#GameDesign
sacrifice: The Ultimate Checklist for Modern Rituals

Prepare for the ultimate ritual with mild weather, hydration, and good slee

#IndieGames #GameDev #Gaming #SteamGames #IndieGameDev #GameDesign #GamingTrends
sacrifice: The Ultimate Checklist for Modern Rituals
Prepare for the ultimate ritual with mild weather, hydration, and good sleep.
indiegamedaily.com
October 29, 2026 at 4:02 AM
A Place for Every Potion: Sort Scrambled Liquids and Shelve Pure Serenity

Pour, sort, and shelve 4,160 cozy potions in a relaxing, timer-free puzzle

#IndieGames #GameDev #Gaming #SteamGames #IndieGameDev #GameDesign #GamingTrends
A Place for Every Potion: Sort Scrambled Liquids and Shelve Pure Serenity
Pour, sort, and shelve 4,160 cozy potions in a relaxing, timer-free puzzle experience.
indiegamedaily.com
October 29, 2026 at 1:01 AM
Games should cater to more kinds of men

A thoughtful argument that gaming culture and design shouldn't assume there's just one way to be a man. The industry has…

via aftermath.site

#VideoGames #Gaming #GameDesign #GameCulture #gamedev #indiegame #indiedev #indiegames
October 29, 2026 at 12:29 AM
did so much grinding for retro expo, nice to focus on something fun and creative, not rlly sure what this track is supposed to be yet but I love doing track design lol #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
October 28, 2026 at 11:23 PM
Geoplanetical: Shape the Fate of the World in a Real-Time Geopolitical Sandbox

Govern any nation from 2026 onward in a relentless real-time geopolitical s

#IndieGames #GameDev #Gaming #SteamGames #IndieGameDev #GameDesign #GamingTrends
Geoplanetical: Shape the Fate of the World in a Real-Time Geopolitical Sandbox
Govern any nation from 2026 onward in a relentless real-time geopolitical sandbox
indiegamedaily.com
October 28, 2026 at 10:03 PM
ICYMI:

Eufloria 2, the long awaited sequel to our 2009 indie game Eufloria is FINALLY on its way! ✨

store.steampowered.com/app/4415060/...

#GameDev #IndieGameDev #IndieDev #GameDesign #IndieGame
Eufloria 2 on Steam
Eufloria 2 is the sequel to 2009's indie hit "Eufloria", featuring major gameplay additions and innovations, and a powerful level editor. Intergalactic floral conquest has EVOLVED to the next level!
store.steampowered.com
October 28, 2026 at 10:01 PM
October 28, 2026 at 8:58 PM
Turn 7 · 3 players moved
🏅 @direprism.bsky.social +3 · @mehtis.bsky.social +3 · @kittenpoker.bsky.social +3

32 cells left, 3 spares, 14 flagged.
Reply a coordinate, A1 to K11. Everyone who replies opens one.
30 min.
#Minesweeper #solodev #gamedesign #nostalgia #indiedev #gamers
October 28, 2026 at 8:44 PM
I have created a new Experimental game that is called "Box Trainer"
In the game, you train a box from zero to hero :)
I would love to hear what you have to say about it.

#indiegame #indiegamedev #indiedev #indiegamedevelopmentstudio 🎮 #gamedev #gamedesign

polyspice.itch.io/box-trainer
October 28, 2026 at 8:41 PM
VOID STRIKE
Ten worlds, each with its own 3D environment, enemy colours and boss
https://hostile-environments.pages.dev/games/void-strike/
#videogames #gamedesign #games #videogamestudio #gamedev
VOID STRIKE
Small ship. Bigger fights.
hostile-environments.pages.dev
October 28, 2026 at 8:24 PM
a bit too tired to polish pt 2 story mode or racing atm so im starting on track 3, planning to lean more in to the heart lights and casino vibe for track 2 in the future #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
October 28, 2026 at 8:06 PM
Fantasy World Manager: Craft Realms, Spawn Heroes, and Shape Living Legends

Build, guide, and conquer a living fantasy world filled with heroes, cultur

#IndieGames #GameDev #Gaming #SteamGames #IndieGameDev #GameDesign #GamingTrends
Fantasy World Manager: Craft Realms, Spawn Heroes, and Shape Living Legends
Build, guide, and conquer a living fantasy world filled with heroes, cultures, and epic wars
indiegamedaily.com
October 28, 2026 at 7:02 PM
Easter eggs are always fun, and in a little project like this I had to include one (¬‿¬)

Do you recognize the reference?

#GameDev #GameDesign #IndieGameDev #Pixelart #indiegame #indiedev
October 28, 2026 at 6:05 PM
Our playtests kept ending in stalemates: both sides rich, nobody getting through. So the forge got a finisher. For one minute your army deals double damage and takes half.

Play the demo on Steam: store.steampowered.com/app/5342350

Voice partly AI (a clone of Andreas' own).

#gamedev #gamedesign
October 28, 2026 at 5:03 PM
Après avoir cerné notre crime, voilà venu le temps de disséminer les bons indices pour les joueurs. La série sur la création d'enquêtes pour le jeu de rôle continue.
benjaminlupu.substack.com/p/writing-in...
#ttrpg #jdr #gamedesign #investigations
October 28, 2026 at 4:41 PM
Our newest YouTube Project is out, and it’s a special one: this is our welcome video for our Tabletop Strategy game you’ve been seeing us post art for all the time, Tacticians of Vigorion! Consider it our “Elevator Pitch”. youtu.be/DVQCrWnp6NM?...

#Tabletopgaming #gamedesign #Vigorion
Welcome to Tacticians of Vigorion
YouTube video by Vigorion Creations
youtu.be
October 28, 2026 at 4:07 PM
Multi Modal Transit: Connect the City and Master the Commute

Design and optimize a seamless urban transport network to keep your bustlin

#IndieGames #GameDev #Gaming #SteamGames #IndieGameDev #GameDesign #GamingTrends
Multi Modal Transit: Connect the City and Master the Commute
Design and optimize a seamless urban transport network to keep your bustling metropolis moving.
indiegamedaily.com
October 28, 2026 at 4:03 PM
October 28, 2026 at 3:33 PM
The biggest mistake devs make with AI: Asking it to "design a game."

LLMs generate generic clichés when given vague prompts. Give AI strict constraints and specific mechanical challenges.

#aigamedev #gamedesign #gamedev
October 28, 2026 at 2:00 PM
Tavern Talk [full]: Brew Magic Drinks and Craft Tales for Legendary Heroes

Mix magical drinks and listen to heroic tales in this cozy visual novel

#IndieGames #GameDev #Gaming #SteamGames #IndieGameDev #GameDesign #GamingTrends
Tavern Talk [full]: Brew Magic Drinks and Craft Tales for Legendary Heroes
Mix magical drinks and listen to heroic tales in this cozy visual novel
indiegamedaily.com
October 28, 2026 at 1:02 PM
Finally a moment's "peace" to work on another game prototype #indiegame #boardgame #gamedesign 🎲✂️
October 28, 2026 at 12:54 PM