyd editor a lot in the last days, including linked/reference models
New beta coming out soon
www.enkisoftware.com/t/6272880503...

#Voxel #VoxelArt #3DArt #3DModel #VoxelEditor #VoxelGameDev #GameDev #IndieDev #IndieGameDev #DigitalArt #LowPoly
October 6, 2025 at 7:48 AM
#Avoyd export #Voxel multi-model to mesh OBJ and glTF GLB is out in Beta
> www.enkisoftware.com/products

What should we implement next?
A. GPU rendering
B. Export to #MagicaVoxel VOX
C. (UI) model multi-select

#VoxelEditor #3D #3DModeling #GameDev #IndieDev
enkisoftware Products | Buy and Download Avoyd
enkisoftware Store | Buy and download Avoyd Voxel Editor and Renderer, 3D art and rendering tool for voxel artists, map builders and game developers.
www.enkisoftware.com
December 17, 2025 at 3:05 PM
New in #Avoyd 0.28 Beta: multi-model #voxel transparency rendering fixes and how to use invisible materials to add windows and doors to a house: enkisoftware.itch.io/avoyd/devlog...

#Voxel #VoxelEditor #VoxelArt #3D #3Dmodel #VolumetricRendering #Render #Townscaper #GameDev #IndieDev #IndieGameDev
May 14, 2026 at 2:56 PM