#MapDesign
April 12, 2025 at 5:52 AM
April 3, 2026 at 3:34 PM
July 30, 2026 at 2:43 PM
April 17, 2026 at 4:55 PM
September 2, 2025 at 11:14 PM
January 14, 2026 at 10:44 PM
July 22, 2025 at 5:06 PM
December 13, 2024 at 10:24 AM
Some clips from the process behind "Ruinous Leverage" from the map layout to the final animated artwork, playable in Depth Above's full release

#3d #3drender #indiehorror #indiehorrorgame #3dhorror #environmental #environmentaldesign #gamedesign #gamedev #indiegamedev #gamedev #art #mapdesign
May 10, 2026 at 9:21 PM
A series of floating islands with braided trees and bridges #game #gaming #gamedev #indiedev #indiegame #rpg #rpgmaker #mapdesign#solodev
July 24, 2026 at 2:02 PM
November 16, 2025 at 9:43 PM
Day 3

House of the fisherman.

#illustrator #linocut #mapdesign #ttrpg #fantasymap
January 7, 2026 at 3:05 PM
With the latest update, we could finally improve the map to a state we originally wanted for the release (including custom shapes and player tracking), plus a few extra goodies! 😊💜

#Metroidvania #MapDesign
March 17, 2026 at 5:35 PM
April 3, 2026 at 7:16 PM
Process of creating a procedural pixel art island map

Done for my game DreadedConquest: store.steampowered.com/app/4157690/...

#IndieDev #StrategyGame #ProceduralGeneration #mapdesign
November 9, 2025 at 2:27 PM
November 10, 2025 at 10:43 PM
Tracing coastlines, fitting continents into hexes, and wrestling with scale.
The DOE map wasn’t easy to build — but it’s finally ready for playtesting.
#BoardGames #GameDev #Tabletop #MapDesign
August 25, 2025 at 11:16 PM
Meanwhile in Trenchbroom.....

#quake #trenchbroom #leveldesign #mapdesign #gamedev
April 22, 2025 at 10:41 PM
And Ground Floor is done.

Resident Evil inspired mansion.

#gamedev #leveldesign #floorplan #schematic #mapdesign #technicalillustration
April 4, 2026 at 3:44 AM
We designed a signage and wayfinding system to guide cyclists along a two-day Danube route between Kladovo and Drobeta Turnu Severin.

dework.rs/projects/blu...

#ArtDirection #Illustration #Infographic #Mapdesign #BlueWeekCyclistRoute #Signagedesign #danube #Wayfindingdesign
January 26, 2026 at 3:39 PM
January 10, 2026 at 4:00 PM
February 16, 2025 at 6:16 AM
Made a new render showing the first view the player will get when entering the second section of Depth Above

www.newgrounds.com/art/view/dar...

#3d #3drender #indiehorror #indiehorrorgame #3dhorror #environmental #environmentaldesign #gamedesign #gamedev #indiegamedev #gamedev #art #mapdesign
January 6, 2026 at 6:54 PM