#Khronos
January 24, 2025 at 1:35 AM
Khronos Group opens EU Entity to support European Projects with open standards
#OpenSource #OpenStandards #Vulkan #OpenGL #KhronosGroup
Khronos Group opens EU Entity to support European Projects with open standards
Khronos Group, who oversee various open standards like Vulkan and OpenGL, have formally opened up a Brussels-based European entity.
www.gamingonlinux.com
September 15, 2026 at 10:07 AM
Khronos ya está en casa ❤️‍🩹🥲
September 26, 2026 at 4:17 PM
I WASNT USING KHRONOS PBR NEUTRAL?
January 4, 2026 at 5:39 PM
Patreon reward for Khronos
Catching up with my artwork submissions!
August 27, 2025 at 6:08 PM
The Khronos Group celebrate 25 years of open standards
#OpenGL #Vulkan #Linux #LinuxGaming #PCGaming
The Khronos Group celebrate 25 years of open standards
The Khronos Group have released a series of videos today to celebrate 25 years of open standards like OpenGL, Vulkan and more.
www.gamingonlinux.com
February 10, 2026 at 3:07 PM
Patreon reward for Khronos
Catching up with my artwork submissions!
August 27, 2025 at 6:08 PM
Khronos Group announce the Vulkan Video Decode VP9 Extension
#Vulkan #GameDev
Khronos Group announce the Vulkan Video Decode VP9 Extension
Another expansion of the Vulkan graphics API has arrived with the Vulkan Video Decode VP9 Extension.
www.gamingonlinux.com
June 9, 2025 at 2:58 PM
Ready for the Steam Frame, Khronos Group announced a new OpenXR "Best Practices Validation Layer"
#OpenXR #SteamFrame #VR #VirtualReality #GameDev #Gaming
Ready for the Steam Frame, Khronos Group announced a new OpenXR "Best Practices Validation Layer"
The Khronos Group, the stewards of various open protocols like OpenGL, Vulkan, OpenXR and more just revealed a new tool for XR (VR / AR) developers.
www.gamingonlinux.com
November 13, 2025 at 5:48 PM
"Khronos"
(Part 2/2 of a double comission)

[#comission]
December 19, 2025 at 2:18 AM
For the past year Godot has been funded by Khronos to add support for the latest OpenXR APIs to the engine.

With the Godot Integration Project now rounded off, read all about these changes:
Godot OpenXR Integration Project Update: Major OpenXR Features Now Production-Ready
Earlier this year, we shared how the Godot OpenXR Integration Project, developed in close collaboration with The Khronos® Group, was advancing OpenXR™ development through real-world testing and implem...
www.khronos.org
November 12, 2025 at 9:11 AM
On this day, 13 years ago, I asked in official Khronos forums for a simple and easy-to-use C library to teach videogames programming.

I got no answer, so I created #raylib 🔥

If AI/LLMs had existed back then, would raylib exist today? 🤔

Forum: community.khronos.org/t/graphics-h...
July 10, 2026 at 9:30 AM
Had some fun with V2 Khronos head! Always a fun challenge to make a felkin!
December 31, 2024 at 8:26 PM
The Khronos Group (OpenGL, WebGPU, Vulkan, etc.) just announced a new project:
Slang
Slang is a "new" shader language developed over the last 15 years at NVIDIA. It's the "one shader language to rule them all".
gamefromscratch.com/khronos-grou...
#gamedev #indiedev
Khronos Group Launch Slang Shader Language – GameFromScratch.com
The Khronos Group, the consortium behind Vulkan, OpenGL, WebGPU and more just announced the NVIDIA developed Slang Shader language project.
gamefromscratch.com
November 21, 2024 at 4:02 PM
WONDERFUL NEWS.

I HAVE MADE A LABELER (with the help of @ripperoni.com and @bsky.mom's source code and also partially @heika.dog's idea)

I PRESENT TO YOU: KHRONOS

GET SOME TIME ZONES!
Standard Hour UTC Time Zones

(These will NOT be updated automatically for DST. All principal locations are for standard time. Choose more than one if you would like.)

Like (❤️) the post for your desired time zone.
September 30, 2024 at 6:26 AM
PirateSoftware - Khronos vs. Worm
Watch PirateSoftware's clip titled
www.twitch.tv
April 25, 2025 at 6:01 PM
🌿☕ Good morning 🌞

Now.. who doesn't need some almost synchronised sheep on their feed??

You are welcome 👏

From the Greek "syn-" meaning together & "khronos" meaning time

⌚ 🐑 🐑 🐑 ⌚
July 26, 2025 at 4:56 AM
i'm gonna not look at khronos lmfao
December 16, 2024 at 12:15 AM
Khronos Group takes over cross-platform Slang shading language from NVIDIA
Khronos Group takes over cross-platform Slang shading language from NVIDIA
Interesting industry news here for you, especially for developers. The Khronos Group announced they've launched the Slang Initiative, taking over the Slang shading language supported by NVIDIA since 2017.
www.gamingonlinux.com
November 21, 2024 at 3:33 PM
Khronos will oversee the open-source Slang shading language and compiler www.khronos.org/news/press/k...
This is big. Slang is cross-platform, backward-compatible, and trivial to port to. It supports differentiation/gradient computation as the first-class citizen, allowing to merge ML and graphics.
Khronos Group Launches Slang Initiative, Hosting Open Source Compiler Contributed by NVIDIA
The Khronos Group has announced the launch of the new Slang™…
www.khronos.org
November 21, 2024 at 4:19 PM
The Khronos Group is aiming to standardize Gaussian splatting by proposing a release candidate for an integration into the widely adopted glTF 3D format:
Khronos Moves to Integrate Gaussian Splatting Into glTF 3D Format
The Khronos Group is aiming to standardize Gaussian splatting by proposing a release candidate for an integration into the widely adopted glTF 3D format.
www.uploadvr.com
February 8, 2026 at 1:00 AM
Khronos announces glTF Gaussian Splatting Extension

#gamedev #gamedevelopment #indiedev
Khronos Announces glTF Gaussian Splatting Extension
Today, The Khronos Group, announces a release candidate for the…
www.khronos.org
February 10, 2026 at 10:58 AM
At the Khronos 3D on the Web meetup in San Francisco!
March 20, 2025 at 1:45 AM
OMG YALL LOOK WHAT KHRONOS SURPRISED ME WITH!!! 🥺❤️❤️❤️❤️
Final post for my late Dragon Appreciation doodles, ft. @belovedbasty.bsky.social! ^_^

I'm extremely happy with how well this came out. He always looks energetic when I draw him!
January 20, 2025 at 5:16 AM
the @thekhronosgroup.fosstodon.org.ap.brid.gy didn't posted it yet so I will:
The shading language Slang move from being under nvidia to Khronos.
www.khronos.org/news/press/k...
Khronos Group Launches Slang Initiative, Hosting Open Source Compiler Contributed by NVIDIA
The Khronos Group has announced the launch of the new Slang™…
www.khronos.org
November 21, 2024 at 4:17 PM