#kodelife
June 27, 2025 at 7:43 PM
KodeLife real-time GPU shader editor update out now!

We've added options to choose texture format (master and per render pass) and solved a bunch of bugs and possible crashes!

Pictured shader: 'Zebra' by Keijiro Takahashi, included on all platforms!

Happy Koding!

hexler.net/kodelife
April 9, 2025 at 12:49 AM
What started on the iPad - finsihed in shadertoy.. from my previous playing around in #kodelife - some weaving truchets #shader #webgl #glsl

www.shadertoy.com/view/3X33W4
June 30, 2025 at 12:17 AM
Doing some shader stretches - not bad for a little over an hour hanging at the mall during a little rainstorm. #shader #opengl #kodelife #glsl #creativecoding
June 20, 2025 at 3:31 AM
KodeLife real-time GPU shader editor update!

A quick update with mostly iOS (26 and older) tweaks - plus some UI adjustments for tablet-sized devices in general. Next update with new features is in the oven and coming soon!

Happy Koding!

hexler.net/kodelife
September 16, 2025 at 2:20 AM
KodeLife real-time GPU shader editor 🎃 update!

We've added the ability to change the order of passes, plus fixed a bunch of issues from our backlog: Better compatibility of our default shaders, Bluetooth issues on macOS, and problems with using external editors.

Happy Koding!

hexler.net/kodelife
October 25, 2025 at 1:30 AM
Kodelife screen shot, running fragment shaders on OpenGL over WebGL is so much crisper / cleaner of an image. #kodelife #fragmentshader #shader #opengl #glsl #hexagon #geometry
November 23, 2024 at 10:40 AM
More path tracing:
December 29, 2025 at 10:41 AM
Waiting at the auto mechanics to get my car inspected- but thankfully I have @hexler.bsky.social KodeLife on my iPad to play with! #kodelife #shaders #glsl
March 2, 2026 at 12:23 PM
KodeLife real-time GPU shader editor update out today!

We've done more work on getting our stock projects to play nice with more OpenGL ES 3 drivers, added some first-class menu and shortcut support for modern iOS systems, plus of course the usual fix-ups...

Happy Koding!

hexler.net/kodelife
December 6, 2025 at 1:43 AM
I thought I create repo for documented #kodelife effects. So far just one :) It's an audio reactive effect.

codeberg.org/mrange/kodel...

If you try it out note that you might need to specify the audio manually as AFAICT kodelife stores the full path to the audio file.
August 21, 2026 at 6:59 PM
Food court shader time / still hoping another shader walks by one day and joins in! #remote #shaders #kodelife
May 9, 2026 at 2:34 PM
Really impressed - running @hexler.bsky.social KodeLife on my iPad Pro - going to have some fun coding by the pool if it ever stops raining here! #kodelife #shader #metal
June 18, 2025 at 11:21 AM
Was trapped in the Apple store getting a battery replacement, here’s what I worked out on my iPad while waitin’. Might be able to guess the inspiration 😉

#techart #shader #kodelife
#codeart
June 11, 2025 at 3:19 PM
#genuary10 only use tau in your code! I decided to make this one about the process, so I took genuary 8 prompt and recorded myself changing all the numbers to 6.2831853 and documented the shaders decent into madness (ie crashing my editor, kodelife) sorry kodelife !!
Music @reckoner.bsky.social
January 10, 2025 at 9:52 PM
So cool to be waiting at the doctors office and still code shaders on my phone! #kodelife #glsl #shaders
June 27, 2025 at 6:33 PM
KodeLife real-time GPU shader editor update!

We've added a dialog for managing Bluetooth MIDI controllers (where supported) and the usual fixes and maintenance! Video of some of the included demo projects running on our dear Steam Deck!

Happy Koding!
KodeLife・Steam Deck Demos
Some of the example projects that ship with the application running on Steam Deck
vimeo.com
June 24, 2025 at 1:11 AM
I did a shader presentation at #swetugg using @hexler.bsky.social kodelife and deployed in #shadertoy
February 4, 2026 at 3:59 PM
楽しそうなの見つけた 貼っとくね( ˘ω˘ )
hexler.net/kodelife
KodeLife | hexler.net
hexler.net
July 30, 2025 at 6:35 AM
KodeLife real-time GPU shader editor quick fix update out now!

We've found a handful of problems on iOS 26 and voilà, here's the fixes! If you're on Apple's latest mobile OS, be sure to grab it while it's hot!

Happy Koding!

hexler.net/kodelife
November 6, 2025 at 12:22 AM
🔴 LIVE https://stream.place/totetmatt.fr Shader with #Kodelife
@totetmatt.fr is 🔴LIVE on stream.place!
Shader with #Kodelife
stream.place
June 30, 2026 at 5:33 AM
Some kind of alien landscape?
December 31, 2025 at 6:22 PM
Love KodeLife. It's great for quick prototyping.
November 18, 2025 at 7:56 PM
KodeLife real-time GPU shader editor update!

We've got a collection of fixes and some added quality of life for you. Working on a bunch of smaller new features coming soon...

Shader by @byt3m3chanic.bsky.social 'Transparent Twist' included in the app on all platforms!

Happy Koding!
September 3, 2026 at 12:32 AM