#LuaLang
Acabei de descobrir que o Kong (API gateway, proxy reverso etc) é feito em Lua. Não sabia que usavam essa lang em ferramentas.
October 2, 2024 at 7:37 PM
Roblox é full Lua, tudo é feito com Lua

Arrisco dizer que é a maior comunidade de Lua
October 2, 2024 at 9:10 AM
So I kind of learned #GleamLang already. 😅 It didn't take long. The language has really embraced simplicity. And I like it. 😁 Something that makes #LuaLang and #GoLang absolutely shine.
The cool things of Gleam
A small little snippet of findings while learning Gleam
a.baez.link
August 18, 2026 at 3:23 AM
UTILIZANDO FONTES TTF EXTERNAS COM A LÖVE2D

Explicando sobre o uso da função "love.graphics.newFont" para carregar fontes TTF externas e utilizar em seus jogos.

#love2d #gamedev #indiedev #tecnologia #programação #videoaula #lua #lualang

youtube.com/shorts/WfX1Y...
UTILIZANDO FONTES TTF EXTERNAS COM A #love2d #gamedev #indiedev
Explicando sobre o uso da função love.graphics.newFont para carregar fontes TTF externas e utilizar em seus jogos. #tecnologia #programação #videoaula #lua #lualang #jogos
youtube.com
August 6, 2026 at 1:30 PM
Lua: the Brazilian language that turned the tables
#LuaLang
Originally in Portuguese, but an AI-dubbed version is available.
www.youtube.com/watch?v=XIEW...
Lua: a linguagem brasileira que fez o jogo virar
YouTube video by Nerdologia
www.youtube.com
April 4, 2025 at 11:57 AM
🚨 Project Update 🚨
I'm working on two small projects in LUA:
1️⃣ A minimalist Factorio-like game (very early stage)
2️⃣ LAX – a custom LUA-based interpreted language with assembly-style syntax

Both are on my #github in #bio.

#GameDev #IndieDev #LuaLang #Programming #DevLog #FactorioInspired #Lua
June 10, 2025 at 10:08 PM
Unlike some languages, Luau uses 1-based indexing for arrays, so the first item in the array is [1], not [0].
#LuaLang
create.roblox.com/docs/en-us/l...
October 29, 2024 at 3:00 PM
primeira atualização que faço na selene e que já queria fazer tem uns meses, acabou sendo no codeberg

reorganizei o projeto e adicionei caminhos virtuais

codeberg.org/canoi12/selene

#gamedev #indiedev #selene #lualang
August 17, 2025 at 10:46 AM
reorganized the selene project structure (something I wanted to make have some time), and added virtual paths!! (something similar at with what Godot have with "res://" and "user://")

https://codeberg.org/canoi12/selene

#gamedev #indiedev #selene #lualang
August 17, 2025 at 10:40 AM
Vídeos de maçonaria estão "sugerindo" (o algoritmo do YouTube sugere após a pessoa assistir) a entrevista com Roberto Ierusalimschy, Arquiteto Chefe de #LuaLang?
Quem é Robson Gondim?
December 5, 2024 at 10:36 AM
🕹️ Building Game Prototypes with LÖVE
—Andrew Healey

#lualang #love2d #gamedev
Building Game Prototypes with LÖVE
Chess, card games, and Lua.
healeycodes.com
January 5, 2025 at 12:00 PM
I did it. It worked. But then I lost adolfont.bsky.social as a direct link to my Bluesky profile.
November 24, 2024 at 1:11 PM
🪐 Pluto: A superset of Lua 5.4 with a focus on general-purpose programming.

#lua #lualang #plt
github.com/PlutoLang/Pl...
GitHub - PlutoLang/Pluto: A superset of Lua 5.4 with a focus on general-purpose programming.
A superset of Lua 5.4 with a focus on general-purpose programming. - PlutoLang/Pluto
github.com
July 4, 2025 at 11:02 PM
🌙 What do I think about Lua after shipping a project with 60,000 lines of code? | Luden

blog.luden.io/what-do-i-th...

