#godot-cpp
For now, get it on Github, coming to Asset Lib soon (hopefully if the approval doesn't take too long)
#Godot #GodotTips #Gamedev #Indiedev

github.com/DanTrz/Godot...
GitHub - DanTrz/Godot-PlanarReflector-CPP: Godot-PlanarReflector-CPP
Godot-PlanarReflector-CPP. Contribute to DanTrz/Godot-PlanarReflector-CPP development by creating an account on GitHub.
github.com
June 20, 2025 at 1:42 PM
July 2, 2026 at 3:27 AM
Experiments with Godot cpp bridge, whole arena and simulation max 32MB (will run on anything), no physics engine or any custom libs, just Math. #godot #indiegame #gamedev
August 8, 2026 at 10:15 AM
Built-in godot-cpp templates for godl, my #godot version manager. Create a new GDExtension-based project without any extra manual setup!
August 12, 2026 at 10:44 AM
I wanted to use C++ inside Godot with Visual Studio and build/run/debug from VS.
Here is a sample project doing that. It retrieves and builds godot-cpp. Enjoy! 😀
github.com/GrillePai...

#GodotEngine #GDExtension #Cpp #CMake #VisualStudio #OpenSource #GameDev #IndieDev
September 9, 2025 at 4:14 PM
If I wrote and made available personal Game Development notes as a Patron reward, would anyone be interested?

It would include notes for engine independent concepts, techniques, etc. and #Godot #GDScript #CPP etc. development. Updated constantly. #gamedev
#Gamedev vibes today. Getting the hang of #Godot & GDScript.

I prototyped a Runtime Node List system in #GDScript. Mega is assigned to the Player List with the List Subscriber Node, and the Camera reads the Player List to get the Position to track.
July 15, 2026 at 1:58 PM
Working with gdzig has been a delight! Porting from godot-cpp was a big win. Build.zig replaced the whole scons/SDK dance, cross-compile just works, tiny binaries, and the core stays pure Zig + testable without Godot.

Yes to the showcase, just say what you need!
September 22, 2026 at 2:04 AM
Nice #Lua #GDExtension passed the 200 stars on #GitHub 🤩⭐️🌟
Just 128 more to reach Lua #PluginScript, let's gooooo 🔥🔥🔥

Thanks everyone for believing in this project, you folks are awesome!

#gamedev #indiedev #indiegamedev #Godot #GodotEngine #LuaJIT #C++ #godot-cpp
September 8, 2025 at 10:02 PM
We're working on a new modular item framework for #Godot, designed to simplify the creation of scalable item systems for RPGs, survival games, and more.

What features would you like to see in an item framework?

#GodotEngine #GameDev #IndieDev #CPP #GDScript
July 3, 2026 at 9:22 PM
Boaaa, #Lua #GDExtension passou de 200 estrelas no #GitHub 🤩⭐️🌟
Só mais 128 pra chegar no #PluginScript, vamo timeeeee 🔥🔥🔥

Muitíssimo obrigado pra todo mundo que acredita nesse projeto, vocês são demais!

#gamedev #indiedev #indiegamedev #Godot #GodotEngine #LuaJIT #C++ #godot-cpp
September 8, 2025 at 10:04 PM
I couldn't. I give up. The compilation defeated me. Monster Godot defeated me in this battle. Well, let's leave everything until better times... 🤯 👎

#Godot #IndieDev #cpp
March 23, 2026 at 9:02 PM
godl v1.4.0, my #godot version manager, just released! It comes with the new Qt Widgets frontend and a new godot-cpp project template. Try out the AppImage, available on Codeberg: codeberg.org/fishn/godl/
August 18, 2026 at 6:06 AM
Me: I'm going to play safe with #7drl this year: out of the box engine (#godot), c#, familiar gameplay

Also me: hey, i made a #roguelike engine with #c++ & #sdl

#gamedev #cpp #cplusplus
January 13, 2025 at 9:10 PM
This one is for all #GDExtension devs out there: I made this #Python script for #LLDB that adds custom summaries of Variant types when debugging stuff that uses #godot-cpp 😆

Lots to improve, but here's v0: github.com/gilzoide/lld...

