#flowfield
December 15, 2025 at 5:15 AM
RTS Pathfinding 🧭

It's not perfect, but it's a great start! I was able to create a Flowfield pathfinding + avoidance prototype.

Next step will be integrating it into Steel Command.

#RTS #RTSGame #IndieGame #Godot #IndieDev #GameDev
August 2, 2026 at 3:19 PM
When I die. Originally a guest page for The Flowfield Unity; later reprinted in Jellied Feels. #Comic #Webcomic
December 10, 2023 at 2:48 AM
Navmesh visualization using the new Flowfield vs using the old Navigation Mesh from Godots built in libraries. I'm liking this a lot better!

#RTS #SteelCommand #ShowMeSunday #IndieGame #Godot
August 9, 2026 at 9:03 PM
. ݁₊ ⊹ . ݁˖ . ݁⋆✴︎˚。⋆ ˖ ࣪
⊹₊⟡ ⋆. ݁₊ ⊹ . ݁˖ . ݁⋆✴︎ ˚。 ⋆
⋆˙⟡ ⋆.˚ ⊹₊⟡ ⋆. ݁₊ ⊹ . ݁˖ . ݁⋆✴︎ ˚ 。 ⋆
˖ ࣪⭑~
˚ ✦ . . ˚ .  . ✦ ˚ . ★⋆. ࿐࿔
 .  ˚ *✦ .✦ ˚  ˚ .˚ ✦ . . ˚ . ੈ✧̣̇ ˳· ˖ ✶

#art #processing #particle #noise #netart
flowfield deepblue #shorts #art #code #cyberpunk #processing #netart #dustrial
YouTube video by Dustrial
www.youtube.com
April 8, 2025 at 9:51 PM
#metallic is the theme for #plotparty day 2. This is “Saturn in Silver”, 90x90mm scratchboard plot. #penplotter #plotterart #algorist #flowfield
September 9, 2025 at 12:57 PM
We brought a control theoretic perspective to understand what kinds of readouts/behaviors are easy to learn and generate. We can differentiate desired neural _trajectories_ based on alignment with underlying flowfields and controllability, even when all trajectories lie in the same subspace.
April 2, 2025 at 3:23 PM
Want to match neural representations from different days and get more trials for analyses? Interested in multi-scale neural dynamics in decision variability?
Visit our #cosyne2026 poster today afternoon (Sat)!
3-161: Dynamics-based alignment across sessions reveals latent neural computation
March 14, 2026 at 8:13 AM
Trying to make my cat #flowfield plottable. Working on fill lines, whiskers, and how round their tiny ears should be.

#generativeart #p5js #creativecoding
November 6, 2023 at 2:35 PM
"Just make it exists first, you make it good later"

50k undeads, chasing 15 targets, using a flowfield navigation system, across a 500m x 500m map, with ~180k decors, rendered via Unity ECS/DOTS + VATs.

1/2

#indiegame #indiedev #IndieGameDev #madewithunity #unity #vfx
February 20, 2026 at 5:47 PM
Upgrades being brought to the Saudi Arabian GP - reshaped diffuser and new rear brake duct winglet arrangement.

| #F1 #McLaren
April 18, 2025 at 11:39 AM
It's got a pitot static system that measures airspeed and altitude, and the calibration of both those measurements gets thrown off when there's an externally-generated flowfield. It loses both its altitude and airspeed measurement while the control system gets hammered
February 3, 2025 at 11:54 PM
and of course the video compression kinda fucked it up, here's a screenshot:
August 3, 2025 at 3:30 PM
was surprised there wasn't much resources on making a reliable platforming behaviour, its understandable why... there were so many damn edgecases to patch but I've gotten close! + not using flowfield pathfinding but getting the benefits of it from A* pathfinding to target positon and then reverse
February 8, 2026 at 6:32 PM
Posting one of the better Magritte riffs I've seen; from and in remembrance of The Flowfield Unity, a long-dead webcomic from 2007. There sure are a lot of these that in time just turn into fully or partially lost media entirely…
July 20, 2026 at 6:28 PM
#Brennstoffzellen für die Anwendung im #Verkehrssektor: Die ultradünnen, thermisch und elektrisch leitfähigen Komposit-#Bipolarplatten von Fraunhofer UMSICHT sind eine Alternative zu metallischen und Komposit-Bipolarplatten aus etablierten Verfahren.
➡️ s.fhg.de/c2Yx
June 10, 2025 at 6:24 AM
Correct. If my 'image' you mean 'flowfield', then yes. Every destination will need its own flowfield. Basically: 1 move command = 1 flowfield.
August 3, 2026 at 8:01 PM
Discover 'Interwoven Currents' - a dialogue of digital pathways, where connectivity flows through structured chaos. #FlowField #FluxVisum #DigitalArt

##FlowField ##FluxVisum ##DigitalArt ##Connectivity ##FlowArt
March 21, 2025 at 11:49 AM
All docs for partial record methods have been updated with a new note, for example on:

𝗥𝗲𝗰𝗼𝗿𝗱.𝗦𝗲𝘁𝗟𝗼𝗮𝗱𝗙𝗶𝗲𝗹𝗱𝘀([𝗔𝗻𝘆,...]) 𝗠𝗲𝘁𝗵𝗼𝗱
learn.microsoft.com/en-us/dynami...
May 7, 2025 at 2:53 PM
Perlin noise flow field. 8,000 particles following a vector field, each leaving a trail. Ember palette. The hard part is tuning the field scale for long arcs. #generativeart #flowfield #abstractart
March 11, 2026 at 9:27 PM
Dunno man, this is sure the way for good amount of cars. However, if you are amming to handle 10k cars, like skylines, you would need maybe a flowfield pathfinding or some seriously multi threading.
March 27, 2026 at 10:58 AM
Dynamics 365 Business Central: How to change Zero (0) of Flowfield field to Dash (-) on the page yzhums.com/65156/

#Dynamics365
#Dynamics
#MSDyn365
#MicrosoftDYN365
#MSDyn365BC
#businesscentral
Dynamics 365 Business Central: How to change Zero (0) of Flowfield field to Dash (-) on the page
Hi, Readers.Today I would like to share another mini tip about Business Central, how to change Zero (0) of Flowfield fie
yzhums.com
June 12, 2025 at 1:28 AM
Ok. On my initial design my field was a flowfield that looked up to the item. Then I decided to copy it to the sales line instead so I wrote the code to copy it but forgot to change the field class. 🤪
December 3, 2024 at 1:55 AM
Chromesthesia has been updated to v2.03 & is currently on sale for 25% off at krougeau.itch.io/chromesthesia
Patch Notes:
· Revamped how effects are loaded, changed & refreshed.
· Removed "Flowfield" (effect #39) temporarily.
· Fixed more little bugs than I can count...
More to come!
November 29, 2024 at 9:24 AM