Remix the @aframevr starter and have your own project up and running in minutes!
Remix the @aframevr starter and have your own project up and running in minutes!
I made this. Enjoy! jberendes.github.io/aframe-fps-e...
W/A/S/D - FPS controls for A-Frame.
More info at: www.linkedin.com/posts/jakebe...
#WebXR #AugmentedReality #MixedReality #XRTools #ImmersiveTech #AFrameVR
I made this. Enjoy! jberendes.github.io/aframe-fps-e...
W/A/S/D - FPS controls for A-Frame.
More info at: www.linkedin.com/posts/jakebe...
#WebXR #AugmentedReality #MixedReality #XRTools #ImmersiveTech #AFrameVR
github.com/aframevr/afr...
github.com/aframevr/afr...
Stoked to collab with
Paul Mooji
and TeQmeQ on open-source smart shades, which are modular, lightweight, AI/AR ready with sensors and long battery .
Props to Jinger Zeng @hacksterio.bsky.social, Seeedstudio Sensirion, Ignionrf and Aframevr
Stoked to collab with
Paul Mooji
and TeQmeQ on open-source smart shades, which are modular, lightweight, AI/AR ready with sensors and long battery .
Props to Jinger Zeng @hacksterio.bsky.social, Seeedstudio Sensirion, Ignionrf and Aframevr
Our 🎃 App of the Week 🎃 is a great way to start!
Our 🎃 App of the Week 🎃 is a great way to start!
@aframevr @mozillareality
@aframevr @mozillareality
⭐ 17,194 (+45)
🗒 JavaScript
🅰️ Web framework for building virtual reality experiences.
github.com/aframevr/afr...
github.com/aframevr/afr...
This repository is (and clearly states it is) a **discontinued “awesome list”** for A-Frame / WebVR resources.
https://gitrated.com/aframevr/awesome-aframe
This repository is (and clearly states it is) a **discontinued “awesome list”** for A-Frame / WebVR resources.
https://gitrated.com/aframevr/awesome-aframe
Tinkering with Selkies selkies-project.github.io/selkies/desi... in AFrameVR via github.com/AdaRoseCanno...
PS: works flawlessly in 2D (in VR & AR) yet challenging, esp. inputs, in #WebXR.
Tinkering with Selkies selkies-project.github.io/selkies/desi... in AFrameVR via github.com/AdaRoseCanno...
PS: works flawlessly in 2D (in VR & AR) yet challenging, esp. inputs, in #WebXR.