#lua #lualang #gamedev
What do I think about Lua after shipping a project with 60,000 lines of code?
Lead programmer talks Lua’s flexibility, challenges, and integration with Defold game engine after 60k lines of code in Craftomation 101.
blog.luden.io
April 28, 2025 at 11:20 AM
Lua 5.5.0 scripting language released geeks3d.com/forums/index... #LuaLang
December 30, 2025 at 2:54 PM
Profiling @LuaLang with zero instrumentation? 🤯 @gnurizen.bsky.social's latest post dives into the black magic of #eBPF, @opentelemetry.io, and tracing JIT wizardry.

Insightful, hilarious, and upstream—a feast for low-level programming and Linux nerds. 👏

www.polarsignals.com/blog/posts/2...
A Walk with LuaJIT
How we scrape callstack information from the LuaJIT engine for profiling
www.polarsignals.com
November 13, 2024 at 4:23 PM
Um exército de programadores em #Lualang trabalhando de graça. Que delícia de distopia pós apocalíptica!
#DadosRB Crianças e adolescentes têm passado horas programando jogos na plataforma Roblox, gerando lucros consideráveis para a empresa, mas recebendo pouco ou nada em troca. E isso chamou a atenção do Ministério Público do Trabalho🧵
October 16, 2024 at 5:02 PM
The Eight Queens Problem
Solved with Lua. 🌙💻
#LuaLang
github.com/adolfont/cae...
github.com
November 1, 2024 at 2:12 PM
Thinking about adding Lua scripting.

How does one decide between Lua 5.4, 5.3, 5.2, 5.1 (yay, LuaJIT) or Luau?

#rustlang #lualang #luajit
January 21, 2025 at 10:34 PM
Seria uma boa incluir em ementa de concurso público #LuaLang como requisito? Será que afastaria as pessoas, ou o pessoal gastaria os 15 minutos necessários para aprender?
January 21, 2025 at 4:37 PM
I just updated trx-control to use the latest version 5.5.0 of the Lua programming language. This gives new possibilities, especially using external strings to avoid unnecessary data copying.

trx-control.msys.ch

#trx-control #lualang #hamradio #moderntransceivercontrol
What is trx-control?
trx-control.msys.ch
February 7, 2026 at 10:24 AM
「 Teal is a statically-typed dialect of Lua. It extends Lua with type annotations, allowing you to specify arrays, maps and records, as well as interfaces, union types and generics.

It aims to fill a niche similar to that of TypeScript in the JavaScript world 」

#lua #lualang
Teal
Teal is a statically-typed dialect of Lua. It extends Lua with type annotations, allowing you to specify arrays, maps and records, as well as interfaces, union types and generics.
teal-language.org
May 19, 2025 at 11:01 AM
🌙 Lux: A luxurious package manager for Lua

github.com/lumen-oss/lux

#lua #lualang #programming
GitHub - lumen-oss/lux: A luxurious package manager for Lua
A luxurious package manager for Lua. Contribute to lumen-oss/lux development by creating an account on GitHub.
github.com
October 20, 2025 at 9:02 PM
Compact Representations for Arrays in Lua
Author(s): Roberto Ierusalimschy, Noemi Rodriguez (PUC-Rio)
#LuaLang
sol.sbc.org.br/index.php/sb...
Vista do Compact Representations for Arrays in Lua
sol.sbc.org.br
September 27, 2024 at 12:21 PM
projetinho aí bem simprão pra quem quiser dar uma olhada
github.com/canoi12/lua_...

eu tinha feito um parser que converte JSON pra uma estrutura em C, daí adaptei ele pra converter direto pra tabelas Lua, e hoje consegui fazer um encoder tbm

#lualang #clang
GitHub - canoi12/lua_json: C lib for encode and decode JSON to Lua
C lib for encode and decode JSON to Lua. Contribute to canoi12/lua_json development by creating an account on GitHub.
github.com
November 29, 2024 at 9:01 PM