Three perspectives across research, technology and immersive interaction — joining us in Bochum this October.
📅 12–13 Oct 2026
📍 Rotunde Bochum
🎟️ Register: vrs.ruhr-uni-bochum.de/registration...
#VirtualReality #XR #VRResearch
Three perspectives across research, technology and immersive interaction — joining us in Bochum this October.
📅 12–13 Oct 2026
📍 Rotunde Bochum
🎟️ Register: vrs.ruhr-uni-bochum.de/registration...
#VirtualReality #XR #VRResearch
📅 12–13 Oct 2026
📍 Rotunde Bochum
🎟️ vrs.ruhr-uni-bochum.de/registration...
#HumanCenteredAI #XR #VRResearch
📅 12–13 Oct 2026
📍 Rotunde Bochum
🎟️ vrs.ruhr-uni-bochum.de/registration...
#HumanCenteredAI #XR #VRResearch
Join us next Tuesday afternoon at @unibonn.bsky.social ! 🎮
#gamedesign #VRdesign #VRresearch #immersion
Join us next Tuesday afternoon at @unibonn.bsky.social ! 🎮
#gamedesign #VRdesign #VRresearch #immersion
Three perspectives from academia, immersive technology and industry — joining us in Bochum for two days of exchange around VR, XR and human–technology interaction.
📅 12–13 Oct 2026
📍 Rotunde Bochum
🎟️ vrs.ruhr-uni-bochum.de/registration...
#VRResearch
Three perspectives from academia, immersive technology and industry — joining us in Bochum for two days of exchange around VR, XR and human–technology interaction.
📅 12–13 Oct 2026
📍 Rotunde Bochum
🎟️ vrs.ruhr-uni-bochum.de/registration...
#VRResearch
📅 Sept 1–2 | 📍Bonn
Full preliminary program here: tinyurl.com/mr4hcjws
Register by Aug 24: tinyurl.com/32wcs89x
#XRresearch #VRresearch
📅 Sept 1–2 | 📍Bonn
Full preliminary program here: tinyurl.com/mr4hcjws
Register by Aug 24: tinyurl.com/32wcs89x
#XRresearch #VRresearch
📅 Thu, Jan 28, 2026 | 13:00
📍 Computer Science @unibonn.bsky.social + online
#aversivelearning #psychophysiology #VRresearch #context
⬇️ More details below
📅 Thu, Jan 28, 2026 | 13:00
📍 Computer Science @unibonn.bsky.social + online
#aversivelearning #psychophysiology #VRresearch #context
⬇️ More details below
Master’s students from our Interactive & Cognitive Systems Group presented work on VR, neuroscience & affective computing, from GAN perception to EEG-based proxemics.
Great work 👏
#VRResearch #NeuroAI #HCI
Master’s students from our Interactive & Cognitive Systems Group presented work on VR, neuroscience & affective computing, from GAN perception to EEG-based proxemics.
Great work 👏
#VRResearch #NeuroAI #HCI
doi.org/10.1007/s002...
#vrresearch
doi.org/10.1007/s002...
#vrresearch
https://doi.org/10.3389/frvir.2025.1451273
#vr #xr #virtualreality #vrresearch
https://doi.org/10.3389/frvir.2025.1451273
#vr #xr #virtualreality #vrresearch
https://doi.org/10.3389/frvir.2025.1468971
#vr #xr #cybersickness #vrresearch
https://doi.org/10.3389/frvir.2025.1468971
#vr #xr #cybersickness #vrresearch
https://doi.org/10.48550/arXiv.2501.15456
#vr #ai #xr #vrresearch
https://doi.org/10.48550/arXiv.2501.15456
#vr #ai #xr #vrresearch
https://doi.org/10.1089/jmxr.2024.0028
#vr #metaverse #xr #vrresearch
https://doi.org/10.1089/jmxr.2024.0028
#vr #metaverse #xr #vrresearch
https://doi.org/10.1007/s44196-024-00729-9
#vr #xr #virtualreality #emotionrecognition #vrresearch
https://doi.org/10.1007/s44196-024-00729-9
#vr #xr #virtualreality #emotionrecognition #vrresearch
https://doi.org/10.3389/frvir.2024.1478106
#vr #xr #virtualreality #vrresearch
https://doi.org/10.3389/frvir.2024.1478106
#vr #xr #virtualreality #vrresearch
https://doi.org/10.1007/s10055-025-01103-6
#vr #xr #vrresearch
https://doi.org/10.1007/s10055-025-01103-6
#vr #xr #vrresearch
https://doi.org/10.1038/s41598-024-84954-4
#vr #xr #virtualreality #vrresearch
https://doi.org/10.1038/s41598-024-84954-4
#vr #xr #virtualreality #vrresearch
https://doi.org/10.9758/cpn.23.1127
#vr #xr #virtualreality #vrresearch
https://doi.org/10.9758/cpn.23.1127
#vr #xr #virtualreality #vrresearch
https://doi.org/10.1371/journal.pone.0308848
#vr #xr #virtualreality #vrresearch
https://doi.org/10.1371/journal.pone.0308848
#vr #xr #virtualreality #vrresearch
https://doi.org/10.1371/journal.pone.0314863
#vr #xr #virtualreality #vrresearch
https://doi.org/10.1371/journal.pone.0314863
#vr #xr #virtualreality #vrresearch
https://doi.org/10.48550/arXiv.2501.07149
#vr #xr #virtualreality #vrresearch
https://doi.org/10.48550/arXiv.2501.07149
#vr #xr #virtualreality #vrresearch
https://doi.org/10.1016/j.chb.2025.108559
#vr #xr #virtualreality #vrresearch
https://doi.org/10.1016/j.chb.2025.108559
#vr #xr #virtualreality #vrresearch
https://doi.org/10.48550/arXiv.2501.01156
#vr #xr #virtualreality #vrresearch
https://doi.org/10.48550/arXiv.2501.01156
#vr #xr #virtualreality #vrresearch
https://doi.org/10.48550/arXiv.2501.04905
#vr #xr #virtualreality #vrresearch
https://doi.org/10.48550/arXiv.2501.04905
#vr #xr #virtualreality #vrresearch