#GamePorting
Congrats @atari.com

Now go buy Parkasaurus Dinoluxe edition!!

#gamedev #indiedev #costarica #indiegames #gamePorting
August 4, 2026 at 6:07 PM
Yay!! We announced a game!!

@atari.com thanks for giving us this opportunity, we loved this project

#gamedev #indiedev #costarica #indiegames #gamePorting
July 23, 2026 at 7:01 PM
A fascinating insight on the process of porting #Terraria to mobile! Read about the #UIDesign / #UXDesign challenges, controls, #playtesting etc. A good read if you're interested in #mobilegamedev #mobilegames #gamedev #gameporting #mobilegaming #mininggame.
(4 parts)

medium.com/@watsonwelch...
The making of Terraria mobile, Part 1 — Breaking ground
How we brought the best-selling sandbox game to iOS & Android
medium.com
December 7, 2024 at 12:22 PM
La decisión de hacer un port es compleja... Pero quizás con estos números se les antoje!

#gamedev, #indieGameDev, #indiegames, #costarica, #gamePorting
July 20, 2026 at 7:48 PM
No dejen dinero sobre la mesa!!
Lleven sus juegos a otras platformas!

Mobile está tomando fuerza ahora que las consolas se están poniendo más y más caras

#gamedev #indiedev #costarica #indiegames #gamePorting
July 18, 2026 at 10:11 PM
Ahead of GDC, Google introduces new developer tools to simplify PC game porting to Android and enhances Vulkan support for better gaming performance! 🎮🚀 #Google #Android #GameDev #PCGaming #Vulkan #GDC2025 #TechNews #GamePorting #Innovation #DeveloperTools
March 14, 2025 at 12:57 AM
You should be porting your game to every platform that makes sense for it

youtu.be/v5mNC0QhKZw

#gamedev #costarica #indiedev #mobileGames #gamePorting
Why Leave Money On The Table?
YouTube video by Headless CEO
youtu.be
July 17, 2026 at 3:57 PM
Something I like when using Godot it's the possibility to have different colors to debug hitboxes. Still it's still great to have those same color boxes in the Playdate simulator. #gamedev #godot #gameporting
May 14, 2026 at 5:38 PM
Please tell me there will be a Mac-Compatible one because I want to play it. You just need to use the GamePorting Kit.
April 11, 2026 at 5:00 PM
Google Executive Successfully Ports Classic RTS Game to iPhone and Mac

🤖 IA: It's clickbait ⚠️
👥 Users: It's clickbait ⚠️

#gameporting #aidevelopment #mobilegaming

View full AI summary:
Google Executive Successfully Ports Classic RTS Game to iPhone and Mac
A Google lead product executive has successfully ported the 2003 PC real-time strategy game Command & Conquer Generals: Zero Hour to iPhone and iPad devices using a combination of Fable 5 and AI tools. The project, spearheaded by Ammar Reshi, involves compiling the original game engine natively for ARM64 architecture, bypassing the need for emulators or cloud streaming. This achievement addresses significant technical challenges, including adapting the game's DirectX 8 graphics pipeline to Apple's Metal framework via DXVK and MoltenVK translation layers. The port also incorporates touch-based controls tailored for mobile gameplay, featuring tap selection, drag-box selection, two-finger scrolling, and pinch zoom. Reshi's work builds on EA's GPL source release and community modernization efforts, demonstrating how AI-assisted development can revitalize classic games for new platforms. The project highlights the potential of AI in gaming beyond superficial applications, offering a meaningful way to preserve and adapt legacy titles. While the original game's AI was praised for its strategic depth, the port's success underscores the growing intersection of retro gaming and modern technology, providing enthusiasts with access to a classic RTS experience on mobile devices.
en.killbait.com
July 6, 2026 at 8:47 PM
Windows games now run better on Macs, thanks to new tools and system enhancements. #MacGaming #WindowsGames #GamePorting #CrossOver #DirectX12 #Apple thedailytechfeed.com/windows-game...
July 16, 2026 at 1:59 PM