#WorldDesign
To make sure that I don't overlap rooms and to make sure the topography of the world lines up, I've had to start drawing a minimap on the side
-
It's pretty time consuming, but it's helping a lot
🙃
#gamedev #indiedev #gamedesign #gamemaker #worlddesign
November 7, 2026 at 4:54 PM
DDE is one of those few things where ive been fascinated enough by the worldbuilding and worlddesign to the point where ive been hesitant to post about my 3 DDE ocs only because I do not know how the world actually works and it is PAINFUL
Dimensional Deep End…my favorite medias….

No I’m serious it’s like my flavorite medias ever my comfort medias I wanna talk about it with other people so much but whenever I try I just

yknow?
October 27, 2026 at 5:58 AM
Spread your wings my angel. 🪽❤️

#Aion2 #Asmodian #Ranger #MMORPG #FantasyGame #WorldDesign #GameCapture
October 14, 2026 at 8:19 AM
Могу делиться, как инструмент помог строить магические системы. Школы, ограничения, прогрессия — всё через карту. Упрощает создание мира. #MagicBuilding #WorldDesign #MagicSystem
https://authorhubapp.com?utm_source=bluesky&utm_medium=social&utm_campaign=magic_systems&utm_content=AuthorHub+-+RU
April 25, 2026 at 1:43 AM
Halbe Stunde in der Obskuren Clair drinne und wie toll kann ein worlddesign aussehen?
May 25, 2025 at 12:59 PM
When creating White Week's world, we searched for a sweet spot between "cottage-core" "this forest is very creepy" and "the forest I knew as a kid".
We are not all the way yet, parts of the creepy aspect are still in development but we had a good time on Pinterest. #indiedev #moodboard #worlddesign
June 5, 2025 at 12:43 PM
Little showreel of our bubble installation! 🫧
Each bubble contains a colourful microcosm of abstract ecology & casts caustic shapes on surrounding surfaces 🌈🦠✨

#festivalart #fusionfestival #lightart #sculpture #characterdesign #worlddesign #installation #installationart #miniature #abstract #bubble
January 27, 2025 at 5:14 PM
Jungle Boogie!! ... working on the 3rd planet in "Tales of the Laser Knights" - a jungle planet 😀

#laserknights #gaming #game #indiegame #gamedev #solodev #scifi #jungle #planet #worlddesign #blender #3dmodelling #leveldesign 🎮
July 1, 2025 at 9:16 AM
I'm 10 hours in and really enjoying Atomfall and it's unique worlddesign! Instead of getting direct quests or NPCs explaining lore to you, you have to deduce everything on your own from your environment: posters on the walls, snippets on the radio, little notes on tables, ... So, instead
If everything looks as gorgeous in this game as these stained glass window reflections, then I'm in for a treat ❤️ #Atomfall
April 2, 2025 at 7:49 PM
Refined my process for importing face FBX so now I can adjust blendshapes directly in Unity for face animations.

GASP!
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
December 13, 2025 at 7:16 PM
Hard work pays off.
I dialed in a lot of the lighting settings entirely and reworked the day night system to focus more on color-toning instead of realistic lighting.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
December 12, 2025 at 12:38 AM
Got COLOR OPTIONS working for several different parts of the character engine.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
December 8, 2025 at 12:15 AM
Been working on this for a while, but I finally got a basic Random Encounter system built into a spawn manager.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
December 4, 2025 at 3:01 AM
More World Design, trying to dial in the colors and the lighting settings better for day and night.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 30, 2025 at 6:51 AM
Terrain paint + decal job from last night after recovering from a Unity 6 Crash.
Starting to give off some BoTW vibes, NGL.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 25, 2025 at 9:58 PM
Got another texture painting pass done on the world and added in a base water layer.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 24, 2025 at 7:17 PM
Started working on world scale a bit more with Atlas.

The white cliffs to the right are about a 2-3 minute run from my position.

The pink cliffs to the left are probably another 10 minutes out.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 24, 2025 at 4:38 AM
Some more world design today.
Playing around with procedural height and noise painting for "biomes" to give the terrain some detail.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 23, 2025 at 6:48 PM
Took a break from programming ranged weapons tonight to work on a base terrain.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 23, 2025 at 4:55 AM
November 19, 2025 at 6:48 PM
Slowly grinding away at PARALLAX VEIL.
Today I got a bunch of UI work done on the resource bars so there's a really smooth indication of depletion.
I've also been working on the spell casting system.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 18, 2025 at 11:05 PM
Working on more world building, this time a direct opposite of the cyberpunk city, playing more on solar punk vibes of "flourishing" and "alive".

This emphasis of contrast is just one narrative theme in "Parallax Veil".

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #rpg
October 29, 2025 at 7:37 PM
[NO AUDIO]

Been working on this worldspace for the past week and things are really coming together. I can't wait to populate the space further with NPCs to really drive the immersion of a bustling sprawl.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
July 17, 2025 at 1:57 AM