#gamedev #indiegamedev #indiedev #Godot #GodotEngine #C++
March 1, 2026 at 12:02 AM
Check out the new features in Leadwerks Game Engine 5.1 Beta. Potato-tested! www.youtube.com/watch?v=XrEh... #gamedev #indiedev #unrealengine #unity3d #godot #roblox #scp #cpp #lua
8 INSANE New Features in Leadwerks Game Engine 5.1 Beta
YouTube video by Leadwerks Software
www.youtube.com
May 25, 2026 at 5:37 PM
Interests for the algorithm:

- Game development
- Godot
- Unity
- Brighter Shores
- Norse Mythology
- Mmorpg
- csharp
- cpp
- typescript
- CSS
October 19, 2024 at 12:06 PM
TIL: Projekt J.E.N.O.V.A (jenova-framework.github.io) made developer able to program a standard C++ script in Godot

Honestly, I am all for performance optimization, competitive programming, and git gud in gaming and game dev. So...

Anyway, how to do C++? Me noob send help lul

#gamedev #godot #cpp
Jenova-Webcore
jenova-framework.github.io
November 26, 2025 at 5:06 PM
New in Game++: a new part compares #CryEngine (microkernel), #Dagor (data-driven), X-Ray (monolith), and #Godot (modules/microservices). 4 engines. 4 completely different philosophies of developing game engines.

#GameDev #Cpp #GameEngine
Game++. Part 1.4: Game engine architectures
This book offers insights into C++, including algorithms and practices in game development, explores strengths and weaknesses of the language, its established workflows, and hands-on solutions. C...
pvs-studio.com
July 3, 2026 at 12:33 PM
okay do having played around with both godot-cpp and gdext, writing native code for godot in rust is just straightforwardly easier

and the interface is very well designed, its very easy to not worry about borrow checker stuff

and not having to manually register every class and method!
June 17, 2025 at 5:43 PM
I never learned godot or even unity. Just used unreal engine from day 1 cause I already knew cpp and it had a good VR template out of the box. But I see so many people using godot in the gamedev feed... cool that it took off and has so many users. 👍
April 8, 2026 at 3:32 AM
Essa é ps dev de #GDExtension por aí: fiz esse script #Python pra #LLDB que adiciona preview do valor de Variants durante debugging de projetos que usam #godot-cpp 😆

Altos trem pra melhorar, mas v0 tá aqui: github.com/gilzoide/lld...

#gamedev #indiegamedev #indiedev #Godot #GodotEngine #C++
March 1, 2026 at 12:04 AM
In my efforts to market my game, I made an youtube channel where I plan on doing some devlogs and tips.
Here is the first:
www.youtube.com/shorts/McBzW...
They will be mostly on and about #godot, and may also involve module/cpp development as well. It all depends if my game will need it. #gamedev
Reuse animations with Animation Libraries in Godot
YouTube video by Indoor Druids
www.youtube.com
September 6, 2026 at 12:34 PM
I'm not quite sure how IL2CPP works, but Godot in the backend basically relies on gdextension. It lets you access the entire library from any language you want, including C++.

Are you talking to something like this? docs.godotengine.org/en/stable/tu...
About godot-cpp
godot-cpp are the official C++ GDExtension bindings, maintained as part of the Godot project. godot-cpp is built with the GDExtension system, which allows access to Godot in almost the same way as ...
docs.godotengine.org
September 17, 2025 at 8:59 AM
Making a Game engine with Godot features using standard C++ - Raphaël Talaïa
www.youtube.com/watch?v=rKRZ...
#cpp
#cplusplus
Making a Game engine with Godot features using standard C++ - Raphaël Talaïa
YouTube video by Meeting Cpp
www.youtube.com
August 9, 2026 at 5:06 PM
Hello #gamedevelopers I wanted to learn opengl to make some simple tools for my Godot games should I use #rustlang or #cpp I know some c++ and I am learning rust now
November 16, 2024 at 8:16 PM