Games: https://games.natknight.xyz
Consulting: https://nathanielknight.ca
games.natknight.xyz/pbta-to-z/
games.natknight.xyz/pbta-to-z/
This word has been in the news for years, and I still hear it mispronounced constantly—by journalists, politicians, and well-meaning people who just haven't been shown how.
It's a word from the Squamish Language.
Let me walk you through it. 🧵
This word has been in the news for years, and I still hear it mispronounced constantly—by journalists, politicians, and well-meaning people who just haven't been shown how.
It's a word from the Squamish Language.
Let me walk you through it. 🧵
I will be grateful for the repost ~
I will be grateful for the repost ~
You've attracted the attention of a demon, an immaterial being of spite and malice who wants to ruin your life.
Luckily, you can do magic.
PWYW on Itch
natknight.itch.io/acp
#rpg #lyricgame #Sologame
You've attracted the attention of a demon, an immaterial being of spite and malice who wants to ruin your life.
Luckily, you can do magic.
PWYW on Itch
natknight.itch.io/acp
#rpg #lyricgame #Sologame
actionnetwork.org/letters/oak-...
actionnetwork.org/letters/oak-...
A dice driven science fantasy city builder. Grow your city atop a mausoleum moon, interact with strange weather and ecology, gain influence to make deals with powerful off-world factions, experience the history of a future city.
PC, Mac, Steam Deck
s.team/a/3350750
A dice driven science fantasy city builder. Grow your city atop a mausoleum moon, interact with strange weather and ecology, gain influence to make deals with powerful off-world factions, experience the history of a future city.
PC, Mac, Steam Deck
s.team/a/3350750
55 Player Classes
150+ NPC Classes
29 Factions
20 Example Moons of Realis
GMing and Prep Guidance
Over 100 incredible illustrations from 17 artists!
www.kickstarter.com/projects/cru...
55 Player Classes
150+ NPC Classes
29 Factions
20 Example Moons of Realis
GMing and Prep Guidance
Over 100 incredible illustrations from 17 artists!
www.kickstarter.com/projects/cru...
We talked about games that are starting to disappear from memory: Ben Lehman's Polaris, Stuart Chaplin's many games, Julia Ellingboe's Steal Away Jordan, plus the many that didn't make it out of playtest.
We talked about games that are starting to disappear from memory: Ben Lehman's Polaris, Stuart Chaplin's many games, Julia Ellingboe's Steal Away Jordan, plus the many that didn't make it out of playtest.
We talked about games that are starting to disappear from memory: Ben Lehman's Polaris, Stuart Chaplin's many games, Julia Ellingboe's Steal Away Jordan, plus the many that didn't make it out of playtest.
HMU w/ any leads in western WA/south puget sound to work as a Library Page. I want to push books in carts and put them back where they go, one of the last remaining net positive public goods.
me: as little as possible
linkedin: ok well die in the street then you fucking hippie bum
HMU w/ any leads in western WA/south puget sound to work as a Library Page. I want to push books in carts and put them back where they go, one of the last remaining net positive public goods.
#programming #software #practices #rant
natknight.xyz/the-unbearab...
#programming #software #practices #rant
natknight.xyz/the-unbearab...
Head to ghoulnoise.bandcamp.com to add some soundtracks to your wishlist!
- Skin Deep
- Patrick'sParabox
- Spooky Express
- A Good Snowman is Hard To Build
& more!
Head to ghoulnoise.bandcamp.com to add some soundtracks to your wishlist!
- Skin Deep
- Patrick'sParabox
- Spooky Express
- A Good Snowman is Hard To Build
& more!
share.unison-lang.org/@nathanielkn...
This was _much_ smoother than day 6 for me. The solid block of characters made for an easy parser and the data structure I used for part 1 transitioned nicely into part 2.
#unisonlang #adventofcode #adventofcodeunison
share.unison-lang.org/@nathanielkn...
This was _much_ smoother than day 6 for me. The solid block of characters made for an easy parser and the data structure I used for part 1 transitioned nicely into part 2.
#unisonlang #adventofcode #adventofcodeunison
I made bad choices (or got unlucky) with my parser for this one and had to re-work it substantially for part 2, which is a shame because the parsing is the hard part on this one.
share.unison-lang.org/@nathanielkn...
#unisonlang #adventofcode #adventofcodeunison
I made bad choices (or got unlucky) with my parser for this one and had to re-work it substantially for part 2, which is a shame because the parsing is the hard part on this one.
share.unison-lang.org/@nathanielkn...
#unisonlang #adventofcode #adventofcodeunison
I made bad choices (or got unlucky) with my parser for this one and had to re-work it substantially for part 2, which is a shame because the parsing is the hard part on this one.
share.unison-lang.org/@nathanielkn...
I made bad choices (or got unlucky) with my parser for this one and had to re-work it substantially for part 2, which is a shame because the parsing is the hard part on this one.
share.unison-lang.org/@nathanielkn...
share.unison-lang.org/@nathanielkn...
Grid based puzzles are always a good time. My favourite trick for these is to use an associative data structure for the board instead of a nested array.
#unisonlang #adventofcode #adventofcodeunison
share.unison-lang.org/@nathanielkn...
Grid based puzzles are always a good time. My favourite trick for these is to use an associative data structure for the board instead of a nested array.
#unisonlang #adventofcode #adventofcodeunison
share.unison-lang.org/@nathanielkn...
A few hurdles dealing with List functions, but otherwise a pretty straightforward puzzle.
#unisonlang #adventofcode #adventofcodeunison
share.unison-lang.org/@nathanielkn...
A few hurdles dealing with List functions, but otherwise a pretty straightforward puzzle.
#unisonlang #adventofcode #adventofcodeunison