#3dDev
January 18, 2025 at 3:44 PM
Ended up writing 1000 lines for the movement system anyways Day 3 dev vlog

#indiedev #gamedev #gamedesignv#unitt #roguelike #gameart #3ddev #devblog #coding #programming
June 26, 2025 at 8:41 PM
progress its coming along so well! #blender #3dmodel #3ddev #robloxdev
February 23, 2026 at 9:36 PM
I'm gonna have to face facts...
The fancy pro made 3D character model I bought just isn't going to work with a mixamo rig.
😭

It has an amazing rig that a #3Ddev would love. But I'm not that. I need to load pre-made animations. I'm a simpleton.

Damn.
Double damn.

Firstworld #GameDev problems
Animations are hard

Bought a 3D char to play with.
Came rigged but I dunno how to make animations, so I uploaded the mesh to mixamo & got their skeleton.

Then got their animations.
Looked great on the site, but only some animated well in blender & Godot

WTF do I do with sometimes works?

#gamedev
June 7, 2024 at 8:36 PM
And to follow up on the previous video, here's a video explaining how to use Area nodes in 3D in #Godot.

youtu.be/W-Uwj8ZJWJY

#gamedev #indiedev #programming #videogames #coding #3Dgaming #3Ddev #Godot3D
Exercise 2-3D Areas
YouTube video by Paxtian Plays
youtu.be
November 24, 2024 at 10:51 PM
🚀 m{ai}geXR is here the next evolution of AI-powered XR dev. Build 3D worlds, apps, and interactions just by talking to your AI. If you can describe it, you can cast a spell and create it. #AI #XR #3Ddev #threejs #maigeXR

medium.com/@seacloud9/p...
Part 5: Welcome to m{ai}geXR The Evolution of AI-Powered XR Development 🎉✨
📖 Catch up on the journey from 0–1:
medium.com
December 4, 2025 at 5:42 AM
🚀 Passionné par la 3D? Rejoignez notre équipe à Elancourt comme Développeur Graphique 3D! Stage ouvert aux talents F/H. Développez votre avenir chez nous! #3DDev #Elancourt #TechJobs educativ.net/jobs/job/305...
January 26, 2025 at 11:14 AM
[Blender to UE5 Groom Pipeline]
• Radius: Taper effect (Point/Float)
• Color: Root-to-tip gradients (Vector)
• ClumpID: Procedural variation (Spline/Int)
Precise attribute mapping is the key to realism.
#Blender3D #UE5 #MetaHuman #Grooming #TechArt #3DDev #GroomAttributes
April 14, 2026 at 1:26 PM
First 3D Zelda
Early 3D title

An avalanche of documentation
Mysteries only solved in the 2020s

EVERYTHING was different. Alot made it from begining to end but practically none unchanged.

It's a time capsule of Zelda, Nintendo, Gaming, & 3Ddev.

It's absolutely fascinating, check it out on TCRF.
tcrf.net
March 13, 2026 at 9:00 AM