#WorldDesign
September 30, 2025 at 5:10 AM
November 19, 2025 at 6:48 PM
Halbe Stunde in der Obskuren Clair drinne und wie toll kann ein worlddesign aussehen?
May 25, 2025 at 12:59 PM
May 1, 2025 at 5:53 PM
Welp, I’m joining the crowd and looking for new work! If you know of any team needing someone with over a decade of experience in #LevelDesign, #EncounterDesign, #MissionDesign, or #WorldDesign and #ActivityDesign, please let me know!

www.JayceDiaz.com
Jayce Diaz
The portfolio site of Jayce Diaz, Video Games Designer
www.JayceDiaz.com
March 5, 2025 at 7:58 PM
#indiegamedev #gamedesign #worlddesign #monsterdesign #creaturedesign #solodev #scopecreep

I think an important lesson in game making is that in many cases, scope creep can be much easier to manage by simplifying content rather than cutting it entirely.
December 30, 2024 at 11:44 PM
[NO AUDIO]

Been working on this worldspace for the past week and things are really coming together. I can't wait to populate the space further with NPCs to really drive the immersion of a bustling sprawl.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
July 17, 2025 at 1:57 AM
Been working on this for a while, but I finally got a basic Random Encounter system built into a spawn manager.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
December 4, 2025 at 3:01 AM
Took a break from programming ranged weapons tonight to work on a base terrain.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 23, 2025 at 4:55 AM
Jungle Boogie!! ... working on the 3rd planet in "Tales of the Laser Knights" - a jungle planet 😀

#laserknights #gaming #game #indiegame #gamedev #solodev #scifi #jungle #planet #worlddesign #blender #3dmodelling #leveldesign 🎮
July 1, 2025 at 9:16 AM
Got another texture painting pass done on the world and added in a base water layer.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 24, 2025 at 7:17 PM
My internet died yesterday so I just kinda went a bit nuts on working on my hub world for the last 48 hours.

More world building progress!

#indiedev #indiegame #gamedev #gamedesign #worlddesign #rpg #cyberpunk #soulslike #battleroyale #anime #game #games #newgames
July 16, 2025 at 1:31 AM
Terrain paint + decal job from last night after recovering from a Unity 6 Crash.
Starting to give off some BoTW vibes, NGL.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 25, 2025 at 9:58 PM
Got COLOR OPTIONS working for several different parts of the character engine.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
December 8, 2025 at 12:15 AM
Refined my process for importing face FBX so now I can adjust blendshapes directly in Unity for face animations.

GASP!
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
December 13, 2025 at 7:16 PM
More World Design, trying to dial in the colors and the lighting settings better for day and night.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 30, 2025 at 6:51 AM
Casino Neutrino
#art #conceptart #worlddesign
March 17, 2026 at 6:34 PM
Some more world design today.
Playing around with procedural height and noise painting for "biomes" to give the terrain some detail.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 23, 2025 at 6:48 PM
Working on more world building, this time a direct opposite of the cyberpunk city, playing more on solar punk vibes of "flourishing" and "alive".

This emphasis of contrast is just one narrative theme in "Parallax Veil".

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #rpg
October 29, 2025 at 7:37 PM
Hard work pays off.
I dialed in a lot of the lighting settings entirely and reworked the day night system to focus more on color-toning instead of realistic lighting.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
December 12, 2025 at 12:38 AM
March 4, 2025 at 8:42 PM
How do you go about designing a world map for a logistics style game? That's so hard to make it look good 😵

#game #indie #gamedev #map #cartography #worlddesign #leveldesign
November 27, 2024 at 8:32 AM
Slowly grinding away at PARALLAX VEIL.
Today I got a bunch of UI work done on the resource bars so there's a really smooth indication of depletion.
I've also been working on the spell casting system.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 18, 2025 at 11:05 PM
“#Midwinterland” artwork turning workshop ideas into a festive story map for @magictorchcomix with sketch, final versions & designs #christmas #winterval #tistheseason #illustration #process #art #digitalart #procreate #comics #characterdesign #worlddesign #maps #horwich #bolton #manchester #glasgow
December 21, 2024 at 9:12 AM
Working on a new piece of map for Ultima Online, Tides of Power. This is Settler's Cove, a lawless village in the lost lands.

#TidesofPower #WorldDesign #UltimaOnline #IndieGameDev
January 27, 2026 at 10:31 AM