We've added options to choose texture format (master and per render pass) and solved a bunch of bugs and possible crashes!
Pictured shader: 'Zebra' by Keijiro Takahashi, included on all platforms!
Happy Koding!
hexler.net/kodelife
We've added options to choose texture format (master and per render pass) and solved a bunch of bugs and possible crashes!
Pictured shader: 'Zebra' by Keijiro Takahashi, included on all platforms!
Happy Koding!
hexler.net/kodelife
www.shadertoy.com/view/3X33W4
www.shadertoy.com/view/3X33W4
A quick update with mostly iOS (26 and older) tweaks - plus some UI adjustments for tablet-sized devices in general. Next update with new features is in the oven and coming soon!
Happy Koding!
hexler.net/kodelife
A quick update with mostly iOS (26 and older) tweaks - plus some UI adjustments for tablet-sized devices in general. Next update with new features is in the oven and coming soon!
Happy Koding!
hexler.net/kodelife
We've added the ability to change the order of passes, plus fixed a bunch of issues from our backlog: Better compatibility of our default shaders, Bluetooth issues on macOS, and problems with using external editors.
Happy Koding!
hexler.net/kodelife
We've added the ability to change the order of passes, plus fixed a bunch of issues from our backlog: Better compatibility of our default shaders, Bluetooth issues on macOS, and problems with using external editors.
Happy Koding!
hexler.net/kodelife
We've done more work on getting our stock projects to play nice with more OpenGL ES 3 drivers, added some first-class menu and shortcut support for modern iOS systems, plus of course the usual fix-ups...
Happy Koding!
hexler.net/kodelife
We've done more work on getting our stock projects to play nice with more OpenGL ES 3 drivers, added some first-class menu and shortcut support for modern iOS systems, plus of course the usual fix-ups...
Happy Koding!
hexler.net/kodelife
codeberg.org/mrange/kodel...
If you try it out note that you might need to specify the audio manually as AFAICT kodelife stores the full path to the audio file.
codeberg.org/mrange/kodel...
If you try it out note that you might need to specify the audio manually as AFAICT kodelife stores the full path to the audio file.
Music @reckoner.bsky.social
Music @reckoner.bsky.social
We've added a dialog for managing Bluetooth MIDI controllers (where supported) and the usual fixes and maintenance! Video of some of the included demo projects running on our dear Steam Deck!
Happy Koding!
We've added a dialog for managing Bluetooth MIDI controllers (where supported) and the usual fixes and maintenance! Video of some of the included demo projects running on our dear Steam Deck!
Happy Koding!
Conway’s #GameOfLife
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#shader #glsl #msl #kodelife #hexler #pixelart #pixel #pixelated #fragment #vertex #2D #cg #computergraphics #creativecoding #programming #gamedev #design #duotone
Conway’s #GameOfLife
.
.
#shader #glsl #msl #kodelife #hexler #pixelart #pixel #pixelated #fragment #vertex #2D #cg #computergraphics #creativecoding #programming #gamedev #design #duotone
hexler.net/kodelife
hexler.net/kodelife
We've found a handful of problems on iOS 26 and voilà, here's the fixes! If you're on Apple's latest mobile OS, be sure to grab it while it's hot!
Happy Koding!
hexler.net/kodelife
We've found a handful of problems on iOS 26 and voilà, here's the fixes! If you're on Apple's latest mobile OS, be sure to grab it while it's hot!
Happy Koding!
hexler.net/kodelife
We've got a collection of fixes and some added quality of life for you. Working on a bunch of smaller new features coming soon...
Shader by @byt3m3chanic.bsky.social 'Transparent Twist' included in the app on all platforms!
Happy Koding!
We've got a collection of fixes and some added quality of life for you. Working on a bunch of smaller new features coming soon...
Shader by @byt3m3chanic.bsky.social 'Transparent Twist' included in the app on all platforms!
Happy Koding!